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surfaceflinger
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RenderEngine
Commit message (
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Author
Age
Files
Lines
*
SurfaceFlinger: Native changes to add blur effect
Byunghun Jeon
2015-11-08
10
-10
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+129
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Fix for landscape thumbnail images on GLES11RenderEngine
chaochen
2015-10-17
1
-2
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+17
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RenderEngine: remove warning "using EGL_IMG_context_priority"
Michael Gernoth
2015-10-16
1
-1
/
+0
*
Bring back support for glReadPixels screenshot path
Pawit Pornkitprasan
2015-10-16
6
-35
/
+79
*
SF: Skip render-to-texture for color transforms
Dan Stoza
2015-05-27
7
-92
/
+16
*
SurfaceFlinger: Fix integer overflow in Mesh ctor
Dan Stoza
2015-04-30
1
-2
/
+28
*
Remove gamma correction from color correction shader
Alan Viverette
2015-04-28
1
-2
/
+0
*
resolved conflicts for merge of 07dffa18 to lmp-mr1-dev-plus-aosp
Andreas Gampe
2014-11-13
3
-13
/
+0
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Frameworks/native: Wall Werror in surfaceflinger
Andreas Gampe
2014-11-13
3
-13
/
+0
*
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Add glFlush in surfaceflinger screenshot code.
Riley Andrews
2014-10-23
2
-0
/
+5
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/
*
Generate the SurfaceFlinger shader cache on initialization
Riley Andrews
2014-10-03
2
-1
/
+34
*
Add rotation to surfaceflingers screen cap.
Riley Andrews
2014-09-09
5
-5
/
+48
*
Build fix for size_t on 64bit.
Michael Lentine
2014-07-30
1
-2
/
+2
*
SurfaceFlinger: Add sourceCrop to screenshot
Dan Stoza
2014-05-23
5
-10
/
+38
*
am d4dabf87: am cdbf28b3: Merge "native frameworks: 64-bit compile issues"
Mark Salyzyn
2014-03-13
2
-3
/
+3
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native frameworks: 64-bit compile issues
Mark Salyzyn
2014-03-12
2
-3
/
+3
*
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am 03691218: am e5f7bf74: am b6c21004: Merge "Implement per-display EGLConfig...
Jesse Hall
2014-01-03
2
-7
/
+43
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Implement per-display EGLConfig and configless EGLContext
Jesse Hall
2013-12-23
2
-7
/
+43
*
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am 4c37d088: am 6c7dcfa9: am 662d3134: Merge "Move EGLConfig selection to Ren...
Jesse Hall
2014-01-03
2
-5
/
+174
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Move EGLConfig selection to RenderEngine
Jesse Hall
2013-12-23
2
-5
/
+174
*
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am af4ae923: am 6410c8c4: Merge "Use black for blackout layer" into klp-dev
Andy McFadden
2013-10-14
2
-2
/
+2
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/
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Use black for blackout layer
Andy McFadden
2013-10-11
2
-2
/
+2
*
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Simplify color adjustment using homogeneous coordinates
Alan Viverette
2013-10-03
1
-1
/
+2
*
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am 754bad45: am d555684c: reinstate black-screenshot debugging code
Mathias Agopian
2013-09-20
2
-2
/
+5
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*
reinstate black-screenshot debugging code
Mathias Agopian
2013-09-19
2
-2
/
+5
*
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am f589dd29: am e2a3e872: Merge "Fix GLES context version selection" into klp...
Mathias Agopian
2013-09-20
1
-7
/
+17
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*
Fix GLES context version selection
Mathias Agopian
2013-09-18
1
-7
/
+17
*
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Add API for pushing color transforms to SurfaceFlinger
Alan Viverette
2013-09-12
1
-1
/
+1
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/
*
color blindness enhancement
Mathias Agopian
2013-09-04
13
-23
/
+173
*
Merge changes I8283a989,I64add89a into klp-dev
Mathias Agopian
2013-08-31
7
-36
/
+15
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*
switch to use mat4
Mathias Agopian
2013-08-26
7
-36
/
+15
*
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minor clean-up of the GLESRenderer
Mathias Agopian
2013-08-28
6
-24
/
+11
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*
fix DimLayer in GLES2.0 SF
Mathias Agopian
2013-08-23
1
-2
/
+5
*
Encapsulate textures into their own Texture class
Mathias Agopian
2013-08-16
11
-55
/
+183
*
Merge "Fix ES2 composition on some devices" into klp-dev
Mathias Agopian
2013-08-15
7
-35
/
+96
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*
Fix ES2 composition on some devices
Mathias Agopian
2013-08-15
7
-35
/
+96
*
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Simplify handling of opaque layers in shader generation
Mathias Agopian
2013-08-15
1
-17
/
+5
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/
*
Disable GLES 2.x rendering
Andy McFadden
2013-08-15
1
-1
/
+1
*
Initialize mIndent
Andy McFadden
2013-08-15
1
-0
/
+2
*
don't reallocate the mesh each time we use it
Mathias Agopian
2013-08-13
5
-34
/
+65
*
SurfaceFlinger now uses GLES 2.x when available
Mathias Agopian
2013-08-13
14
-29
/
+1321
*
Refactor SF. Move all GL operations in their own class.
Mathias Agopian
2013-07-03
8
-0
/
+768