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* SurfaceFlinger: Native changes to add blur effectByunghun Jeon2015-11-0810-10/+129
* Fix for landscape thumbnail images on GLES11RenderEnginechaochen2015-10-171-2/+17
* RenderEngine: remove warning "using EGL_IMG_context_priority"Michael Gernoth2015-10-161-1/+0
* Bring back support for glReadPixels screenshot pathPawit Pornkitprasan2015-10-166-35/+79
* SF: Skip render-to-texture for color transformsDan Stoza2015-05-277-92/+16
* SurfaceFlinger: Fix integer overflow in Mesh ctorDan Stoza2015-04-301-2/+28
* Remove gamma correction from color correction shaderAlan Viverette2015-04-281-2/+0
* resolved conflicts for merge of 07dffa18 to lmp-mr1-dev-plus-aospAndreas Gampe2014-11-133-13/+0
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| * Frameworks/native: Wall Werror in surfaceflingerAndreas Gampe2014-11-133-13/+0
* | Add glFlush in surfaceflinger screenshot code.Riley Andrews2014-10-232-0/+5
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* Generate the SurfaceFlinger shader cache on initializationRiley Andrews2014-10-032-1/+34
* Add rotation to surfaceflingers screen cap.Riley Andrews2014-09-095-5/+48
* Build fix for size_t on 64bit.Michael Lentine2014-07-301-2/+2
* SurfaceFlinger: Add sourceCrop to screenshotDan Stoza2014-05-235-10/+38
* am d4dabf87: am cdbf28b3: Merge "native frameworks: 64-bit compile issues"Mark Salyzyn2014-03-132-3/+3
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| * native frameworks: 64-bit compile issuesMark Salyzyn2014-03-122-3/+3
* | am 03691218: am e5f7bf74: am b6c21004: Merge "Implement per-display EGLConfig...Jesse Hall2014-01-032-7/+43
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| * Implement per-display EGLConfig and configless EGLContextJesse Hall2013-12-232-7/+43
* | am 4c37d088: am 6c7dcfa9: am 662d3134: Merge "Move EGLConfig selection to Ren...Jesse Hall2014-01-032-5/+174
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| * Move EGLConfig selection to RenderEngineJesse Hall2013-12-232-5/+174
* | am af4ae923: am 6410c8c4: Merge "Use black for blackout layer" into klp-devAndy McFadden2013-10-142-2/+2
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| * Use black for blackout layerAndy McFadden2013-10-112-2/+2
* | Simplify color adjustment using homogeneous coordinatesAlan Viverette2013-10-031-1/+2
* | am 754bad45: am d555684c: reinstate black-screenshot debugging codeMathias Agopian2013-09-202-2/+5
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| * reinstate black-screenshot debugging codeMathias Agopian2013-09-192-2/+5
* | am f589dd29: am e2a3e872: Merge "Fix GLES context version selection" into klp...Mathias Agopian2013-09-201-7/+17
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| * Fix GLES context version selectionMathias Agopian2013-09-181-7/+17
* | Add API for pushing color transforms to SurfaceFlingerAlan Viverette2013-09-121-1/+1
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* color blindness enhancementMathias Agopian2013-09-0413-23/+173
* Merge changes I8283a989,I64add89a into klp-devMathias Agopian2013-08-317-36/+15
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| * switch to use mat4Mathias Agopian2013-08-267-36/+15
* | minor clean-up of the GLESRendererMathias Agopian2013-08-286-24/+11
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* fix DimLayer in GLES2.0 SFMathias Agopian2013-08-231-2/+5
* Encapsulate textures into their own Texture classMathias Agopian2013-08-1611-55/+183
* Merge "Fix ES2 composition on some devices" into klp-devMathias Agopian2013-08-157-35/+96
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| * Fix ES2 composition on some devicesMathias Agopian2013-08-157-35/+96
* | Simplify handling of opaque layers in shader generationMathias Agopian2013-08-151-17/+5
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* Disable GLES 2.x renderingAndy McFadden2013-08-151-1/+1
* Initialize mIndentAndy McFadden2013-08-151-0/+2
* don't reallocate the mesh each time we use itMathias Agopian2013-08-135-34/+65
* SurfaceFlinger now uses GLES 2.x when availableMathias Agopian2013-08-1314-29/+1321
* Refactor SF. Move all GL operations in their own class.Mathias Agopian2013-07-038-0/+768