Commit message (Expand) | Author | Age | Files | Lines | |
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* | Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c... | Jason Sams | 2009-11-25 | 1 | -1/+0 |
* | Improved object lifecycle tracking and fix leaks. | Jason Sams | 2009-09-25 | 1 | -0/+4 |
* | Improve renderscript context teardown. Track object in the system and then f... | Jason Sams | 2009-09-25 | 1 | -4/+6 |
* | Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh wh... | Jason Sams | 2009-08-27 | 1 | -1/+1 |
* | Point Sprites | Jason Sams | 2009-08-20 | 1 | -0/+1 |
* | Cleanup of object destruction. No need to have a per-class destruction funct... | Jason Sams | 2009-08-18 | 1 | -10/+3 |
* | Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should... | Jason Sams | 2009-06-22 | 1 | -4/+1 |
* | Implement sampler GL setup code. | Jason Sams | 2009-05-28 | 1 | -14/+9 |
* | Add sampler support | Jason Sams | 2009-05-28 | 1 | -1/+23 |
* | Add the Renderscript library. (Not in the build by default yet.) | Jason Sams | 2009-05-22 | 1 | -0/+143 |