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authorMichael Lentine <mlentine@google.com>2015-05-14 16:39:27 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2015-05-14 16:39:28 +0000
commit51c8c502f63624af8090fe42477b95791faec2c9 (patch)
treece63e6a5c4d12693def3b6aa4ff7b5634afbf586 /opengl
parent7c000280a57f352c2485dcaea1d5bfe20f7bfe63 (diff)
parent00699fa64197cc72a160d69e1f0003cdd43dc136 (diff)
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Merge "Modify EGL to disconnect the window when the surface gets destroyed." into mnc-dev
Diffstat (limited to 'opengl')
-rw-r--r--opengl/libs/EGL/eglApi.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
index 5444631..8dd052c 100644
--- a/opengl/libs/EGL/eglApi.cpp
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -562,6 +562,15 @@ EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
return setError(EGL_BAD_SURFACE, EGL_FALSE);
egl_surface_t * const s = get_surface(surface);
+ ANativeWindow* window = s->win.get();
+ if (window) {
+ int result = native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
+ if (result != OK) {
+ ALOGE("eglDestroySurface: native_window_api_disconnect (win=%p) "
+ "failed (%#x)",
+ window, result);
+ }
+ }
EGLBoolean result = s->cnx->egl.eglDestroySurface(dp->disp.dpy, s->surface);
if (result == EGL_TRUE) {
_s.terminate();