Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use NEAREST filtering mode for TextureView.getBitmap(). | Romain Guy | 2011-07-07 | 1 | -3/+0 |
* | Use NEAREST filtering for layers whenever possible. | Romain Guy | 2011-07-07 | 1 | -15/+6 |
* | Don't set texture parameters on every frame. | Romain Guy | 2011-06-24 | 1 | -2/+0 |
* | Properly tear down TextureView | Romain Guy | 2011-06-24 | 1 | -0/+1 |
* | Add onSurfaceTextureUpdated to the TextureView listener. | Grace Kloba | 2011-06-22 | 1 | -0/+5 |
* | Prevent possible NPE in TextureView | Romain Guy | 2011-06-22 | 1 | -5/+5 |
* | Add the ability to specify the opacity of a TextureView | Romain Guy | 2011-06-22 | 1 | -14/+7 |
* | Add onSurfaceTextureDestroyed() callback. | Romain Guy | 2011-06-10 | 1 | -19/+46 |
* | Allows to render with an OpenGL context inside a TextureView. | Romain Guy | 2011-05-02 | 1 | -0/+5 |
* | New widget: TextureView | Romain Guy | 2011-04-28 | 1 | -0/+87 |