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author | Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com> | 2013-08-26 19:14:48 +0200 |
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committer | Jiri Kosina <jkosina@suse.cz> | 2013-09-04 10:44:17 +0200 |
commit | 8e22ecb603c88b7397ab2e80b7b0811b8a1318f5 (patch) | |
tree | bdd599a39eaa8eef420f8bbfc1c1ec25ed6d943f | |
parent | 73f8645db1913ab2475ec3c1cee8d5f748963aa7 (diff) | |
download | kernel_goldelico_gta04-8e22ecb603c88b7397ab2e80b7b0811b8a1318f5.zip kernel_goldelico_gta04-8e22ecb603c88b7397ab2e80b7b0811b8a1318f5.tar.gz kernel_goldelico_gta04-8e22ecb603c88b7397ab2e80b7b0811b8a1318f5.tar.bz2 |
HID: wiimote: add support for Guitar-Hero guitars
Apart from drums, Guitar-Hero also ships with guitars. Use the recently
introduced input ABS/BTN-bits to report this to user-space.
Devices are reported as "Nintendo Wii Remote Guitar". If I ever get my
hands on "RockBand" guitars, I will try to report them via the same
interface so user-space does not have to bother which device it deals
with.
Signed-off-by: Nicolas.Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
(add commit-msg and adjust to new BTN_* IDs)
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
-rw-r--r-- | drivers/hid/hid-wiimote-core.c | 7 | ||||
-rw-r--r-- | drivers/hid/hid-wiimote-modules.c | 174 | ||||
-rw-r--r-- | drivers/hid/hid-wiimote.h | 1 |
3 files changed, 182 insertions, 0 deletions
diff --git a/drivers/hid/hid-wiimote-core.c b/drivers/hid/hid-wiimote-core.c index 946cdef..d3055d1 100644 --- a/drivers/hid/hid-wiimote-core.c +++ b/drivers/hid/hid-wiimote-core.c @@ -459,6 +459,9 @@ static __u8 wiimote_cmd_read_ext(struct wiimote_data *wdata, __u8 *rmem) if (rmem[0] == 0x01 && rmem[1] == 0x00 && rmem[4] == 0x01 && rmem[5] == 0x03) return WIIMOTE_EXT_GUITAR_HERO_DRUMS; + if (rmem[0] == 0x00 && rmem[1] == 0x00 && + rmem[4] == 0x01 && rmem[5] == 0x03) + return WIIMOTE_EXT_GUITAR_HERO_GUITAR; return WIIMOTE_EXT_UNKNOWN; } @@ -493,6 +496,7 @@ static bool wiimote_cmd_map_mp(struct wiimote_data *wdata, __u8 exttype) switch (exttype) { case WIIMOTE_EXT_CLASSIC_CONTROLLER: case WIIMOTE_EXT_GUITAR_HERO_DRUMS: + case WIIMOTE_EXT_GUITAR_HERO_GUITAR: wmem = 0x07; break; case WIIMOTE_EXT_NUNCHUK: @@ -1084,6 +1088,7 @@ static const char *wiimote_exttype_names[WIIMOTE_EXT_NUM] = { [WIIMOTE_EXT_BALANCE_BOARD] = "Nintendo Wii Balance Board", [WIIMOTE_EXT_PRO_CONTROLLER] = "Nintendo Wii U Pro Controller", [WIIMOTE_EXT_GUITAR_HERO_DRUMS] = "Nintendo Wii Guitar Hero Drums", + [WIIMOTE_EXT_GUITAR_HERO_GUITAR] = "Nintendo Wii Guitar Hero Guitar", }; /* @@ -1672,6 +1677,8 @@ static ssize_t wiimote_ext_show(struct device *dev, return sprintf(buf, "procontroller\n"); case WIIMOTE_EXT_GUITAR_HERO_DRUMS: return sprintf(buf, "drums\n"); + case WIIMOTE_EXT_GUITAR_HERO_GUITAR: + return sprintf(buf, "guitar\n"); case WIIMOTE_EXT_UNKNOWN: /* fallthrough */ default: diff --git a/drivers/hid/hid-wiimote-modules.c b/drivers/hid/hid-wiimote-modules.c index 08a44a7..7e124c3 100644 --- a/drivers/hid/hid-wiimote-modules.c +++ b/drivers/hid/hid-wiimote-modules.c @@ -2051,6 +2051,179 @@ static const struct wiimod_ops wiimod_drums = { }; /* + * Guitar + * Guitar-Hero, Rock-Band and other games came bundled with guitars which can + * be plugged as extension to a Wiimote. + * We create a separate device for guitars and report all information via this + * input device. + */ + +static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext) +{ + __u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu; + + /* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 1 | 0 | 0 | SX <5:0> | + * 2 | 0 | 0 | SY <5:0> | + * -----+-----+-----+-----+-----------------------------+ + * 3 | 0 | 0 | 0 | TB <4:0> | + * -----+-----+-----+-----+-----------------------------+ + * 4 | 0 | 0 | 0 | WB <4:0> | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 5 | 1 | BD | 1 | B- | 1 | B+ | 1 | 1 | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 6 | BO | BR | BB | BG | BY | 1 | 1 | BU | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * All buttons are 0 if pressed + * + * With Motion+ enabled, the following bits will get invalid: + * Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 1 | 0 | 0 | SX <5:1> |XXXXX| + * 2 | 0 | 0 | SY <5:1> |XXXXX| + * -----+-----+-----+-----+-----------------------+-----+ + * 3 | 0 | 0 | 0 | TB <4:0> | + * -----+-----+-----+-----+-----------------------------+ + * 4 | 0 | 0 | 0 | WB <4:0> | + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 5 | 1 | BD | 1 | B- | 1 | B+ | 1 |XXXXX| + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + * 6 | BO | BR | BB | BG | BY | 1 |XXXXX|XXXXX| + * -----+-----+-----+-----+-----+-----+-----+-----+-----+ + */ + + sx = ext[0] & 0x3f; + sy = ext[1] & 0x3f; + tb = ext[2] & 0x1f; + wb = ext[3] & 0x1f; + bd = !(ext[4] & 0x40); + bm = !(ext[4] & 0x10); + bp = !(ext[4] & 0x04); + bo = !(ext[5] & 0x80); + br = !(ext[5] & 0x40); + bb = !(ext[5] & 0x20); + bg = !(ext[5] & 0x10); + by = !(ext[5] & 0x08); + bu = !(ext[5] & 0x01); + + input_report_abs(wdata->extension.input, ABS_X, sx - 0x20); + input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20); + input_report_abs(wdata->extension.input, ABS_FRET_BOARD, tb); + input_report_abs(wdata->extension.input, ABS_WHAMMY_BAR, wb - 0x10); + + input_report_key(wdata->extension.input, BTN_MODE, bm); + input_report_key(wdata->extension.input, BTN_START, bp); + input_report_key(wdata->extension.input, BTN_STRUM_BAR_UP, bu); + input_report_key(wdata->extension.input, BTN_STRUM_BAR_DOWN, bd); + input_report_key(wdata->extension.input, BTN_FRET_FAR_UP, bg); + input_report_key(wdata->extension.input, BTN_FRET_UP, br); + input_report_key(wdata->extension.input, BTN_FRET_MID, by); + input_report_key(wdata->extension.input, BTN_FRET_LOW, bb); + input_report_key(wdata->extension.input, BTN_FRET_FAR_LOW, bo); + + input_sync(wdata->extension.input); +} + +static int wiimod_guitar_open(struct input_dev *dev) +{ + struct wiimote_data *wdata = input_get_drvdata(dev); + unsigned long flags; + + spin_lock_irqsave(&wdata->state.lock, flags); + wdata->state.flags |= WIIPROTO_FLAG_EXT_USED; + wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL); + spin_unlock_irqrestore(&wdata->state.lock, flags); + + return 0; +} + +static void wiimod_guitar_close(struct input_dev *dev) +{ + struct wiimote_data *wdata = input_get_drvdata(dev); + unsigned long flags; + + spin_lock_irqsave(&wdata->state.lock, flags); + wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED; + wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL); + spin_unlock_irqrestore(&wdata->state.lock, flags); +} + +static int wiimod_guitar_probe(const struct wiimod_ops *ops, + struct wiimote_data *wdata) +{ + int ret; + + wdata->extension.input = input_allocate_device(); + if (!wdata->extension.input) + return -ENOMEM; + + input_set_drvdata(wdata->extension.input, wdata); + wdata->extension.input->open = wiimod_guitar_open; + wdata->extension.input->close = wiimod_guitar_close; + wdata->extension.input->dev.parent = &wdata->hdev->dev; + wdata->extension.input->id.bustype = wdata->hdev->bus; + wdata->extension.input->id.vendor = wdata->hdev->vendor; + wdata->extension.input->id.product = wdata->hdev->product; + wdata->extension.input->id.version = wdata->hdev->version; + wdata->extension.input->name = WIIMOTE_NAME " Guitar"; + + set_bit(EV_KEY, wdata->extension.input->evbit); + set_bit(BTN_MODE, wdata->extension.input->keybit); + set_bit(BTN_START, wdata->extension.input->keybit); + set_bit(BTN_FRET_FAR_UP, wdata->extension.input->keybit); + set_bit(BTN_FRET_UP, wdata->extension.input->keybit); + set_bit(BTN_FRET_MID, wdata->extension.input->keybit); + set_bit(BTN_FRET_LOW, wdata->extension.input->keybit); + set_bit(BTN_FRET_FAR_LOW, wdata->extension.input->keybit); + set_bit(BTN_STRUM_BAR_UP, wdata->extension.input->keybit); + set_bit(BTN_STRUM_BAR_DOWN, wdata->extension.input->keybit); + + set_bit(EV_ABS, wdata->extension.input->evbit); + set_bit(ABS_X, wdata->extension.input->absbit); + set_bit(ABS_Y, wdata->extension.input->absbit); + set_bit(ABS_FRET_BOARD, wdata->extension.input->absbit); + set_bit(ABS_WHAMMY_BAR, wdata->extension.input->absbit); + input_set_abs_params(wdata->extension.input, + ABS_X, -32, 31, 1, 1); + input_set_abs_params(wdata->extension.input, + ABS_Y, -32, 31, 1, 1); + input_set_abs_params(wdata->extension.input, + ABS_FRET_BOARD, 0, 0x1f, 1, 1); + input_set_abs_params(wdata->extension.input, + ABS_WHAMMY_BAR, 0, 0x0f, 1, 1); + + ret = input_register_device(wdata->extension.input); + if (ret) + goto err_free; + + return 0; + +err_free: + input_free_device(wdata->extension.input); + wdata->extension.input = NULL; + return ret; +} + +static void wiimod_guitar_remove(const struct wiimod_ops *ops, + struct wiimote_data *wdata) +{ + if (!wdata->extension.input) + return; + + input_unregister_device(wdata->extension.input); + wdata->extension.input = NULL; +} + +static const struct wiimod_ops wiimod_guitar = { + .flags = 0, + .arg = 0, + .probe = wiimod_guitar_probe, + .remove = wiimod_guitar_remove, + .in_ext = wiimod_guitar_in_ext, +}; + +/* * Builtin Motion Plus * This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which * disables polling for Motion-Plus. This should be set only for devices which @@ -2301,4 +2474,5 @@ const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = { [WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard, [WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro, [WIIMOTE_EXT_GUITAR_HERO_DRUMS] = &wiimod_drums, + [WIIMOTE_EXT_GUITAR_HERO_GUITAR] = &wiimod_guitar, }; diff --git a/drivers/hid/hid-wiimote.h b/drivers/hid/hid-wiimote.h index 6e18b55..379cdfb 100644 --- a/drivers/hid/hid-wiimote.h +++ b/drivers/hid/hid-wiimote.h @@ -89,6 +89,7 @@ enum wiimote_exttype { WIIMOTE_EXT_BALANCE_BOARD, WIIMOTE_EXT_PRO_CONTROLLER, WIIMOTE_EXT_GUITAR_HERO_DRUMS, + WIIMOTE_EXT_GUITAR_HERO_GUITAR, WIIMOTE_EXT_NUM, }; |