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* Remove the FallRS demo, now promoted as a wallpaper.Romain Guy2009-09-099-1065/+0
* Merge change 24058 into eclairAndroid (Google) Code Review2009-09-041-14/+11
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| * Minor perf improvement to fall and expand use of struct.Jason Sams2009-09-041-14/+11
* | Merge change 24057 into eclairAndroid (Google) Code Review2009-09-041-10/+11
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| * checkpointJason Sams2009-09-041-10/+11
* | Fix point sprites.Romain Guy2009-09-042-0/+13
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* Remove "predefined" elements from Java layer. Static elements continue to ex...Jason Sams2009-09-047-132/+206
* Improve structure support using symbol lookup of named structures in scripts ...Jason Sams2009-09-038-60/+156
* Update fountain to use structures.Jason Sams2009-08-311-15/+14
* Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh wh...Jason Sams2009-08-2724-146/+252
* Remove bogus comments and logging.Jason Sams2009-08-253-14/+11
* Implement java interface for RS shutdown and fix shutdown deadlock with the c...Jason Sams2009-08-255-6/+30
* Add support for selecting the color bit depth and if the application used a d...Jason Sams2009-08-2516-97/+128
* Remove Galaxy Render Script, replaced by its wallpaper equivalent.Romain Guy2009-08-249-594/+0
* Fix FallRS by keeping a reference to the mesh.Romain Guy2009-08-211-2/+5
* Merge change 22169 into eclairAndroid (Google) Code Review2009-08-202-3/+40
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| * Cleanup the Galaxy, add a few RS functions for Grass.Romain Guy2009-08-202-3/+40
* | Point SpritesJason Sams2009-08-2010-44/+50
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* Micro-optimizations for FallRSRomain Guy2009-08-191-56/+69
* Improved performance in Galaxy and FallRomain Guy2009-08-195-91/+97
* Merge change 21927 into eclairAndroid (Google) Code Review2009-08-193-22/+83
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| * Improved RS timing code to monitor where we spend CPU time.Jason Sams2009-08-193-22/+83
* | Move the skyRomain Guy2009-08-194-198/+166
* | Tweak the water and its textureRomain Guy2009-08-183-49/+21
* | Merge change 21831 into eclairAndroid (Google) Code Review2009-08-183-29/+49
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| * Add reflections to the waterRomain Guy2009-08-183-29/+49
* | Implement OOB destroy method that can be called from the java finalizer remov...Jason Sams2009-08-184-10/+90
* | Cleanup of object destruction. No need to have a per-class destruction funct...Jason Sams2009-08-1812-121/+25
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* Tweak the galaxyRomain Guy2009-08-184-24/+67
* Merge change 21660 into eclairAndroid (Google) Code Review2009-08-175-141/+122
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| * Optimized GalaxyRomain Guy2009-08-175-141/+122
* | Remove global IO context and integrate it into the RS context.Jason Sams2009-08-175-18/+14
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* Update fountain and add writable flag to script slots.Jason Sams2009-08-179-111/+108
* Add Galaxy wallpaperRomain Guy2009-08-1610-0/+650
* Implement named slots and convert script.addType to script.setType to remove ...Jason Sams2009-08-1310-64/+123
* Implement reflecting Java objects into the ACC enviroment.Jason Sams2009-08-1214-106/+126
* Grass has graduated from an RS experiment to a real live wallpaper.Romain Guy2009-08-1210-579/+0
* Fix the simulator build by removing librs_jni and libRS from it.Marco Nelissen2009-08-121-0/+7
* fix the buildJoe Onorato2009-08-101-0/+3
* Merge change 20654Android (Google) Code Review2009-08-104-34/+49
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| * The build system knows how to deal with lex files, but it treats them as c++,...Joe Onorato2009-08-104-34/+49
* | Implement basic allocation readback. Add Get height, width to ScriptC_Lib.Jason Sams2009-08-107-50/+51
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* build libRSJoe Onorato2009-08-101-2/+0
* Merge change 20586Android (Google) Code Review2009-08-095-2/+105
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| * Let java put #defines into renderscriptJoe Onorato2009-08-095-2/+105
* | Make the laves follow the ripplesRomain Guy2009-08-093-47/+203
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* add three rs functions: uptimeMillis, startTimeMillis, elapsedTimeMillisJoe Onorato2009-08-092-6/+37
* Begin implementing SimpleMesh and fix some bugs with refcounting and java obj...Jason Sams2009-08-0920-131/+620
* Better ripples and leavesRomain Guy2009-08-096-64/+188
* Add refraction and bettr normals computation to FallRSRomain Guy2009-08-076-55/+182