Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Clean RenderScript warnings | Jean-Luc Brouillet | 2015-05-20 | 5 | -15/+14 |
| | | | | Change-Id: Ia7a98c1c977c839c74ae8081e70b5deb4b60c25d | ||||
* | Specify SDK version for RS graphics tests. | Tim Murray | 2013-04-05 | 1 | -0/+2 |
| | | | | Change-Id: Ia61c753392432b91f91260a9b8769dfd396c259f | ||||
* | Switch to "tests" instead of "optional" for build. | Stephen Hines | 2012-07-02 | 1 | -1/+1 |
| | | | | Change-Id: Iaea3819c18be34b5c3864015316b67397c928f2d | ||||
* | Enable AA in scenegraph. Minor shader work in sample. | Alex Sakhartchouk | 2012-02-29 | 6 | -2/+44 |
| | | | | Change-Id: Ifa81d2b19901002f901f25ac9dce5a4ca09fa363 | ||||
* | Adding a few more howto elements to scenegraph example. | Alex Sakhartchouk | 2012-02-23 | 2 | -10/+86 |
| | | | | Change-Id: I29f025ce6ecf3a8090a8365991de40af72b4e78f | ||||
* | Simplifying programmatic creation. | Alex Sakhartchouk | 2012-02-22 | 8 | -54/+156 |
| | | | | Change-Id: I792f96b5ed47d3c78976d57259074c9ae402575b | ||||
* | Properly pipe texture names through. | Alex Sakhartchouk | 2012-02-22 | 9 | -21/+23 |
| | | | | Change-Id: I3e44c2757acee90539869c32771626cd0f770a25 | ||||
* | Adding a very simple all-code scenegraph example. | Alex Sakhartchouk | 2012-02-21 | 10 | -45/+298 |
| | | | | Change-Id: I776f8d8d0d3873c84141637d3479501ea92bac12 | ||||
* | Adding better default behaviour for programmatically created objects. | Alex Sakhartchouk | 2012-02-21 | 7 | -22/+182 |
| | | | | Change-Id: I24078b27f9ddf7f36855eaf223cd4211f459bc78 | ||||
* | Making sure stranded objects are not left behind. | Alex Sakhartchouk | 2012-02-17 | 1 | -10/+8 |
| | | | | Change-Id: If678d9dbf818e256862cfc0949015c2a4172bebd | ||||
* | Making a graceful fallback for missing textures. | Alex Sakhartchouk | 2012-02-07 | 6 | -9/+10 |
| | | | | Change-Id: Ib628d8344ab9bdd5f82c61a599c42a4c7ca3052e | ||||
* | Streamlining texture creation. | Alex Sakhartchouk | 2012-02-06 | 19 | -160/+368 |
| | | | | | | | | Adding render target textureas. Adding texture params for shaders. Making it easier to bind root script. Change-Id: I96dfc6ffba8bb7391d03a84682c43c82387e0be3 | ||||
* | Fixes to simplify programmatic creation. | Alex Sakhartchouk | 2012-02-03 | 6 | -38/+72 |
| | | | | Change-Id: Ief2c794b0c50ce8016737628b9a7348574590039 | ||||
* | Adding float param time stamp. Cleanup, robustness. | Alex Sakhartchouk | 2012-02-02 | 6 | -46/+98 |
| | | | | Change-Id: I99148cf0566f0825739968bf1c7fbca021ef144e | ||||
* | Cleanup. | Alex Sakhartchouk | 2012-02-01 | 9 | -151/+97 |
| | | | | Change-Id: Iee30f741f99846b3e19346fa1f2fb6ee0c88f4c0 | ||||
* | Making sure that parameter updates are properly propagated to RS. | Alex Sakhartchouk | 2012-02-01 | 11 | -158/+150 |
| | | | | | | Cleanup of param creation code. Change-Id: I882b5230783250167f4269964165971a1caf9962 | ||||
* | Optimize camera updates from java. Remove duplicate constants. | Alex Sakhartchouk | 2012-01-31 | 4 | -54/+65 |
| | | | | Change-Id: I4302abc06b1afbfdbbf2f7749d3caa7294c982d1 | ||||
* | Better debugging for shader params. | Alex Sakhartchouk | 2012-01-31 | 3 | -0/+11 |
| | | | | Change-Id: Ib083e456e53226539d16599b4a2b4d89e5082439 | ||||
* | Adding a time stamp to transforms to reduce update frequency. | Alex Sakhartchouk | 2012-01-31 | 13 | -174/+325 |
| | | | | Change-Id: Ief4a9c61886feed03b11c913fbee14613d990dc4 | ||||
* | Fixing possible pne. | Alex Sakhartchouk | 2012-01-30 | 2 | -2/+10 |
| | | | | Change-Id: I4a8071374a72c0ca2639dc033d06d17e0a0466f7 | ||||
* | Making the SceneGraph more robust to make sure data is propagated to RS. | Alex Sakhartchouk | 2012-01-30 | 19 | -95/+233 |
| | | | | | | Caching RS name allocations. Change-Id: I5e7a17a9ac76f81548145ae78665da322ec51271 | ||||
* | Better constant names, removed unused code, general cleanup. | Alex Sakhartchouk | 2012-01-27 | 13 | -185/+171 |
| | | | | Change-Id: Iebf6d6c930c146e83d6963674d63ee322e831f3e | ||||
* | Material name cleanup. Minor refactoring. | Alex Sakhartchouk | 2012-01-26 | 4 | -17/+13 |
| | | | | Change-Id: I2e0cba9267c61729eefe8bf0d3c29bf0892ba940 | ||||
* | Separating scenegraph from the app that uses it. | Alex Sakhartchouk | 2012-01-26 | 26 | -60/+52 |
| | | | | Change-Id: I326d3e9804ae2433e8963105442c4a0b8f8f9a6f | ||||
* | Adding shader textures and removing specialized code. | Alex Sakhartchouk | 2012-01-25 | 9 | -57/+78 |
| | | | | Change-Id: Ie42928f9f7c1cee51ee2e0206b75e8239b75960a | ||||
* | Adding accidentally removed init block. | Alex Sakhartchouk | 2012-01-25 | 1 | -0/+2 |
| | | | | Change-Id: I66790a1c405e682d9ddd1beb36544844562e02c0 | ||||
* | Changing blur passes to use new shader structure. | Alex Sakhartchouk | 2012-01-25 | 2 | -51/+29 |
| | | | | Change-Id: I8590cc7bfb0ae5b5b55a574852c4c86c3a914ce0 | ||||
* | Refactoring out some params code. | Alex Sakhartchouk | 2012-01-20 | 4 | -56/+21 |
| | | | | Change-Id: Ie4268faeefd6858057c242bea98aceb3800cef75 | ||||
* | Many optimizations of rendering path. | Alex Sakhartchouk | 2012-01-20 | 22 | -171/+790 |
| | | | | | | | Adding ability to split up per shader and per object updates. Added cubemaps as scenegraph objects. Change-Id: I7877658c35ad1407444e1e092c7634b46d745691 | ||||
* | Making sure that renderpass objects get properly updated. | Alex Sakhartchouk | 2012-01-18 | 4 | -9/+15 |
| | | | | Change-Id: Id6228230abc87a48414d6704ca89189971f935a1 | ||||
* | Fixing blur passes. Refactoring. | Alex Sakhartchouk | 2012-01-17 | 11 | -254/+283 |
| | | | | Change-Id: Ie511e7738e2cf259231f48250421b5e340d38565 | ||||
* | Finishing light linking. | Alex Sakhartchouk | 2012-01-17 | 10 | -25/+155 |
| | | | | Change-Id: I5d76115410bf0b9a7ea882e57242a0b0bba6ddcc | ||||
* | Moving common function to the right place. | Alex Sakhartchouk | 2012-01-12 | 8 | -33/+31 |
| | | | | Change-Id: I18cc985ae023aa727f49c2815e5009d43e2acb4b | ||||
* | Cleanup and refactoring. | Alex Sakhartchouk | 2012-01-11 | 4 | -83/+56 |
| | | | | Change-Id: I663981416a2f12c627b562eb998255526445235e | ||||
* | More general texture handling. Some cleanup. | Alex Sakhartchouk | 2012-01-11 | 7 | -152/+217 |
| | | | | Change-Id: Ia1b14dcb922bda62f380e419281d6e027ad86ecd | ||||
* | Now utilizing ability to bind constants. | Alex Sakhartchouk | 2012-01-10 | 4 | -142/+16 |
| | | | | | | Fixing small copy/paste typo. Change-Id: I8ca993f3e894214b710bea019dfd65822a4cd88f | ||||
* | Adding shader parameter linking. | Alex Sakhartchouk | 2012-01-10 | 13 | -99/+591 |
| | | | | Change-Id: Ia5f0b6b7e935102bc2d5055875faeec209ae2b41 | ||||
* | Cleanup based on comments. | Alex Sakhartchouk | 2012-01-05 | 1 | -1/+1 |
| | | | | Change-Id: I2d261b3cd240b890001dcc7d2a849cfdc34328bf | ||||
* | Adding light script to scenegraph. | Alex Sakhartchouk | 2012-01-04 | 9 | -37/+192 |
| | | | | | | Patching up the collada parser to handle data from different converters. Change-Id: Ibac4d3cd8e7af65b67ad3ad5023e26af075a20bb | ||||
* | Refactor some common code and make detecting sdcard paths more robust. | Alex Sakhartchouk | 2011-12-16 | 4 | -20/+29 |
| | | | | Change-Id: I6555f6b82e94f8eee0400eddaaffc0442d5e1c41 | ||||
* | Element getters. | Alex Sakhartchouk | 2011-12-16 | 1 | -2/+8 |
| | | | | Change-Id: Ibe570464557eeecad108b4d3cb8f02fad13943de | ||||
* | Refactoring shader creation. | Alex Sakhartchouk | 2011-12-14 | 1 | -43/+22 |
| | | | | Change-Id: I140aeb0a6a8185441d49b3a1af8144c6a46dd419 | ||||
* | Adding default scene to assets. | Alex Sakhartchouk | 2011-12-14 | 11 | -32/+1137 |
| | | | | Change-Id: Iec48cb53cd5c2902aa64dd02d23724f607f9114c | ||||
* | make loading assets more robust | Alex Sakhartchouk | 2011-12-14 | 4 | -17/+35 |
| | | | | Change-Id: I9a2b7be8e8522264f8f2de04b43dbe5ec98bc24a | ||||
* | Rename some elements to be more in line with rest of framework. | Alex Sakhartchouk | 2011-12-13 | 11 | -98/+98 |
| | | | | Change-Id: Icb007bafca9c76959eee2e8134b1d7c592ca885c | ||||
* | Properly detecting blending case. | Alex Sakhartchouk | 2011-12-13 | 3 | -6/+11 |
| | | | | Change-Id: I9963e50928f17610c509d00780714aea0cb00613 | ||||
* | Refactored blur pass code out and added comments. | Alex Sakhartchouk | 2011-12-12 | 2 | -207/+289 |
| | | | | Change-Id: I99b0480a23c0b604d02db7d819182c35dd53e693 | ||||
* | Renaming some classes to clarify what is what. | Alex Sakhartchouk | 2011-12-09 | 5 | -13/+13 |
| | | | | Change-Id: Iaee63ffd96bc269e46bc052d333ba1a5e848bd13 | ||||
* | Sample scene graph | Alex Sakhartchouk | 2011-12-08 | 50 | -0/+4506 |
Change-Id: I65b210b770121ac02c5857b48d2ec0d053133dd6 |