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author | Mathias Agopian <mathias@google.com> | 2009-09-17 16:18:16 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2009-09-17 16:18:16 -0700 |
commit | 74faca212e2675aa55a30235c77cb6403471a4b9 (patch) | |
tree | 4b990a9f0234ad504cce9e5734a978e940335945 /include | |
parent | 1147de42a21f0d4f6873c63f22a4cdd1e4889088 (diff) | |
download | frameworks_native-74faca212e2675aa55a30235c77cb6403471a4b9.zip frameworks_native-74faca212e2675aa55a30235c77cb6403471a4b9.tar.gz frameworks_native-74faca212e2675aa55a30235c77cb6403471a4b9.tar.bz2 |
Android side of the fix for [2121211] Sholes has stutter during animations
a new method, compostionComplete() is added to the framebuffer hal, it is used by surfaceflinger to signal the driver that the composition is complete, BEFORE it releases its client. This gives a chance to the driver to
Diffstat (limited to 'include')
-rw-r--r-- | include/ui/FramebufferNativeWindow.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h index 68144b5..8ea3ab9 100644 --- a/include/ui/FramebufferNativeWindow.h +++ b/include/ui/FramebufferNativeWindow.h @@ -54,6 +54,7 @@ public: bool isUpdateOnDemand() const { return mUpdateOnDemand; } status_t setUpdateRectangle(const Rect& updateRect); + status_t compositionComplete(); private: friend class LightRefBase<FramebufferNativeWindow>; |