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* Trim graphics memory when closing the shadeJorim Jaggi2014-10-081-0/+1
* Merge "Use float instead of double to increase spot shadow perf" into lmp-mr1...ztenghui2014-10-062-212/+18
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| * Use float instead of double to increase spot shadow perfztenghui2014-10-032-212/+18
* | am 9da6e743: am d988a45d: Merge "Cleanup DeferredLayerUpdater" into lmp-devJohn Reck2014-10-036-41/+36
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| * | Cleanup DeferredLayerUpdaterJohn Reck2014-10-036-41/+36
* | | Merge "Avoid creating Caches instance with gfxinfo dump" into lmp-mr1-devChris Craik2014-10-021-4/+7
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| * | | Avoid creating Caches instance with gfxinfo dumpChris Craik2014-10-011-4/+7
* | | | Merge "Account for colorfilter transparency in determining paint opacity" int...Chris Craik2014-10-023-9/+14
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| * | | | Account for colorfilter transparency in determining paint opacityChris Craik2014-10-013-9/+14
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* | | | am 9ad17521: am f9033048: Merge "+ correcting shadow visual appearance (b/176...ztenghui2014-10-011-1/+1
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| * | | + correcting shadow visual appearance (b/17610926)ztenghui2014-10-011-1/+1
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* | | am b226d295: am c6a06d43: Merge "Revert "Fix issue with using locally defined...Adam Powell2014-10-011-5/+1
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| * | Revert "Fix issue with using locally defined attrs in a shared lib"Adam Powell2014-10-011-5/+1
* | | am bb7b5197: am cd8e7381: Merge "Fix issue with using locally defined attrs i...Adam Lesinski2014-10-011-1/+5
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| * | Fix issue with using locally defined attrs in a shared libAdam Lesinski2014-09-301-1/+5
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* | Add tracing for saveLayerChris Craik2014-09-291-4/+24
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* Reject transparent draws more conservativelyChris Craik2014-09-231-1/+1
* Merge "Account for alpha in hasShadow()" into lmp-devChris Craik2014-09-191-1/+3
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| * Account for alpha in hasShadow()Chris Craik2014-09-191-1/+3
* | Merge "Fix backwards compat problem with AAPT public attrs" into lmp-devAdam Lesinski2014-09-192-1/+41
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| * | Fix backwards compat problem with AAPT public attrsAdam Lesinski2014-09-182-1/+41
* | | Merge "glFinish to flush deletes" into lmp-devJohn Reck2014-09-191-0/+1
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| * | glFinish to flush deletesJohn Reck2014-09-191-0/+1
* | | Merge "Fix garbage showing up beneath dialogs" into lmp-devChris Craik2014-09-194-2/+15
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| * | Fix garbage showing up beneath dialogsChris Craik2014-09-184-2/+15
* | | Merge "Special case EGL_BAD_SURFACE" into lmp-devJohn Reck2014-09-173-6/+20
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| * | | Special case EGL_BAD_SURFACEJohn Reck2014-09-173-6/+20
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* | | Merge "Change default fbo cache size to 0" into lmp-devJohn Reck2014-09-171-1/+1
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| * | | Change default fbo cache size to 0John Reck2014-09-171-1/+1
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* | | Handle premultiplication correctly for ColorMatrixColorFiltersChris Craik2014-09-172-1/+5
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* | Use RenderThread for navigation bar ripplesJorim Jaggi2014-09-163-0/+49
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* Merge "Force isolation of clip and matrix within layer" into lmp-devChris Craik2014-09-152-0/+6
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| * Force isolation of clip and matrix within layerChris Craik2014-09-142-0/+6
* | Merge "Correctly initialize animator asynchronousity" into lmp-devChris Craik2014-09-131-1/+2
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| * | Correctly initialize animator asynchronousityChris Craik2014-09-121-1/+2
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* | Merge "Update the shadow strength" into lmp-devztenghui2014-09-121-1/+1
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| * | Update the shadow strengthztenghui2014-09-121-1/+1
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* | Merge "Disable layer leak tracking" into lmp-devChris Craik2014-09-122-0/+6
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| * | Disable layer leak trackingChris Craik2014-09-122-0/+6
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* | Snap outline clipping to integer coordinates correctlyChris Craik2014-09-111-2/+5
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* Merge "Finer tessellation can draw better looking shadows for circles." into ...ztenghui2014-09-111-1/+1
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| * Finer tessellation can draw better looking shadows for circles.ztenghui2014-09-111-1/+1
* | Merge "Update HWUI paint filter to understand new location of skia bitmap fil...Chris Craik2014-09-111-7/+17
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| * Update HWUI paint filter to understand new location of skia bitmap filter pre...Chris Craik2014-09-111-7/+17
* | Merge "Re-triangulate the spot shadow." into lmp-devztenghui2014-09-116-304/+843
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| * | Re-triangulate the spot shadow.ztenghui2014-09-106-304/+843
* | | Additional layer loggingChris Craik2014-09-105-7/+32
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* | Merge "hwui: Caches: use mBoundTextures only for GL_TEXTURE_2D" into lmp-devChris Craik2014-09-092-2/+7
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| * | hwui: Caches: use mBoundTextures only for GL_TEXTURE_2DFred Fettinger2014-09-092-2/+7
* | | Merge "Fix tessellation bounds computation" into lmp-devChris Craik2014-09-091-5/+12
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