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Age
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Replace IInterface::asBinder() with a static
Marco Nelissen
2014-11-17
12
-22
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+22
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Add missing include to fix libc++ build.
Dan Albert
2014-11-07
1
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+2
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am 649bafb7: Merge "bufferqueue: workaround: allow NULL fence with queueBuffe...
Jesse Hall
2014-10-20
1
-1
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+6
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bufferqueue: workaround: allow NULL fence with queueBuffer (DO NOT MERGE)
Jesse Hall
2014-10-19
1
-1
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+6
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am 9cc84950: Merge "Don\'t check if this == NULL."
Dan Albert
2014-10-15
1
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+1
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Merge "Don't check if this == NULL."
Dan Albert
2014-10-15
1
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+1
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Don't check if this == NULL.
Dan Albert
2014-09-16
1
-1
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+1
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am a7eb4b74: Merge "Fix sockfd leakage in SensorService." into lmp-dev
Aravind Akella
2014-10-03
1
-9
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+13
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Merge "Fix sockfd leakage in SensorService." into lmp-dev
Aravind Akella
2014-10-03
1
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+13
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Fix sockfd leakage in SensorService.
Aravind Akella
2014-10-02
1
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+13
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am f05ef4e5: Merge "Surface: cancel the dequeued buffer when requestBuffer fa...
Jesse Hall
2014-10-02
1
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+1
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Surface: cancel the dequeued buffer when requestBuffer fails
Jesse Hall
2014-10-02
1
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+1
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am 6ee97e74: Merge "Fix a null dereference."
Dan Albert
2014-09-23
1
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+1
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Fix a null dereference.
Dan Albert
2014-09-23
1
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+1
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resolved conflicts for merge of 67d8bd66 to lmp-dev-plus-aosp
Lajos Molnar
2014-09-18
1
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+29
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surfaceflinger: add getDisplayStats() method
Lajos Molnar
2014-09-18
1
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+29
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am e1e3d278: Merge "Clean cruft out of makefiles."
Dan Albert
2014-09-12
1
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+1
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Clean cruft out of makefiles.
Dan Albert
2014-09-11
1
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+1
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am 8493b79e: SensorService fixes
Aravind Akella
2014-09-12
1
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+3
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SensorService fixes
Aravind Akella
2014-09-10
1
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+3
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am d15ef27f: Update ScreenshotClient to take advantage of rotation in surface...
Riley Andrews
2014-09-09
1
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+14
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Update ScreenshotClient to take advantage of rotation in surfaceflinger's scr...
Riley Andrews
2014-09-09
1
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+14
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am edb86f9f: Merge "Add rotation to surfaceflingers screen cap." into lmp-dev
Riley Andrews
2014-09-09
1
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+6
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Add rotation to surfaceflingers screen cap.
Riley Andrews
2014-09-09
1
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+6
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resolved conflicts for merge of 86aeb9ef to lmp-dev-plus-aosp
Dan Albert
2014-09-08
4
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+20
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Make string literal concatenation play nice with C++11.
Dan Albert
2014-09-08
5
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+25
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GLConsumer: Fix eglTerminate/eglInit edge case.
Eric Penner
2014-08-27
2
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+78
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Within CpuConsumer, use gralloc lockAsync/unlockAsync
Riley Andrews
2014-08-19
1
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+60
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Merge "Tunneled Video Playback support" into lmp-dev
Rachad
2014-08-09
1
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+10
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Tunneled Video Playback support
Rachad
2014-08-04
1
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+10
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Revert "Modify EGL to disconnect the window when the surface gets destroyed."
Michael Lentine
2014-08-08
1
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+2
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Sensor related changes for NDK.
Aravind Akella
2014-08-05
1
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+12
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Sensor.cpp changes.
Aravind Akella
2014-07-31
1
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+48
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Allow for resizing of Virtual Displays.
Michael Lentine
2014-07-30
1
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+4
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Have VirtualDisplays send SF resize messages when resizing
Michael Wright
2014-07-30
1
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+14
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Merge "Modify EGL to disconnect the window when the surface gets destroyed." ...
Michael Lentine
2014-07-25
1
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+2
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Modify EGL to disconnect the window when the surface gets destroyed.
Michael Lentine
2014-07-29
1
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+2
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Remove WAKE_UP_* sensor constants.
Aravind Akella
2014-07-28
1
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+4
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BufferQueueProducer: fix which slot gets pre-allocated
Antoine Labour
2014-07-25
1
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+1
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Merge "SensorService performance improvements." into lmp-dev
Aravind Akella
2014-07-24
3
-15
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+15
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SensorService performance improvements.
Aravind Akella
2014-07-24
3
-15
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+15
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Merge "GLProducer: Reference count images rather than buffers." into lmp-dev
Eric Penner
2014-07-24
1
-169
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+155
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GLProducer: Reference count images rather than buffers.
Eric Penner
2014-07-21
1
-169
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+155
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BufferQueue: release mutex while allocating. DO NOT MERGE
Antoine Labour
2014-07-22
2
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+101
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Add glance gesture for doze mode.
Jeff Brown
2014-07-17
1
-0
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+4
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Add sticky transform to surfaceflinger.
Ruben Brunk
2014-07-14
3
-5
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+50
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Merge "BufferQueue: Add allocateBuffers method"
Dan Stoza
2014-06-27
3
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+87
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BufferQueue: Add allocateBuffers method
Dan Stoza
2014-06-20
3
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+87
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GLConsumer: Allow creation in detached mode
Dan Stoza
2014-06-25
1
-0
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+27
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GLConsumer: Stop using default constructor params
Dan Stoza
2014-06-24
3
-4
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+8
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