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path: root/opengl/libs/EGL/egl_display.h
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* Add support for EGL_KHR_gl_colorspaceJesse Hall2013-08-131-0/+2
* fix local include pathsMathias Agopian2013-04-041-1/+1
* Add ES3 support to libGLESv2 and tracing toolsJesse Hall2013-02-121-11/+9
* Disable EGL hibernation due to jankJesse Hall2012-05-041-6/+12
* Fix deadlock when cleaning objects in eglTerminateJesse Hall2012-04-171-7/+43
* Hibernate the EGL implementation when idleJesse Hall2012-04-091-1/+18
* Increment/decrement a counter around EGL callsJesse Hall2012-04-091-4/+64
* EGL: add GPU frame completion tracingJamie Gennis2012-04-061-1/+2
* debug.egl.finish can be used to force a glFinish() when eglSwapBuffers() is c...Mathias Agopian2012-03-251-0/+1
* EGLConfig is now not remaped to an internal EGLConfigMathias Agopian2012-02-131-20/+1
* remove multiplexing of multiple EGL implementationMathias Agopian2012-02-131-6/+3
* fix a dead-lock in eglMakeCurrentMathias Agopian2012-02-031-0/+1
* fix a race condition in eglMakeCurrent()Mathias Agopian2012-01-301-1/+6
* rework a bit how we manage EGL extensionsMathias Agopian2011-11-141-0/+10
* fix crash when validating an invalid EGL objectsMathias Agopian2011-11-141-4/+4
* Terminate EGL when an app goes in the backgroundRomain Guy2011-11-101-0/+2
* EGL: implement loading and saving the cacheJamie Gennis2011-11-081-2/+1
* fix x86 buildMathias Agopian2011-05-231-0/+1
* eglTerminate() now actually frees up all active egl objectsMathias Agopian2011-05-161-3/+3
* refactor EGL source codeMathias Agopian2011-05-161-0/+143