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authorMathias Agopian <mathias@google.com>2009-08-11 22:34:02 -0700
committerMathias Agopian <mathias@google.com>2009-08-11 23:32:29 -0700
commit5221271375f361b84a6eeec3d7086f223997fbb3 (patch)
treef65cab160cf38b9ed577f1cb5bc2f9882fc8631c /libs/surfaceflinger/Layer.cpp
parent40ef81c7fce7cd1b028aec7b8b27b77ce6bf7b90 (diff)
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second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
Diffstat (limited to 'libs/surfaceflinger/Layer.cpp')
-rw-r--r--libs/surfaceflinger/Layer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index d1142cc..8c0b40d 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -217,7 +217,7 @@ void Layer::onDraw(const Region& clip) const
drawWithOpenGL(clip, mTextures[index]);
}
-sp<SurfaceBuffer> Layer::peekBuffer()
+sp<SurfaceBuffer> Layer::peekBuffer(int usage)
{
/*
* This is called from the client's Surface::lock(), after it locked
@@ -250,7 +250,7 @@ sp<SurfaceBuffer> Layer::peekBuffer()
}
LayerBitmap& layerBitmap(mBuffers[backBufferIndex]);
- sp<SurfaceBuffer> buffer = layerBitmap.allocate();
+ sp<SurfaceBuffer> buffer = layerBitmap.allocate(usage);
LOGD_IF(DEBUG_RESIZE,
"Layer::getBuffer(this=%p), index=%d, (%d,%d), (%d,%d)",
@@ -649,12 +649,12 @@ Layer::SurfaceLayer::~SurfaceLayer()
{
}
-sp<SurfaceBuffer> Layer::SurfaceLayer::getBuffer()
+sp<SurfaceBuffer> Layer::SurfaceLayer::getBuffer(int usage)
{
sp<SurfaceBuffer> buffer = 0;
sp<Layer> owner(getOwner());
if (owner != 0) {
- buffer = owner->peekBuffer();
+ buffer = owner->peekBuffer(usage);
}
return buffer;
}