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authorLajos Molnar <lajos@google.com>2013-05-06 16:23:07 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2013-05-23 22:21:13 +0000
commit9e3cb55b8f6f007906872decfe3b8a2541e94dd2 (patch)
tree77f8cc3eb06588a6982cc5df2fe24c3e3e2b5038 /include/gui
parentc5d7b7d323bba8772a9005f7d300ad983a04733a (diff)
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BufferQueue: remove freeAllBuffersExceptHeadLocked()
Now that we are having separate buffer-instances for the buffer- queue, we can free all buffers; we don't have to keep the head alive. Change-Id: I023e9161a2501d99333f8868ce438afa914ec50f Signed-off-by: Lajos Molnar <lajos@google.com> Related-to-bug: 7093648
Diffstat (limited to 'include/gui')
-rw-r--r--include/gui/BufferQueue.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/include/gui/BufferQueue.h b/include/gui/BufferQueue.h
index 8475a71..766fa0f 100644
--- a/include/gui/BufferQueue.h
+++ b/include/gui/BufferQueue.h
@@ -373,10 +373,6 @@ private:
// all slots.
void freeAllBuffersLocked();
- // freeAllBuffersExceptHeadLocked frees the GraphicBuffer and sync
- // resources for all slots except the head of mQueue.
- void freeAllBuffersExceptHeadLocked();
-
// drainQueueLocked waits for the buffer queue to empty if we're in
// synchronous mode, or returns immediately otherwise. It returns NO_INIT
// if the BufferQueue is abandoned (consumer disconnected) or disconnected