index
:
frameworks_base.git
replicant-2.2
replicant-2.3
replicant-4.0
replicant-4.2
replicant-6.0
frameworks/base
git repository hosting
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
tests
/
HwAccelerationTest
/
src
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add onSurfaceTextureDestroyed() callback.
Romain Guy
2011-06-10
2
-36
/
+78
*
Fix issue with drawColor(color, Mode.Clear)
Romain Guy
2011-05-27
1
-1
/
+1
*
Fix texture coordinates for sub-bitmap rendering.
Romain Guy
2011-05-26
1
-0
/
+25
*
Correctly implement the CLEAR xfermode.
Romain Guy
2011-05-26
1
-0
/
+86
*
Enable large font rendering with GPU acceleration
Chet Haase
2011-05-19
1
-3
/
+12
*
Antialiasing for rectangles
Chet Haase
2011-05-12
1
-0
/
+124
*
Fix for scaled AA lines
Chet Haase
2011-05-06
1
-1
/
+1
*
Merge "Allows to render with an OpenGL context inside a TextureView."
Romain Guy
2011-05-02
2
-0
/
+279
|
\
|
*
Allows to render with an OpenGL context inside a TextureView.
Romain Guy
2011-05-02
2
-0
/
+279
*
|
Line endcaps for AA lines are now antialiased.
Chet Haase
2011-05-02
1
-0
/
+101
|
/
*
Merge "New widget: TextureView Bug #4343984"
Romain Guy
2011-04-28
1
-0
/
+87
|
\
|
*
New widget: TextureView
Romain Guy
2011-04-28
1
-0
/
+87
*
|
Fix various hw-accelerated line/point bugs
Chet Haase
2011-04-27
2
-2
/
+131
|
/
*
Apply shaders/filters to text drop shadows.
Romain Guy
2011-04-26
2
-6
/
+6
*
Update shader text to test with drop shadows.
Romain Guy
2011-04-26
1
-0
/
+1
*
Enable anti-aliasing for hw-accelerated lines
Chet Haase
2011-04-21
2
-1
/
+150
*
Update GL textures when changing a Bitmap's pixels
Romain Guy
2011-03-21
1
-0
/
+106
*
Add support for drawPoint() and drawPoints().
Romain Guy
2011-03-21
1
-2
/
+30
*
Fix rendering artifact in edge fades.
Romain Guy
2011-03-14
2
-1
/
+18
*
Add support for partial invalidates in WebView
Romain Guy
2011-03-07
1
-5
/
+7
*
Add a new Camera API to control the camera's location
Romain Guy
2011-02-23
1
-0
/
+51
*
Dirty layers in the area covered by a drawBitmapMesh() call
Romain Guy
2011-02-10
2
-1
/
+78
*
Empty the clip rect when intersection is empty.
Romain Guy
2011-02-04
1
-0
/
+68
*
Allocate layers from the layers pool.
Romain Guy
2011-02-02
1
-0
/
+131
*
New API to let apps draw without layers.
Romain Guy
2011-02-01
1
-0
/
+121
*
Correctly set the alpha of a hardware layer before drawing it.
Romain Guy
2011-02-01
1
-0
/
+115
*
Fix bitmap meshes to work in display lists.
Romain Guy
2011-01-23
1
-11
/
+23
*
Add support for arcs.
Romain Guy
2011-01-23
1
-1
/
+25
*
Add support for ovals and stroked rectangles.
Romain Guy
2011-01-23
1
-0
/
+25
*
Add support for drawBitmapMesh().
Romain Guy
2011-01-20
1
-0
/
+67
*
Add rounded rects and circles support to OpenGLRenderer.
Romain Guy
2011-01-19
1
-0
/
+92
*
Make embedded hardware layers work.
Romain Guy
2011-01-19
1
-0
/
+108
*
Add support for Paint::setTextSkewX in OpenGLRenderer.
Romain Guy
2011-01-18
1
-2
/
+14
*
Add support for skew()
Romain Guy
2011-01-18
1
-0
/
+56
*
Improve hardware layers rendering speed when setting a View's alpha.
Romain Guy
2011-01-17
1
-0
/
+2
*
Add BitmapFactory.Options.inMutable to load mutable bitmaps.
Romain Guy
2011-01-17
1
-0
/
+9
*
Fix 9patch rendering in ExpandableListView.
Romain Guy
2011-01-16
1
-0
/
+56
*
Better backend for hardware layers.
Romain Guy
2011-01-11
2
-1
/
+110
*
Composite layers as regions.
Romain Guy
2011-01-10
1
-2
/
+3
*
New layers API for Views.
Romain Guy
2011-01-06
1
-0
/
+158
*
LayoutLib: support for layers.
Xavier Ducrohet
2010-12-22
2
-15
/
+15
*
LayoutLib: Misc rendering fixes.
Xavier Ducrohet
2010-12-21
2
-20
/
+23
*
LayoutLib: support for Path and BitmapShader using delegates.
Xavier Ducrohet
2010-12-21
2
-14
/
+14
*
Fix text shadow rendering issue.
Romain Guy
2010-12-15
1
-0
/
+8
*
Create some layout files for HwAccelerationTest
Xavier Ducrohet
2010-12-14
4
-26
/
+22
*
New, better line drawing implementation.
Romain Guy
2010-12-08
1
-5
/
+19
*
Don't change textures wrap modes on every draw.
Romain Guy
2010-10-25
1
-6
/
+8
*
Fix clipping issue in StackView.
Romain Guy
2010-10-15
2
-0
/
+132
*
Add 3D transforms support to all gradients.
Romain Guy
2010-10-07
1
-1
/
+102
*
Apply 3D transformations to gradient shaders.
Romain Guy
2010-10-06
1
-1
/
+56
[next]