diff options
author | Jeff Brown <jeffbrown@google.com> | 2010-10-15 00:54:27 -0700 |
---|---|---|
committer | Jeff Brown <jeffbrown@google.com> | 2010-10-15 16:03:35 -0700 |
commit | d9dd44d867315478bbebfbe69bb952ea8138ac4e (patch) | |
tree | fcddbe24fe1ee1f8918ef00dc424bdabb7e897ce | |
parent | fbccbe1d1670df6ae4bb3d0f7d686ad8802479e7 (diff) | |
download | frameworks_native-d9dd44d867315478bbebfbe69bb952ea8138ac4e.zip frameworks_native-d9dd44d867315478bbebfbe69bb952ea8138ac4e.tar.gz frameworks_native-d9dd44d867315478bbebfbe69bb952ea8138ac4e.tar.bz2 |
Add support for secure system overlays. (DO NOT MERGE)
This change adds a new window type for secure system overlays
created by the system itself from non-secure system overlays that
might be created by applications that have the system alert permission.
Secure views ignore the presence of secure system overlays.
Bug: 3098519
Change-Id: I8f8398f4fdeb0469e5d71124c21bedf121bd8c07
-rw-r--r-- | include/ui/InputDispatcher.h | 1 | ||||
-rw-r--r-- | libs/ui/InputDispatcher.cpp | 5 |
2 files changed, 4 insertions, 2 deletions
diff --git a/include/ui/InputDispatcher.h b/include/ui/InputDispatcher.h index 3599163..4955d47 100644 --- a/include/ui/InputDispatcher.h +++ b/include/ui/InputDispatcher.h @@ -183,6 +183,7 @@ struct InputWindow { TYPE_INPUT_METHOD_DIALOG= FIRST_SYSTEM_WINDOW+12, TYPE_WALLPAPER = FIRST_SYSTEM_WINDOW+13, TYPE_STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW+14, + TYPE_SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+15, LAST_SYSTEM_WINDOW = 2999, }; diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp index 6ba19d7..4112328 100644 --- a/libs/ui/InputDispatcher.cpp +++ b/libs/ui/InputDispatcher.cpp @@ -149,7 +149,8 @@ bool InputWindow::frameContainsPoint(int32_t x, int32_t y) const { bool InputWindow::isTrustedOverlay() const { return layoutParamsType == TYPE_INPUT_METHOD - || layoutParamsType == TYPE_INPUT_METHOD_DIALOG; + || layoutParamsType == TYPE_INPUT_METHOD_DIALOG + || layoutParamsType == TYPE_SECURE_SYSTEM_OVERLAY; } @@ -1350,7 +1351,7 @@ void InputDispatcher::addMonitoringTargetsLocked() { target.flags = 0; target.xOffset = 0; target.yOffset = 0; - target.windowType = InputWindow::TYPE_SYSTEM_OVERLAY; + target.windowType = -1; } } |