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authorAmith Dsouza <amithds@google.com>2015-06-30 22:54:16 -0700
committerAmith Dsouza <amithds@google.com>2015-07-01 10:22:22 -0700
commit4f21a4cc22a94eeb65742fcbb0a8516624474fe5 (patch)
tree217ba3838b5bad8e89ba66cf63104e82ffa7bc73 /opengl
parentfe608c5e3c75714e4aa6c31e048f4a15e4951411 (diff)
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Revert "Revert "Modify EGL to disconnect the window when the surface gets destroyed.""
This reverts commit 6e1a2fea67006b58e83ebbcc72f7b12f18c49d15. Driver level issues fixed by an updated graphics driver. Bug: 21266976 Change-Id: I93339fb6c6bab988f3550adb49ef8e70cda6473e
Diffstat (limited to 'opengl')
-rw-r--r--opengl/libs/EGL/eglApi.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
index 5444631..8dd052c 100644
--- a/opengl/libs/EGL/eglApi.cpp
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -562,6 +562,15 @@ EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
return setError(EGL_BAD_SURFACE, EGL_FALSE);
egl_surface_t * const s = get_surface(surface);
+ ANativeWindow* window = s->win.get();
+ if (window) {
+ int result = native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
+ if (result != OK) {
+ ALOGE("eglDestroySurface: native_window_api_disconnect (win=%p) "
+ "failed (%#x)",
+ window, result);
+ }
+ }
EGLBoolean result = s->cnx->egl.eglDestroySurface(dp->disp.dpy, s->surface);
if (result == EGL_TRUE) {
_s.terminate();