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* Fix policy issues when screen is off. (DO NOT MERGE)Jeff Brown2010-12-221-1/+15
* [3171580] Add transform field to native buffers. (DO NOT MERGE)Mathias Agopian2010-12-031-6/+13
* [3171580] don't automatically log GraphicBuffer allocation failuresMathias Agopian2010-12-032-4/+12
* Fix a key repeating bug. (DO NOT MERGE)Jeff Brown2010-11-171-40/+40
* Fix stuck keys when released out of order. (DO NOT MERGE)Jeff Brown2010-11-171-2/+2
* Merge "fix [3148312] Region can access data out of bounds" into gingerbreadMathias Agopian2010-11-081-1/+1
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| * fix [3148312] Region can access data out of boundsMathias Agopian2010-10-291-1/+1
* | Fix bugs related to cheek event suppression.Jeff Brown2010-11-011-3/+3
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* Drop all dispatcher state when dispatcher is disabled.Jeff Brown2010-10-271-1/+23
* Add unit tests for native input and fix bugs identified.Jeff Brown2010-10-236-21/+3647
* Use correct size of GAMEPAD_KEYCODESKenny Root2010-10-211-1/+1
* Fix bug where home presses were not poking user activity.Jeff Brown2010-10-181-40/+28
* Fix a native crash in input dispatcher when windows are removed.Jeff Brown2010-10-151-1/+1
* Add support for secure system overlays. (DO NOT MERGE)Jeff Brown2010-10-151-2/+3
* Improve input device calibration format.Jeff Brown2010-10-141-111/+176
* Make sure EventHub reports added/removed devices immediately.Jeff Brown2010-10-141-3/+8
* Improve the input policy handling a bit.Jeff Brown2010-10-121-8/+6
* Fix a bug synthesizing cancelation events for motions.Jeff Brown2010-10-111-1/+1
* Fix an event injection bug when the policy is bypassed.Jeff Brown2010-10-111-33/+30
* Added more robust tracking and cancelation of events.Jeff Brown2010-10-102-314/+389
* Minor fix for InputReader support for non-touchscreen devices.Jeff Brown2010-10-071-1/+1
* Make secure views tolerate IME overlays.Jeff Brown2010-10-051-27/+30
* Wait for initial device scan to finish before updating config.Jeff Brown2010-10-012-26/+32
* Minor logging changes to input dispatcher to help with debugging.Jeff Brown2010-10-013-70/+138
* Support haptic feedback for virtual keys defined in key layout.Jeff Brown2010-10-011-5/+5
* Move verbose logging of device capabilities to dumpsys.Jeff Brown2010-09-301-138/+161
* Fix bug in split touches.Jeff Brown2010-09-281-1/+2
* Fix pointer index when splitting secondary pointers.Jeff Brown2010-09-271-0/+8
* Add suuport for splitting touch events across windows.Jeff Brown2010-09-262-321/+563
* Merge "Fix sim-eng build on Hardy" into gingerbreadBrian Carlstrom2010-09-161-0/+8
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| * Fix sim-eng build on HardyBrian Carlstrom2010-09-161-0/+8
* | Merge "Ensure input dispatcher and native looper handles EINTR." into gingerb...Jeff Brown2010-09-161-2/+9
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| * | Ensure input dispatcher and native looper handles EINTR.Jeff Brown2010-09-161-2/+9
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* | Fix app switch latency optimization.Jeff Brown2010-09-161-48/+75
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* Merge "Input API review." into gingerbreadJeff Brown2010-09-161-3/+0
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| * Input API review.Jeff Brown2010-09-141-3/+0
* | Fix input dispatcher regression on launcher drag&drop.Jeff Brown2010-09-161-49/+30
* | Fix NPE when handling certain kinds of ANRs.Jeff Brown2010-09-161-4/+6
* | Make input dispatcher only ANR for foreground windows.Jeff Brown2010-09-151-393/+269
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* Merge "Replace epoll() with poll() and rename PollLoop to Looper." into ginge...Jeff Brown2010-09-141-21/+21
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| * Replace epoll() with poll() and rename PollLoop to Looper.Jeff Brown2010-09-141-21/+21
* | Add logging of various important graphics eventsMathias Agopian2010-09-133-3/+117
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* Input dispatcher ANR handling enhancements.Jeff Brown2010-09-123-501/+1874
* Fix key repeat delay.Jeff Brown2010-09-081-4/+5
* Add support for secure views.Jeff Brown2010-09-085-30/+45
* Remove incomplete input device enumeration NDK API.Jeff Brown2010-08-311-17/+0
* Input device calibration and capabilities.Jeff Brown2010-08-303-250/+827
* Merge "remove unused pixel format" into gingerbreadMathias Agopian2010-08-191-1/+0
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| * remove unused pixel formatMathias Agopian2010-08-191-1/+0
* | Make the throttling more sensitive to end-to-end latency.Jeff Brown2010-08-191-1/+2
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