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| author | David 'Digit' Turner <digit@google.com> | 2014-08-29 09:39:56 +0000 |
|---|---|---|
| committer | Gerrit Code Review <noreply-gerritcodereview@google.com> | 2014-08-29 09:39:56 +0000 |
| commit | 972e1c6d399e81b59fc07d7b7bdc77069ebac1c7 (patch) | |
| tree | dd49d80843e153f72f8003561c893015478d67a1 /emulator/opengl/tests/ut_renderer/ut_renderer.cpp | |
| parent | 956b01fd91a6a576e8c8e35b2d608408e866c5da (diff) | |
| parent | 31435b2d287b4eb5a4def3dfb17fbd7f930e5ced (diff) | |
| download | sdk-972e1c6d399e81b59fc07d7b7bdc77069ebac1c7.zip sdk-972e1c6d399e81b59fc07d7b7bdc77069ebac1c7.tar.gz sdk-972e1c6d399e81b59fc07d7b7bdc77069ebac1c7.tar.bz2 | |
Merge "emulator/opengl: Cleanup build files + remove obsolete tests."
Diffstat (limited to 'emulator/opengl/tests/ut_renderer/ut_renderer.cpp')
| -rw-r--r-- | emulator/opengl/tests/ut_renderer/ut_renderer.cpp | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/emulator/opengl/tests/ut_renderer/ut_renderer.cpp b/emulator/opengl/tests/ut_renderer/ut_renderer.cpp deleted file mode 100644 index f2b2bc3..0000000 --- a/emulator/opengl/tests/ut_renderer/ut_renderer.cpp +++ /dev/null @@ -1,63 +0,0 @@ -/* -* Copyright (C) 2011 The Android Open Source Project -* -* Licensed under the Apache License, Version 2.0 (the "License"); -* you may not use this file except in compliance with the License. -* You may obtain a copy of the License at -* -* http://www.apache.org/licenses/LICENSE-2.0 -* -* Unless required by applicable law or agreed to in writing, software -* distributed under the License is distributed on an "AS IS" BASIS, -* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -* See the License for the specific language governing permissions and -* limitations under the License. -*/ -#include <stdio.h> -#include <stdlib.h> -#include <unistd.h> -#include <string.h> -#include "codec_defs.h" -#include "RenderingThread.h" -#include "TcpStream.h" -#ifndef _WIN32 -#include "UnixStream.h" -#endif - - -int main(int argc, char **argv) -{ -#ifdef _WIN32 - TcpStream *socket = new TcpStream(); - - if (socket->listen(CODEC_SERVER_PORT) < 0) { - perror("listen"); - exit(1); - } -#else - UnixStream *socket = new UnixStream(); - - if (socket->listen(CODEC_SERVER_PORT) < 0) { - perror("listen"); - exit(1); - } -#endif - - printf("waiting for client connection on port: %d\n", CODEC_SERVER_PORT); - while (1) { - // wait for client connection - SocketStream *glStream = socket->accept(); - if (glStream == NULL) { - printf("failed to get client.. aborting\n"); - exit(3); - } - printf("Got client connection, creating a rendering thread;\n"); - // create a thread to handle this connection - RenderingThread *rt = new RenderingThread(glStream); - rt->start(); - } - - return 0; -} - - |
