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authorbohu <bohu@google.com>2014-10-21 17:11:46 +0000
committerGerrit Code Review <noreply-gerritcodereview@google.com>2014-10-21 17:11:46 +0000
commiteafacf27fc36109fb9ad92606754aa761696f429 (patch)
treef9fdfbaebf76290a3a39e82e5d8cf4d71e591410 /emulator
parent654e8c9acc3981d32c303f1a1ba705465d09d676 (diff)
parentf68413b2dbf5a73643195589b3fb5c10886a150e (diff)
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Merge "Handle empty data parameter in glTexSubImage2D"
Diffstat (limited to 'emulator')
-rw-r--r--emulator/opengl/host/libs/GLESv2_dec/gl2.attrib2
1 files changed, 1 insertions, 1 deletions
diff --git a/emulator/opengl/host/libs/GLESv2_dec/gl2.attrib b/emulator/opengl/host/libs/GLESv2_dec/gl2.attrib
index 29f8358..d90a7e5 100644
--- a/emulator/opengl/host/libs/GLESv2_dec/gl2.attrib
+++ b/emulator/opengl/host/libs/GLESv2_dec/gl2.attrib
@@ -258,7 +258,7 @@ glTexParameteriv
#void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
glTexSubImage2D
len pixels pixelDataSize(self, width, height, format, type, 0)
- var_flag pixels isLarge
+ var_flag pixels nullAllowed isLarge
#void glUniform1fv(GLint location, GLsizei count, GLfloat *v)
glUniform1fv