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tests
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RenderScriptTests
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SceneGraph
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src
Commit message (
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Author
Age
Files
Lines
*
Enable AA in scenegraph. Minor shader work in sample.
Alex Sakhartchouk
2012-02-29
4
-2
/
+17
*
Adding a few more howto elements to scenegraph example.
Alex Sakhartchouk
2012-02-23
1
-10
/
+86
*
Simplifying programmatic creation.
Alex Sakhartchouk
2012-02-22
7
-54
/
+156
*
Properly pipe texture names through.
Alex Sakhartchouk
2012-02-22
1
-2
/
+4
*
Adding a very simple all-code scenegraph example.
Alex Sakhartchouk
2012-02-21
9
-45
/
+291
*
Adding better default behaviour for programmatically created objects.
Alex Sakhartchouk
2012-02-21
7
-22
/
+182
*
Making sure stranded objects are not left behind.
Alex Sakhartchouk
2012-02-17
1
-10
/
+8
*
Making a graceful fallback for missing textures.
Alex Sakhartchouk
2012-02-07
4
-9
/
+10
*
Streamlining texture creation.
Alex Sakhartchouk
2012-02-06
19
-160
/
+368
*
Fixes to simplify programmatic creation.
Alex Sakhartchouk
2012-02-03
6
-38
/
+72
*
Adding float param time stamp. Cleanup, robustness.
Alex Sakhartchouk
2012-02-02
6
-46
/
+98
*
Cleanup.
Alex Sakhartchouk
2012-02-01
9
-151
/
+97
*
Making sure that parameter updates are properly propagated to RS.
Alex Sakhartchouk
2012-02-01
11
-158
/
+150
*
Optimize camera updates from java. Remove duplicate constants.
Alex Sakhartchouk
2012-01-31
4
-54
/
+65
*
Better debugging for shader params.
Alex Sakhartchouk
2012-01-31
3
-0
/
+11
*
Adding a time stamp to transforms to reduce update frequency.
Alex Sakhartchouk
2012-01-31
13
-174
/
+325
*
Fixing possible pne.
Alex Sakhartchouk
2012-01-30
2
-2
/
+10
*
Making the SceneGraph more robust to make sure data is propagated to RS.
Alex Sakhartchouk
2012-01-30
19
-95
/
+233
*
Better constant names, removed unused code, general cleanup.
Alex Sakhartchouk
2012-01-27
13
-185
/
+171
*
Material name cleanup. Minor refactoring.
Alex Sakhartchouk
2012-01-26
4
-17
/
+13
*
Separating scenegraph from the app that uses it.
Alex Sakhartchouk
2012-01-26
25
-59
/
+51
*
Adding shader textures and removing specialized code.
Alex Sakhartchouk
2012-01-25
9
-57
/
+78
*
Adding accidentally removed init block.
Alex Sakhartchouk
2012-01-25
1
-0
/
+2
*
Changing blur passes to use new shader structure.
Alex Sakhartchouk
2012-01-25
2
-51
/
+29
*
Refactoring out some params code.
Alex Sakhartchouk
2012-01-20
4
-56
/
+21
*
Many optimizations of rendering path.
Alex Sakhartchouk
2012-01-20
22
-171
/
+790
*
Making sure that renderpass objects get properly updated.
Alex Sakhartchouk
2012-01-18
3
-8
/
+14
*
Fixing blur passes. Refactoring.
Alex Sakhartchouk
2012-01-17
11
-254
/
+283
*
Finishing light linking.
Alex Sakhartchouk
2012-01-17
9
-25
/
+126
*
Moving common function to the right place.
Alex Sakhartchouk
2012-01-12
8
-33
/
+31
*
Cleanup and refactoring.
Alex Sakhartchouk
2012-01-11
4
-83
/
+56
*
More general texture handling. Some cleanup.
Alex Sakhartchouk
2012-01-11
7
-152
/
+217
*
Now utilizing ability to bind constants.
Alex Sakhartchouk
2012-01-10
4
-142
/
+16
*
Adding shader parameter linking.
Alex Sakhartchouk
2012-01-10
13
-99
/
+591
*
Cleanup based on comments.
Alex Sakhartchouk
2012-01-05
1
-1
/
+1
*
Adding light script to scenegraph.
Alex Sakhartchouk
2012-01-04
9
-37
/
+192
*
Refactor some common code and make detecting sdcard paths more robust.
Alex Sakhartchouk
2011-12-16
4
-20
/
+29
*
Element getters.
Alex Sakhartchouk
2011-12-16
1
-2
/
+8
*
Refactoring shader creation.
Alex Sakhartchouk
2011-12-14
1
-43
/
+22
*
Adding default scene to assets.
Alex Sakhartchouk
2011-12-14
2
-32
/
+35
*
make loading assets more robust
Alex Sakhartchouk
2011-12-14
4
-17
/
+35
*
Rename some elements to be more in line with rest of framework.
Alex Sakhartchouk
2011-12-13
11
-98
/
+98
*
Properly detecting blending case.
Alex Sakhartchouk
2011-12-13
3
-6
/
+11
*
Refactored blur pass code out and added comments.
Alex Sakhartchouk
2011-12-12
2
-207
/
+289
*
Renaming some classes to clarify what is what.
Alex Sakhartchouk
2011-12-09
4
-12
/
+12
*
Sample scene graph
Alex Sakhartchouk
2011-12-08
32
-0
/
+4243