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path: root/tests/HwAccelerationTest/src
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* Add a new Camera API to control the camera's locationRomain Guy2011-02-231-0/+51
* Dirty layers in the area covered by a drawBitmapMesh() callRomain Guy2011-02-102-1/+78
* Empty the clip rect when intersection is empty.Romain Guy2011-02-041-0/+68
* Allocate layers from the layers pool.Romain Guy2011-02-021-0/+131
* New API to let apps draw without layers.Romain Guy2011-02-011-0/+121
* Correctly set the alpha of a hardware layer before drawing it.Romain Guy2011-02-011-0/+115
* Fix bitmap meshes to work in display lists.Romain Guy2011-01-231-11/+23
* Add support for arcs.Romain Guy2011-01-231-1/+25
* Add support for ovals and stroked rectangles.Romain Guy2011-01-231-0/+25
* Add support for drawBitmapMesh().Romain Guy2011-01-201-0/+67
* Add rounded rects and circles support to OpenGLRenderer.Romain Guy2011-01-191-0/+92
* Make embedded hardware layers work.Romain Guy2011-01-191-0/+108
* Add support for Paint::setTextSkewX in OpenGLRenderer.Romain Guy2011-01-181-2/+14
* Add support for skew()Romain Guy2011-01-181-0/+56
* Improve hardware layers rendering speed when setting a View's alpha.Romain Guy2011-01-171-0/+2
* Add BitmapFactory.Options.inMutable to load mutable bitmaps.Romain Guy2011-01-171-0/+9
* Fix 9patch rendering in ExpandableListView.Romain Guy2011-01-161-0/+56
* Better backend for hardware layers.Romain Guy2011-01-112-1/+110
* Composite layers as regions.Romain Guy2011-01-101-2/+3
* New layers API for Views.Romain Guy2011-01-061-0/+158
* LayoutLib: support for layers.Xavier Ducrohet2010-12-222-15/+15
* LayoutLib: Misc rendering fixes.Xavier Ducrohet2010-12-212-20/+23
* LayoutLib: support for Path and BitmapShader using delegates.Xavier Ducrohet2010-12-212-14/+14
* Fix text shadow rendering issue.Romain Guy2010-12-151-0/+8
* Create some layout files for HwAccelerationTestXavier Ducrohet2010-12-144-26/+22
* New, better line drawing implementation.Romain Guy2010-12-081-5/+19
* Don't change textures wrap modes on every draw.Romain Guy2010-10-251-6/+8
* Fix clipping issue in StackView.Romain Guy2010-10-152-0/+132
* Add 3D transforms support to all gradients.Romain Guy2010-10-071-1/+102
* Apply 3D transformations to gradient shaders.Romain Guy2010-10-061-1/+56
* Code cleanup and disable display lists for now.Romain Guy2010-10-051-0/+2
* Apply bilinear filtering to text.Romain Guy2010-10-011-0/+29
* Fix INVALID_OPERATION error with layers rendering.Romain Guy2010-10-013-1/+115
* Add support for circular gradients to the GL renderer.Romain Guy2010-09-211-11/+29
* Add support for SweepGradient in the GL renderer.Romain Guy2010-09-201-0/+96
* Add support for drawLines(), with anti-aliasingRomain Guy2010-09-161-0/+4
* Fix 9patch rendering.Romain Guy2010-09-151-4/+10
* Fix rendering issue with layers intersecting the clip rect.Romain Guy2010-09-132-17/+76
* Optimize calls to glCopyTexImage2D().Romain Guy2010-09-121-1/+1
* Correct implementation of saveLayer().Romain Guy2010-09-1225-23/+225
* Add support for advanced blend modes with the framebuffer.Romain Guy2010-09-091-0/+111
* Correctly set the viewport on window resize.Romain Guy2010-09-071-0/+30
* Add test for gamma correction.Romain Guy2010-08-271-0/+102
* Use only one GL context per process, share chaches.Romain Guy2010-08-241-0/+12
* Test setTextScaleX()Romain Guy2010-08-201-1/+14
* Update OpenGLRenderer test to test opaque ARGB8888 bitmaps.Romain Guy2010-08-191-0/+82
* Layers were using an extra Snapshot causing extra clipping.Romain Guy2010-08-181-0/+2
* Fix save()/restore() issues in the OpenGL renderer.Romain Guy2010-08-171-0/+27
* Correctly set the viewport in layers.Romain Guy2010-08-171-19/+13
* Cleanup, better code reuse.Romain Guy2010-08-161-0/+65