Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Separating scenegraph from the app that uses it. | Alex Sakhartchouk | 2012-01-26 | 1 | -291/+0 |
| | | | | Change-Id: I326d3e9804ae2433e8963105442c4a0b8f8f9a6f | ||||
* | Adding shader textures and removing specialized code. | Alex Sakhartchouk | 2012-01-25 | 1 | -41/+8 |
| | | | | Change-Id: Ie42928f9f7c1cee51ee2e0206b75e8239b75960a | ||||
* | Adding accidentally removed init block. | Alex Sakhartchouk | 2012-01-25 | 1 | -0/+2 |
| | | | | Change-Id: I66790a1c405e682d9ddd1beb36544844562e02c0 | ||||
* | Many optimizations of rendering path. | Alex Sakhartchouk | 2012-01-20 | 1 | -45/+57 |
| | | | | | | | Adding ability to split up per shader and per object updates. Added cubemaps as scenegraph objects. Change-Id: I7877658c35ad1407444e1e092c7634b46d745691 | ||||
* | Fixing blur passes. Refactoring. | Alex Sakhartchouk | 2012-01-17 | 1 | -3/+3 |
| | | | | Change-Id: Ie511e7738e2cf259231f48250421b5e340d38565 | ||||
* | Finishing light linking. | Alex Sakhartchouk | 2012-01-17 | 1 | -1/+13 |
| | | | | Change-Id: I5d76115410bf0b9a7ea882e57242a0b0bba6ddcc | ||||
* | Moving common function to the right place. | Alex Sakhartchouk | 2012-01-12 | 1 | -2/+0 |
| | | | | Change-Id: I18cc985ae023aa727f49c2815e5009d43e2acb4b | ||||
* | Cleanup and refactoring. | Alex Sakhartchouk | 2012-01-11 | 1 | -44/+5 |
| | | | | Change-Id: I663981416a2f12c627b562eb998255526445235e | ||||
* | More general texture handling. Some cleanup. | Alex Sakhartchouk | 2012-01-11 | 1 | -115/+26 |
| | | | | Change-Id: Ia1b14dcb922bda62f380e419281d6e027ad86ecd | ||||
* | Now utilizing ability to bind constants. | Alex Sakhartchouk | 2012-01-10 | 1 | -4/+0 |
| | | | | | | Fixing small copy/paste typo. Change-Id: I8ca993f3e894214b710bea019dfd65822a4cd88f | ||||
* | Refactoring shader creation. | Alex Sakhartchouk | 2011-12-14 | 1 | -43/+22 |
| | | | | Change-Id: I140aeb0a6a8185441d49b3a1af8144c6a46dd419 | ||||
* | Adding default scene to assets. | Alex Sakhartchouk | 2011-12-14 | 1 | -32/+34 |
| | | | | Change-Id: Iec48cb53cd5c2902aa64dd02d23724f607f9114c | ||||
* | make loading assets more robust | Alex Sakhartchouk | 2011-12-14 | 1 | -5/+5 |
| | | | | Change-Id: I9a2b7be8e8522264f8f2de04b43dbe5ec98bc24a | ||||
* | Rename some elements to be more in line with rest of framework. | Alex Sakhartchouk | 2011-12-13 | 1 | -4/+4 |
| | | | | Change-Id: Icb007bafca9c76959eee2e8134b1d7c592ca885c | ||||
* | Properly detecting blending case. | Alex Sakhartchouk | 2011-12-13 | 1 | -4/+4 |
| | | | | Change-Id: I9963e50928f17610c509d00780714aea0cb00613 | ||||
* | Refactored blur pass code out and added comments. | Alex Sakhartchouk | 2011-12-12 | 1 | -207/+29 |
| | | | | Change-Id: I99b0480a23c0b604d02db7d819182c35dd53e693 | ||||
* | Renaming some classes to clarify what is what. | Alex Sakhartchouk | 2011-12-09 | 1 | -0/+629 |
Change-Id: Iaee63ffd96bc269e46bc052d333ba1a5e848bd13 |