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-rw-r--r--emulator/opengl/shared/OpenglCodecCommon/Android.mk7
-rw-r--r--emulator/opengl/shared/OpenglOsUtils/Android.mk48
-rw-r--r--emulator/opengl/shared/OpenglOsUtils/osDynLibrary.cpp79
-rw-r--r--emulator/opengl/shared/OpenglOsUtils/osDynLibrary.h71
-rw-r--r--emulator/opengl/shared/OpenglOsUtils/osProcess.h62
-rw-r--r--emulator/opengl/shared/OpenglOsUtils/osProcessUnix.cpp210
-rw-r--r--emulator/opengl/shared/OpenglOsUtils/osProcessWin.cpp171
-rw-r--r--emulator/opengl/shared/OpenglOsUtils/osThread.h60
-rw-r--r--emulator/opengl/shared/OpenglOsUtils/osThreadUnix.cpp98
-rw-r--r--emulator/opengl/shared/OpenglOsUtils/osThreadWin.cpp104
-rw-r--r--emulator/opengl/shared/emugl/common/Android.mk26
-rw-r--r--emulator/opengl/shared/emugl/common/shared_library.cpp105
-rw-r--r--emulator/opengl/shared/emugl/common/shared_library.h85
-rw-r--r--emulator/opengl/shared/emugl/common/shared_library_unittest.cpp141
-rw-r--r--emulator/opengl/shared/emugl/common/testing/test_shared_library.cpp22
-rw-r--r--emulator/opengl/shared/emugl/common/thread.h102
-rw-r--r--emulator/opengl/shared/emugl/common/thread_pthread.cpp114
-rw-r--r--emulator/opengl/shared/emugl/common/thread_unittest.cpp109
-rw-r--r--emulator/opengl/shared/emugl/common/thread_win32.cpp122
19 files changed, 829 insertions, 907 deletions
diff --git a/emulator/opengl/shared/OpenglCodecCommon/Android.mk b/emulator/opengl/shared/OpenglCodecCommon/Android.mk
index 83090d8..0c3f827 100644
--- a/emulator/opengl/shared/OpenglCodecCommon/Android.mk
+++ b/emulator/opengl/shared/OpenglCodecCommon/Android.mk
@@ -13,8 +13,11 @@ commonSources := \
host_commonSources := $(commonSources)
+host_commonLdLibs := -lstdc++
+
ifeq ($(HOST_OS),windows)
host_commonSources += Win32PipeStream.cpp
+ host_commonLdLibs += -lws2_32 -lpsapi
else
host_commonSources += UnixStream.cpp
endif
@@ -26,7 +29,7 @@ $(call emugl-begin-host-static-library,libOpenglCodecCommon)
LOCAL_SRC_FILES := $(host_commonSources)
$(call emugl-import, libemugl_common)
$(call emugl-export,C_INCLUDES,$(EMUGL_PATH)/host/include/libOpenglRender $(LOCAL_PATH))
-$(call emugl-export,LDLIBS,-lstdc++)
+$(call emugl-export,LDLIBS,$(host_commonLdLibs))
$(call emugl-end-module)
@@ -39,6 +42,6 @@ ifdef EMUGL_BUILD_64BITS
$(call emugl-import, lib64emugl_common)
$(call emugl-export,C_INCLUDES,$(EMUGL_PATH)/host/include/libOpenglRender $(LOCAL_PATH))
$(call emugl-export,CFLAGS,-m64 -fPIC)
- $(call emugl-export,LDLIBS,-lstdc++)
+ $(call emugl-export,LDLIBS,$(host_commonLdLibs))
$(call emugl-end-module)
endif
diff --git a/emulator/opengl/shared/OpenglOsUtils/Android.mk b/emulator/opengl/shared/OpenglOsUtils/Android.mk
deleted file mode 100644
index f9673fc..0000000
--- a/emulator/opengl/shared/OpenglOsUtils/Android.mk
+++ /dev/null
@@ -1,48 +0,0 @@
-# This build script corresponds to a small library containing
-# OS-specific support functions for:
-# - thread-local storage
-# - dynamic library loading
-# - child process creation and wait (probably not needed in guest)
-#
-LOCAL_PATH := $(call my-dir)
-
-### Host library ##############################################
-
-host_common_SRC_FILES := osDynLibrary.cpp
-host_common_LDLIBS :=
-host_common_INCLUDES := $(LOCAL_PATH)
-
-ifeq ($(HOST_OS),windows)
- host_common_SRC_FILES += \
- osProcessWin.cpp \
- osThreadWin.cpp
- host_common_LDLIBS += -lws2_32 -lpsapi
-else
- host_common_SRC_FILES += \
- osProcessUnix.cpp \
- osThreadUnix.cpp
- host_common_LDLIBS += -ldl
-endif
-
-ifeq ($(HOST_OS),linux)
- host_common_LDLIBS += -lpthread -lrt -lX11
-endif
-
-### 32-bit host library ####
-$(call emugl-begin-host-static-library,libOpenglOsUtils)
- $(call emugl-export,C_INCLUDES,$(host_common_INCLUDES))
- LOCAL_SRC_FILES = $(host_common_SRC_FILES)
- $(call emugl-export,LDLIBS,$(host_common_LDLIBS))
- $(call emugl-import,libemugl_common)
-$(call emugl-end-module)
-
-### 64-bit host library ####
-ifdef EMUGL_BUILD_64BITS
- $(call emugl-begin-host64-static-library,lib64OpenglOsUtils)
- $(call emugl-export,C_INCLUDES,$(host_common_INCLUDES))
- LOCAL_SRC_FILES = $(host_common_SRC_FILES)
- $(call emugl-export,LDLIBS,$(host_common_LDLIBS))
- $(call emugl-import,lib64emugl_common)
- $(call emugl-export,CFLAGS,-m64 -fPIC)
- $(call emugl-end-module)
-endif
diff --git a/emulator/opengl/shared/OpenglOsUtils/osDynLibrary.cpp b/emulator/opengl/shared/OpenglOsUtils/osDynLibrary.cpp
deleted file mode 100644
index e8e6ab7..0000000
--- a/emulator/opengl/shared/OpenglOsUtils/osDynLibrary.cpp
+++ /dev/null
@@ -1,79 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "osDynLibrary.h"
-
-#ifndef _WIN32
-#include <dlfcn.h>
-#endif
-#include <stdio.h>
-
-namespace osUtils {
-
-dynLibrary *dynLibrary::open(const char *p_libName)
-{
- dynLibrary *lib = new dynLibrary();
- if (!lib) {
- return NULL;
- }
-
-#ifdef _WIN32
- lib->m_lib = LoadLibrary(p_libName);
-#else // !WIN32
- lib->m_lib = dlopen(p_libName, RTLD_NOW);
-#endif
-
- if (lib->m_lib == NULL) {
- printf("Failed to load %s\n", p_libName);
-#ifndef _WIN32
- printf("error %s\n", dlerror()); //only on linux
-#endif
- delete lib;
- return NULL;
- }
-
- return lib;
-}
-
-dynLibrary::dynLibrary() :
- m_lib(NULL)
-{
-}
-
-dynLibrary::~dynLibrary()
-{
- if (NULL != m_lib) {
-#ifdef _WIN32
- FreeLibrary(m_lib);
-#else // !WIN32
- dlclose(m_lib);
-#endif
- }
-}
-
-dynFuncPtr dynLibrary::findSymbol(const char *p_symName)
-{
- if (NULL == m_lib) {
- return NULL;
- }
-
-#ifdef _WIN32
- return (dynFuncPtr) GetProcAddress(m_lib, p_symName);
-#else // !WIN32
- return (dynFuncPtr) dlsym(m_lib, p_symName);
-#endif
-}
-
-} // of namespace osUtils
diff --git a/emulator/opengl/shared/OpenglOsUtils/osDynLibrary.h b/emulator/opengl/shared/OpenglOsUtils/osDynLibrary.h
deleted file mode 100644
index c83fbf3..0000000
--- a/emulator/opengl/shared/OpenglOsUtils/osDynLibrary.h
+++ /dev/null
@@ -1,71 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef _OSUTILS_DYN_LIBRARY_H
-#define _OSUTILS_DYN_LIBRARY_H
-
-#ifdef _WIN32
-#include <windows.h>
-#endif
-
-namespace osUtils {
-
-typedef void (*dynFuncPtr)(void);
-
-class dynLibrary
-{
-public:
- static dynLibrary *open(const char *p_libName);
- ~dynLibrary();
-
- dynFuncPtr findSymbol(const char *p_symName);
-
-private:
- dynLibrary();
-
-private:
-#ifdef _WIN32
- HMODULE m_lib;
-#else
- void *m_lib;
-#endif
-};
-
-} // of namespace osUtils
-
-
-
-// Macro to compose emugl shared library name under various OS and bitness
-// eg.
-// on x86_64, EMUGL_LIBNAME("foo") --> "lib64foo.so"
-
-#ifdef _WIN32
-# define DLL_EXTENSION "" // _WIN32 LoadLibrary only accept name w/o .dll extension
-#elif defined(__APPLE__)
-# define DLL_EXTENSION ".dylib"
-#else
-# define DLL_EXTENSION ".so"
-#endif
-
-#if defined(__x86_64__)
-# define EMUGL_LIBNAME(name) "lib64" name DLL_EXTENSION
-#elif defined(__i386__)
-# define EMUGL_LIBNAME(name) "lib" name DLL_EXTENSION
-#else
-/* This header is included by target w/o using EMUGL_LIBNAME(). Don't #error, leave it undefined */
-#endif
-
-
-#endif
diff --git a/emulator/opengl/shared/OpenglOsUtils/osProcess.h b/emulator/opengl/shared/OpenglOsUtils/osProcess.h
deleted file mode 100644
index 82b31b3..0000000
--- a/emulator/opengl/shared/OpenglOsUtils/osProcess.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef _OSUTILS_PROCESS_H
-#define _OSUTILS_PROCESS_H
-
-#ifdef _WIN32
-#include <windows.h>
-#endif
-
-namespace osUtils {
-
-class childProcess
-{
-public:
- static childProcess *create(const char *p_cmdLine, const char *p_startdir);
- ~childProcess();
-
- int getPID()
- {
-#ifdef _WIN32
- return m_proc.dwProcessId;
-#else
- return(m_pid);
-#endif
- }
-
- int tryWait(bool& isAlive);
- bool wait(int *exitStatus);
-
-private:
- childProcess() {};
-
-private:
-#ifdef _WIN32
- PROCESS_INFORMATION m_proc;
-#else
- int m_pid;
-#endif
-};
-
-int ProcessGetPID();
-int ProcessGetTID();
-bool ProcessGetName(char *p_outName, int p_outNameLen);
-int KillProcess(int pid, bool wait);
-bool isProcessRunning(int pid);
-
-} // of namespace osUtils
-
-#endif
diff --git a/emulator/opengl/shared/OpenglOsUtils/osProcessUnix.cpp b/emulator/opengl/shared/OpenglOsUtils/osProcessUnix.cpp
deleted file mode 100644
index c97ff58..0000000
--- a/emulator/opengl/shared/OpenglOsUtils/osProcessUnix.cpp
+++ /dev/null
@@ -1,210 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "osProcess.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <sys/wait.h>
-#include <sys/types.h>
-#include <poll.h>
-#include <pthread.h>
-#include <string.h>
-#include <pwd.h>
-#include <paths.h>
-#include <errno.h>
-#include <signal.h>
-#include <unistd.h>
-#include <assert.h>
-
-namespace osUtils {
-
-//
-// buildArgList converts a command line into null terminated argument list.
-// to be used with execv or execvp.
-// each argument is seperated by space or tab, to specify multiple words
-// at the same argument place it inside single-quoted or double-quoted string.
-//
-static char **buildArgList(const char *command)
-{
- char **argv = NULL;
- int argvSize = 0;
- int nArgs = 0;
- char *tmpcmd = strdup(command);
- char *t = tmpcmd;
- char *strStart = NULL;
- int i = 0;
-
- #define ADD_ARG \
- { \
- nArgs++; \
- if (!argv) { \
- argvSize = 12; \
- argv = (char **)malloc(argvSize * sizeof(char *)); \
- } \
- else if (nArgs > argvSize) { \
- argvSize += 12; \
- argv = (char **)realloc(argv, argvSize * sizeof(char *)); \
- } \
- argv[nArgs-1] = t; \
- t = NULL; \
- }
-
- while( tmpcmd[i] != '\0' ) {
- if (!strStart) {
- if (tmpcmd[i] == '"' || tmpcmd[i] == '\'') {
- strStart = &tmpcmd[i];
- }
- else if (tmpcmd[i] == ' ' || tmpcmd[i] == '\t') {
- tmpcmd[i] = '\0';
- if (t) ADD_ARG;
- }
- else if (!t) {
- t = &tmpcmd[i];
- }
- }
- else if (tmpcmd[i] == *strStart) {
- t = strStart;
- strStart = NULL;
- }
-
- i++;
- }
- if (t) {
- ADD_ARG;
- }
- if (nArgs > 0) {
- ADD_ARG; // for NULL terminating list
- }
-
- return argv;
-}
-
-static pid_t start_process(const char *command,const char *startDir)
-{
- pid_t pid;
-
- pid = fork();
-
- if (pid < 0) {
- return pid;
- }
- else if (pid == 0) {
- //
- // Close all opened file descriptors
- //
- for (int i=3; i<256; i++) {
- close(i);
- }
-
- if (startDir) {
- chdir(startDir);
- }
-
- char **argv = buildArgList(command);
- if (!argv) {
- return -1;
- }
- execvp(argv[0], argv);
-
- perror("execl");
- exit(-101);
- }
-
- return pid;
-}
-
-childProcess *
-childProcess::create(const char *p_cmdLine, const char *p_startdir)
-{
- childProcess *child = new childProcess();
- if (!child) {
- return NULL;
- }
-
- child->m_pid = start_process(p_cmdLine, p_startdir);
- if (child->m_pid < 0) {
- delete child;
- return NULL;
- }
-
- return child;
-}
-
-childProcess::~childProcess()
-{
-}
-
-bool
-childProcess::wait(int *exitStatus)
-{
- int ret=0;
- if (m_pid>0) {
- pid_t pid = waitpid(m_pid,&ret,0);
- if (pid != -1) {
- m_pid=-1;
- if (exitStatus) {
- *exitStatus = ret;
- }
- return true;
- }
- }
- return false;
-}
-
-int
-childProcess::tryWait(bool &isAlive)
-{
- int ret=0;
- isAlive = false;
- if (m_pid>0) {
- pid_t pid = waitpid(m_pid,&ret,WNOHANG);
- if (pid == 0) {
- isAlive = true;
- }
- }
-
- return ((char)WEXITSTATUS(ret));
-}
-
-int ProcessGetPID()
-{
- return getpid();
-}
-
-int KillProcess(int pid, bool wait)
-{
- if (pid<1) {
- return false;
- }
-
- if (0!=kill(pid,SIGTERM)) {
- return false;
- }
-
- if (wait) {
- if (waitpid(pid,NULL,0)<0) {
- return false;
- }
- }
-
- return true;
-}
-
-bool isProcessRunning(int pid)
-{
- return (kill(pid,0) == 0);
-}
-
-} // of namespace osUtils
diff --git a/emulator/opengl/shared/OpenglOsUtils/osProcessWin.cpp b/emulator/opengl/shared/OpenglOsUtils/osProcessWin.cpp
deleted file mode 100644
index 6ff0fdf..0000000
--- a/emulator/opengl/shared/OpenglOsUtils/osProcessWin.cpp
+++ /dev/null
@@ -1,171 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "osProcess.h"
-#include <windows.h>
-#include <string>
-#include <stdlib.h>
-#include <psapi.h>
-
-namespace osUtils {
-
-childProcess *
-childProcess::create(const char *p_cmdLine, const char *p_startdir)
-{
- childProcess *child = new childProcess();
- if (!child) {
- return NULL;
- }
-
- STARTUPINFOA si;
- ZeroMemory(&si, sizeof(si));
-
- ZeroMemory(&child->m_proc, sizeof(child->m_proc));
- BOOL ret = CreateProcessA(
- NULL ,
- (LPSTR)p_cmdLine,
- NULL,
- NULL,
- FALSE,
- CREATE_DEFAULT_ERROR_MODE,
- NULL,
- (p_startdir != NULL ? p_startdir : ".\\"),
- &si,
- &child->m_proc);
- if (ret == 0) {
- delete child;
- return NULL;
- }
-
- // close the thread handle we do not need it,
- // keep the process handle for wait/trywait operations, will
- // be closed on destruction
- CloseHandle(child->m_proc.hThread);
-
- return child;
-}
-
-childProcess::~childProcess()
-{
- if (m_proc.hProcess) {
- CloseHandle(m_proc.hProcess);
- }
-}
-
-bool
-childProcess::wait(int *exitStatus)
-{
-DWORD _exitStatus;
-
- if (WaitForSingleObject(m_proc.hProcess, INFINITE) == WAIT_FAILED) {
- return false;
- }
-
- if (!GetExitCodeProcess(m_proc.hProcess, &_exitStatus))
- {
- return false;
- }
-
- if (exitStatus) {
- *exitStatus = _exitStatus;
- }
-
- return true;
-}
-
-int
-childProcess::tryWait(bool& isAlive)
-{
- DWORD status = WaitForSingleObject(m_proc.hProcess, 0);
-
- if(status == WAIT_OBJECT_0)
- {
- // process has exited
- isAlive = false;
- GetExitCodeProcess(m_proc.hProcess, &status);
- }
- else if (status == WAIT_TIMEOUT)
- {
- isAlive = true;
- status = 0;
- }
-
- return status;
-
-}
-
-int ProcessGetPID()
-{
- return GetCurrentProcessId();
-}
-
-int ProcessGetTID()
-{
- return GetCurrentThreadId();
-}
-
-bool ProcessGetName(char *p_outName, int p_outNameLen)
-{
- return 0 != GetModuleFileNameEx( GetCurrentProcess(), NULL, p_outName, p_outNameLen);
-}
-
-int KillProcess(int pid, bool wait)
-{
- DWORD exitStatus = 1;
- HANDLE hProc = OpenProcess(PROCESS_ALL_ACCESS, FALSE, pid);
-
- if (NULL == hProc) {
- return 0;
- }
-
- //
- // Terminate the process
- //
- TerminateProcess(hProc, 0x55);
-
- if (wait) {
- //
- // Wait for it to be terminated
- //
- if(WaitForSingleObject(hProc, INFINITE) == WAIT_FAILED) {
- CloseHandle(hProc);
- return 0;
- }
-
- if (!GetExitCodeProcess(hProc, &exitStatus)) {
- CloseHandle(hProc);
- return 0;
- }
- }
-
- CloseHandle(hProc);
-
- return exitStatus;
-}
-
-bool isProcessRunning(int pid)
-{
- bool isRunning = false;
-
- HANDLE process = OpenProcess(SYNCHRONIZE, FALSE, pid);
- if (NULL != process) {
- DWORD ret = WaitForSingleObject(process, 0);
- CloseHandle(process);
- isRunning = (ret == WAIT_TIMEOUT);
- }
- return isRunning;
-}
-
-} // of namespace osUtils
diff --git a/emulator/opengl/shared/OpenglOsUtils/osThread.h b/emulator/opengl/shared/OpenglOsUtils/osThread.h
deleted file mode 100644
index 970396d..0000000
--- a/emulator/opengl/shared/OpenglOsUtils/osThread.h
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef _OSUTILS_THREAD_H
-#define _OSUTILS_THREAD_H
-
-#ifdef _WIN32
-#include <windows.h>
-#else // !WIN32
-#include <pthread.h>
-#endif
-
-namespace osUtils {
-
-class Thread
-{
-public:
- Thread();
- virtual ~Thread();
-
- virtual int Main() = 0;
-
- bool start();
- bool wait(int *exitStatus);
- bool trywait(int *exitStatus);
-
-private:
-#ifdef _WIN32
- static DWORD WINAPI thread_main(void *p_arg);
-#else // !WIN32
- static void* thread_main(void *p_arg);
-#endif
-
-private:
-#ifdef _WIN32
- HANDLE m_thread;
- DWORD m_threadId;
-#else // !WIN32
- pthread_t m_thread;
- int m_exitStatus;
- pthread_mutex_t m_lock;
-#endif
- bool m_isRunning;
-};
-
-} // of namespace osUtils
-
-#endif
diff --git a/emulator/opengl/shared/OpenglOsUtils/osThreadUnix.cpp b/emulator/opengl/shared/OpenglOsUtils/osThreadUnix.cpp
deleted file mode 100644
index ef2bebc..0000000
--- a/emulator/opengl/shared/OpenglOsUtils/osThreadUnix.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "osThread.h"
-
-#include "emugl/common/thread_store.h"
-
-#include <stdint.h>
-
-namespace osUtils {
-
-Thread::Thread() :
- m_thread((pthread_t)NULL),
- m_exitStatus(0),
- m_isRunning(false)
-{
- pthread_mutex_init(&m_lock, NULL);
-}
-
-Thread::~Thread()
-{
- pthread_mutex_destroy(&m_lock);
-}
-
-bool
-Thread::start()
-{
- pthread_mutex_lock(&m_lock);
- m_isRunning = true;
- int ret = pthread_create(&m_thread, NULL, Thread::thread_main, this);
- if(ret) {
- m_isRunning = false;
- }
- pthread_mutex_unlock(&m_lock);
- return m_isRunning;
-}
-
-bool
-Thread::wait(int *exitStatus)
-{
- if (!m_isRunning) {
- return false;
- }
-
- void *retval;
- if (pthread_join(m_thread,&retval)) {
- return false;
- }
-
- if (exitStatus) {
- *exitStatus = (int)(uintptr_t)retval;
- }
- return true;
-}
-
-bool
-Thread::trywait(int *exitStatus)
-{
- bool ret = false;
-
- pthread_mutex_lock(&m_lock);
- if (!m_isRunning) {
- *exitStatus = m_exitStatus;
- ret = true;
- }
- pthread_mutex_unlock(&m_lock);
- return ret;
-}
-
-void *
-Thread::thread_main(void *p_arg)
-{
- Thread *self = (Thread *)p_arg;
- int ret = self->Main();
-
- pthread_mutex_lock(&self->m_lock);
- self->m_isRunning = false;
- self->m_exitStatus = ret;
- pthread_mutex_unlock(&self->m_lock);
-
- ::emugl::ThreadStore::OnThreadExit();
- return (void*)(uintptr_t)ret;
-}
-
-} // of namespace osUtils
-
diff --git a/emulator/opengl/shared/OpenglOsUtils/osThreadWin.cpp b/emulator/opengl/shared/OpenglOsUtils/osThreadWin.cpp
deleted file mode 100644
index 1a30b97..0000000
--- a/emulator/opengl/shared/OpenglOsUtils/osThreadWin.cpp
+++ /dev/null
@@ -1,104 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "osThread.h"
-
-#include "emugl/common/thread_store.h"
-
-namespace osUtils {
-
-Thread::Thread() :
- m_thread(NULL),
- m_threadId(0),
- m_isRunning(false)
-{
-}
-
-Thread::~Thread()
-{
- if(m_thread) {
- CloseHandle(m_thread);
- }
-}
-
-bool
-Thread::start()
-{
- m_isRunning = true;
- m_thread = CreateThread(NULL, 0, &Thread::thread_main, this, 0, &m_threadId);
- if(!m_thread) {
- m_isRunning = false;
- }
- return m_isRunning;
-}
-
-bool
-Thread::wait(int *exitStatus)
-{
- if (!m_isRunning) {
- return false;
- }
-
- if(WaitForSingleObject(m_thread, INFINITE) == WAIT_FAILED) {
- return false;
- }
-
- DWORD retval;
- if (!GetExitCodeThread(m_thread,&retval)) {
- return false;
- }
-
- m_isRunning = 0;
-
- if (exitStatus) {
- *exitStatus = retval;
- }
- return true;
-}
-
-bool
-Thread::trywait(int *exitStatus)
-{
- if (!m_isRunning) {
- return false;
- }
-
- if(WaitForSingleObject(m_thread, 0) == WAIT_OBJECT_0) {
-
- DWORD retval;
- if (!GetExitCodeThread(m_thread,&retval)) {
- return true;
- }
-
- if (exitStatus) {
- *exitStatus = retval;
- }
- return true;
- }
-
- return false;
-}
-
-DWORD WINAPI
-Thread::thread_main(void *p_arg)
-{
- Thread *self = (Thread *)p_arg;
- int ret = self->Main();
- self->m_isRunning = false;
- ::emugl::ThreadStore::OnThreadExit();
- return ret;
-}
-
-} // of namespace osUtils
diff --git a/emulator/opengl/shared/emugl/common/Android.mk b/emulator/opengl/shared/emugl/common/Android.mk
index 58dd6da..fb9ab57 100644
--- a/emulator/opengl/shared/emugl/common/Android.mk
+++ b/emulator/opengl/shared/emugl/common/Android.mk
@@ -9,16 +9,26 @@ commonSources := \
id_to_object_map.cpp \
lazy_instance.cpp \
pod_vector.cpp \
+ shared_library.cpp \
smart_ptr.cpp \
sockets.cpp \
thread_store.cpp \
host_commonSources := $(commonSources)
+host_commonLdLibs := -lstdc++
+
+ifneq (windows,$(HOST_OS))
+ host_commonSources += thread_pthread.cpp
+ host_commonLdLibs += -ldl -lpthread
+else
+ host_commonSources += thread_win32.cpp
+endif
+
$(call emugl-begin-host-static-library,libemugl_common)
LOCAL_SRC_FILES := $(host_commonSources)
$(call emugl-export,C_INCLUDES,$(EMUGL_PATH)/shared)
-$(call emugl-export,LDLIBS,-lstdc++)
+$(call emugl-export,LDLIBS,$(host_commonLdLibs))
$(call emugl-end-module)
ifdef EMUGL_BUILD_64BITS
@@ -26,7 +36,7 @@ ifdef EMUGL_BUILD_64BITS
LOCAL_SRC_FILES := $(host_commonSources)
$(call emugl-export,CFLAGS,-m64 -fPIC)
$(call emugl-export,C_INCLUDES,$(EMUGL_PATH)/shared)
- $(call emugl-export,LDLIBS,-lstdc++)
+ $(call emugl-export,LDLIBS,$(host_commonLdLibs))
$(call emugl-end-module)
endif
@@ -38,8 +48,10 @@ host_commonSources := \
lazy_instance_unittest.cpp \
pod_vector_unittest.cpp \
mutex_unittest.cpp \
+ shared_library_unittest.cpp \
smart_ptr_unittest.cpp \
thread_store_unittest.cpp \
+ thread_unittest.cpp \
$(call emugl-begin-host-executable,emugl_common_host_unittests)
LOCAL_SRC_FILES := $(host_commonSources)
@@ -52,3 +64,13 @@ ifdef EMUGL_BUILD_64BITS
$(call emugl-import,lib64emugl_common lib64emugl_gtest)
$(call emugl-end-module)
endif
+
+$(call emugl-begin-host-shared-library,libemugl_test_shared_library)
+LOCAL_SRC_FILES := testing/test_shared_library.cpp
+$(call emugl-end-module)
+
+ifdef EMUGL_BUILD_64BITS
+ $(call emugl-begin-host64-shared-library,lib64emugl_test_shared_library)
+ LOCAL_SRC_FILES := testing/test_shared_library.cpp
+ $(call emugl-end-module)
+endif
diff --git a/emulator/opengl/shared/emugl/common/shared_library.cpp b/emulator/opengl/shared/emugl/common/shared_library.cpp
new file mode 100644
index 0000000..db1c75c
--- /dev/null
+++ b/emulator/opengl/shared/emugl/common/shared_library.cpp
@@ -0,0 +1,105 @@
+// Copyright (C) 2014 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "emugl/common/shared_library.h"
+
+#include <stddef.h>
+#include <string.h>
+#include <stdio.h>
+
+#ifndef _WIN32
+#include <dlfcn.h>
+#include <stdlib.h>
+#endif
+
+namespace emugl {
+
+#ifdef _WIN32
+
+// static
+SharedLibrary* SharedLibrary::open(const char* libraryName) {
+ HMODULE lib = LoadLibrary(libraryName);
+ return lib ? new SharedLibrary(lib) : NULL;
+}
+
+SharedLibrary::SharedLibrary(HandleType lib) : mLib(lib) {}
+
+SharedLibrary::~SharedLibrary() {
+ if (mLib) {
+ FreeLibrary(mLib);
+ }
+}
+
+SharedLibrary::FunctionPtr SharedLibrary::findSymbol(
+ const char* symbolName) {
+ if (!mLib || !symbolName) {
+ return NULL;
+ }
+ return reinterpret_cast<FunctionPtr>(
+ GetProcAddress(mLib, symbolName));
+}
+
+#else // !_WIN32
+
+// static
+SharedLibrary* SharedLibrary::open(const char* libraryName) {
+ const char* libPath = libraryName;
+ char* path = NULL;
+
+ const char* libBaseName = strrchr(libraryName, '/');
+ if (!libBaseName) {
+ libBaseName = libraryName;
+ }
+
+ if (!strchr(libBaseName, '.')) {
+ // There is no extension in this library name, so append one.
+#ifdef __APPLE__
+ static const char kDllExtension[] = ".dylib";
+#else
+ static const char kDllExtension[] = ".so";
+#endif
+ size_t pathLen = strlen(libraryName) + sizeof(kDllExtension);
+ path = static_cast<char*>(malloc(pathLen));
+ snprintf(path, pathLen, "%s%s", libraryName, kDllExtension);
+ libPath = path;
+ }
+
+ void* lib = dlopen(libPath, RTLD_NOW);
+
+ if (path) {
+ free(path);
+ }
+
+ return lib ? new SharedLibrary(lib) : NULL;
+}
+
+SharedLibrary::SharedLibrary(HandleType lib) : mLib(lib) {}
+
+SharedLibrary::~SharedLibrary() {
+ if (mLib) {
+ dlclose(mLib);
+ }
+}
+
+SharedLibrary::FunctionPtr SharedLibrary::findSymbol(
+ const char* symbolName) {
+ if (!mLib || !symbolName) {
+ return NULL;
+ }
+ return reinterpret_cast<FunctionPtr>(dlsym(mLib, symbolName));
+}
+
+#endif // !_WIN32
+
+} // namespace emugl
diff --git a/emulator/opengl/shared/emugl/common/shared_library.h b/emulator/opengl/shared/emugl/common/shared_library.h
new file mode 100644
index 0000000..38d25bd
--- /dev/null
+++ b/emulator/opengl/shared/emugl/common/shared_library.h
@@ -0,0 +1,85 @@
+// Copyright (C) 2014 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef EMUGL_COMMON_SHARED_LIBRARY_H
+#define EMUGL_COMMON_SHARED_LIBRARY_H
+
+#ifdef _WIN32
+#include <windows.h>
+#endif
+
+namespace emugl {
+
+// A class used to open a platform-specific shared library, and probe
+// it for symbols. Usage is the following:
+//
+// // Open the library.
+// SharedLibrary* library = SharedLibrary::open("libFoo");
+// if (!library) {
+// ... could not find / open library!
+// }
+//
+// //Probe for function symbol.
+// FunctionPtr my_func = library->findSymbol("my_func");
+//
+// // Closes library/
+// delete library;
+//
+class SharedLibrary {
+public:
+ // Open a given library. |libraryName| can be either a full library
+ // path, or a simple name without an extension. On success, returns
+ // a new SharedLibrary instance that must be deleted by the caller.
+ static SharedLibrary* open(const char* libraryName);
+
+ // Closes an existing SharedLibrary instance.
+ ~SharedLibrary();
+
+ // Generic function pointer type, for values returned by the
+ // findSymbol() method.
+ typedef void (*FunctionPtr)(void);
+
+ // Probe a given SharedLibrary instance to find a symbol named
+ // |symbolName| in it. Return its address as a FunctionPtr, or
+ // NULL if the symbol is not found.
+ FunctionPtr findSymbol(const char* symbolName);
+
+private:
+#ifdef _WIN32
+ typedef HMODULE HandleType;
+#else
+ typedef void* HandleType;
+#endif
+
+ // Constructor intentionally hidden.
+ SharedLibrary(HandleType);
+
+ HandleType mLib;
+};
+
+// Macro to compose emugl shared library name under various OS and bitness
+// eg.
+// on x86_64, EMUGL_LIBNAME("foo") --> "lib64foo"
+
+#if defined(__x86_64__)
+# define EMUGL_LIBNAME(name) "lib64" name
+#elif defined(__i386__)
+# define EMUGL_LIBNAME(name) "lib" name
+#else
+/* This header is included by target w/o using EMUGL_LIBNAME(). Don't #error, leave it undefined */
+#endif
+
+} // namespace emugl
+
+#endif // EMUGL_COMMON_SHARED_LIBRARY_H
diff --git a/emulator/opengl/shared/emugl/common/shared_library_unittest.cpp b/emulator/opengl/shared/emugl/common/shared_library_unittest.cpp
new file mode 100644
index 0000000..cec4c73
--- /dev/null
+++ b/emulator/opengl/shared/emugl/common/shared_library_unittest.cpp
@@ -0,0 +1,141 @@
+// Copyright (C) 2014 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "emugl/common/shared_library.h"
+
+#include <gtest/gtest.h>
+
+#include <string>
+
+#include <limits.h>
+#include <string.h>
+
+// Hack to get the current executable's full path.
+namespace testing {
+namespace internal {
+
+extern std::string g_executable_path;
+
+} // namespace internal
+} // namespace testing
+
+namespace emugl {
+
+namespace {
+
+// Return the name/path of the test shared library to load.
+// Note that this doesn't include a platform-specific extension.
+// This assumes that the test shared library is under the lib/ sub-directory
+// of the current executable's path!
+std::string GetTestLibraryName() {
+ static const char kSubDir[] = "lib/";
+#ifdef __x86_64__
+ static const char kLibraryPrefix[] = "lib64";
+#else
+ static const char kLibraryPrefix[] = "lib";
+#endif
+ static const char kTestLibrarySuffix[] = "emugl_test_shared_library";
+
+ const char* exec_path = testing::internal::g_executable_path.c_str();
+
+#ifdef _WIN32
+ const char* p = strrchr(exec_path, '/');
+ const char* p2 = strrchr(exec_path, '\\');
+ if (p2) {
+ if (!p || p2 > p) {
+ p = p2;
+ }
+ }
+#else
+ const char* p = strrchr(exec_path, '/');
+#endif
+
+ std::string path;
+
+ if (!p) {
+ path = "./";
+ } else {
+ path = std::string(exec_path, p - exec_path + 1U);
+ }
+ path += kSubDir;
+ path += kLibraryPrefix;
+ path += kTestLibrarySuffix;
+ printf("Library path: %s\n", path.c_str());
+ return path;
+}
+
+class SharedLibraryTest : public testing::Test {
+public:
+ SharedLibraryTest() {
+ // Locate the shared library
+ mLibraryPath = GetTestLibraryName();
+ }
+
+ ~SharedLibraryTest() {}
+
+ const char* library_path() const { return mLibraryPath.c_str(); }
+
+private:
+ std::string mLibraryPath;
+};
+
+class ScopedSharedLibrary {
+public:
+ explicit ScopedSharedLibrary(SharedLibrary* lib) : mLib(lib) {}
+ ~ScopedSharedLibrary() {
+ delete mLib;
+ }
+ SharedLibrary* get() const { return mLib; }
+
+ SharedLibrary* operator->() { return mLib; }
+
+private:
+ SharedLibrary* mLib;
+};
+
+} // namespace
+
+TEST_F(SharedLibraryTest, Open) {
+ ScopedSharedLibrary lib(SharedLibrary::open(library_path()));
+ EXPECT_TRUE(lib.get());
+}
+
+TEST_F(SharedLibraryTest, OpenWithExtension) {
+ std::string path = library_path();
+#ifdef _WIN32
+ path += ".dll";
+#elif defined(__APPLE__)
+ path += ".dylib";
+#else
+ path += ".so";
+#endif
+ ScopedSharedLibrary lib(SharedLibrary::open(path.c_str()));
+ EXPECT_TRUE(lib.get());
+}
+
+TEST_F(SharedLibraryTest, FindSymbol) {
+ ScopedSharedLibrary lib(SharedLibrary::open(library_path()));
+ EXPECT_TRUE(lib.get());
+
+ if (lib.get()) {
+ typedef int (*FooFunction)(void);
+
+ FooFunction foo_func = reinterpret_cast<FooFunction>(
+ lib->findSymbol("foo_function"));
+ EXPECT_TRUE(foo_func);
+ EXPECT_EQ(42, (*foo_func)());
+ }
+}
+
+} // namespace emugl
diff --git a/emulator/opengl/shared/emugl/common/testing/test_shared_library.cpp b/emulator/opengl/shared/emugl/common/testing/test_shared_library.cpp
new file mode 100644
index 0000000..598a963
--- /dev/null
+++ b/emulator/opengl/shared/emugl/common/testing/test_shared_library.cpp
@@ -0,0 +1,22 @@
+// Copyright (C) 2014 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+// This source file must be compiled into a simple shared library which
+// will be used by shared_library_unittest.cpp to verify that the
+// emugl::SharedLibrary class works properly.
+
+
+extern "C" int foo_function(void) {
+ return 42;
+}
diff --git a/emulator/opengl/shared/emugl/common/thread.h b/emulator/opengl/shared/emugl/common/thread.h
new file mode 100644
index 0000000..d0f7d20
--- /dev/null
+++ b/emulator/opengl/shared/emugl/common/thread.h
@@ -0,0 +1,102 @@
+// Copyright (C) 2014 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef EMUGL_COMMON_THREAD_H
+#define EMUGL_COMMON_THREAD_H
+
+#ifdef _WIN32
+#include <windows.h>
+#else
+#include <pthread.h>
+#endif
+
+#include <stdint.h>
+
+namespace emugl {
+
+// Wrapper class for platform-specific threads.
+// To create your own thread, define a sub-class of emugl::Thread
+// and override its main() method.
+//
+// For example:
+//
+// class MyThread : public emugl::Thread {
+// public:
+// MyThread() : Thread() {}
+//
+// virtual intptr_t main() {
+// ... main thread loop implementation
+// return 0;
+// }
+// };
+//
+// ...
+//
+// // Create new instance, but does not start it.
+// MyThread* thread = new MyThread();
+//
+// // Start the thread.
+// thread->start();
+//
+// // Wait for thread completion, and gets result into |exitStatus|.
+// int exitStatus;
+// thread->wait(&exitStatus);
+//
+class Thread {
+public:
+ // Public constructor.
+ Thread();
+
+ // Virtual destructor.
+ virtual ~Thread();
+
+ // Override this method in your own thread sub-classes. This will
+ // be called when start() is invoked on the Thread instance.
+ virtual intptr_t main() = 0;
+
+ // Start a thread instance. Return true on success, false otherwise
+ // (e.g. if the thread was already started or terminated).
+ bool start();
+
+ // Wait for thread termination and retrieve exist status into
+ // |*exitStatus|. Return true on success, false otherwise.
+ // NOTE: |exitStatus| can be NULL.
+ bool wait(intptr_t *exitStatus);
+
+ // Check whether a thread has terminated. On success, return true
+ // and sets |*exitStatus|. On failure, return false.
+ // NOTE: |exitStatus| can be NULL.
+ bool tryWait(intptr_t *exitStatus);
+
+private:
+#ifdef _WIN32
+ static DWORD WINAPI thread_main(void* arg);
+
+ HANDLE mThread;
+ DWORD mThreadId;
+ CRITICAL_SECTION mLock;
+#else // !WIN32
+ static void* thread_main(void* arg);
+
+ pthread_t mThread;
+ pthread_mutex_t mLock;
+#endif
+ intptr_t mExitStatus;
+ bool mIsRunning;
+};
+
+} // namespace emugl
+
+#endif // EMUGL_COMMON_THREAD_H
+
diff --git a/emulator/opengl/shared/emugl/common/thread_pthread.cpp b/emulator/opengl/shared/emugl/common/thread_pthread.cpp
new file mode 100644
index 0000000..5dbc3ab
--- /dev/null
+++ b/emulator/opengl/shared/emugl/common/thread_pthread.cpp
@@ -0,0 +1,114 @@
+// Copyright (C) 2014 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "emugl/common/thread.h"
+
+#include "emugl/common/thread_store.h"
+
+#include <stdio.h>
+
+namespace emugl {
+
+namespace {
+
+class ScopedLocker {
+public:
+ ScopedLocker(pthread_mutex_t* mutex) : mMutex(mutex) {
+ pthread_mutex_lock(mMutex);
+ }
+
+ ~ScopedLocker() {
+ pthread_mutex_unlock(mMutex);
+ }
+private:
+ pthread_mutex_t* mMutex;
+};
+
+} // namespace
+
+Thread::Thread() :
+ mThread((pthread_t)NULL),
+ mExitStatus(0),
+ mIsRunning(false) {
+ pthread_mutex_init(&mLock, NULL);
+}
+
+Thread::~Thread() {
+ pthread_mutex_destroy(&mLock);
+}
+
+bool Thread::start() {
+ bool ret = true;
+ pthread_mutex_lock(&mLock);
+ mIsRunning = true;
+ if (pthread_create(&mThread, NULL, thread_main, this)) {
+ ret = false;
+ mIsRunning = false;
+ }
+ pthread_mutex_unlock(&mLock);
+ return ret;
+}
+
+bool Thread::wait(intptr_t *exitStatus) {
+ {
+ ScopedLocker locker(&mLock);
+ if (!mIsRunning) {
+ // Thread already stopped.
+ if (exitStatus) {
+ *exitStatus = mExitStatus;
+ }
+ return true;
+ }
+ }
+
+ // NOTE: Do not hold the lock when waiting for the thread to ensure
+ // it can update mIsRunning and mExitStatus properly in thread_main
+ // without blocking.
+ void *retval;
+ if (pthread_join(mThread, &retval)) {
+ return false;
+ }
+ if (exitStatus) {
+ *exitStatus = (intptr_t)retval;
+ }
+ return true;
+}
+
+bool Thread::tryWait(intptr_t *exitStatus) {
+ ScopedLocker locker(&mLock);
+ if (!mIsRunning) {
+ return false;
+ }
+ if (exitStatus) {
+ *exitStatus = mExitStatus;
+ }
+ return true;
+}
+
+// static
+void* Thread::thread_main(void *arg) {
+ Thread* self = reinterpret_cast<Thread*>(arg);
+ intptr_t ret = self->main();
+
+ pthread_mutex_lock(&self->mLock);
+ self->mIsRunning = false;
+ self->mExitStatus = ret;
+ pthread_mutex_unlock(&self->mLock);
+
+ ::emugl::ThreadStore::OnThreadExit();
+
+ return (void*)ret;
+}
+
+} // namespace emugl
diff --git a/emulator/opengl/shared/emugl/common/thread_unittest.cpp b/emulator/opengl/shared/emugl/common/thread_unittest.cpp
new file mode 100644
index 0000000..db1931f
--- /dev/null
+++ b/emulator/opengl/shared/emugl/common/thread_unittest.cpp
@@ -0,0 +1,109 @@
+// Copyright (C) 2014 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "emugl/common/thread.h"
+
+#include "emugl/common/mutex.h"
+
+#include <gtest/gtest.h>
+
+namespace emugl {
+
+namespace {
+
+// A simple thread instance that does nothing at all and exits immediately.
+class EmptyThread : public ::emugl::Thread {
+public:
+ intptr_t main() { return 42; }
+};
+
+class CountingThread : public ::emugl::Thread {
+public:
+ class State {
+ public:
+ State() : mLock(), mCount(0) {}
+ ~State() {}
+
+ void increment() {
+ mLock.lock();
+ mCount++;
+ mLock.unlock();
+ }
+
+ int count() const {
+ int ret;
+ mLock.lock();
+ ret = mCount;
+ mLock.unlock();
+ return ret;
+ }
+
+ private:
+ mutable Mutex mLock;
+ int mCount;
+ };
+
+ CountingThread(State* state) : mState(state) {}
+
+ intptr_t main() {
+ mState->increment();
+ return 0;
+ }
+
+private:
+ State* mState;
+};
+
+} // namespace
+
+TEST(ThreadTest, SimpleThread) {
+ Thread* thread = new EmptyThread();
+ EXPECT_TRUE(thread);
+ EXPECT_TRUE(thread->start());
+ intptr_t status;
+ EXPECT_TRUE(thread->wait(&status));
+ EXPECT_EQ(42, status);
+}
+
+TEST(ThreadTest, MultipleThreads) {
+ CountingThread::State state;
+ const size_t kMaxThreads = 100;
+ Thread* threads[kMaxThreads];
+
+ // Create all threads.
+ for (size_t n = 0; n < kMaxThreads; ++n) {
+ threads[n] = new CountingThread(&state);
+ EXPECT_TRUE(threads[n]) << "thread " << n;
+ }
+
+ // Start them all.
+ for (size_t n = 0; n < kMaxThreads; ++n) {
+ EXPECT_TRUE(threads[n]->start()) << "thread " << n;
+ }
+
+ // Wait for them all.
+ for (size_t n = 0; n < kMaxThreads; ++n) {
+ EXPECT_TRUE(threads[n]->wait(NULL)) << "thread " << n;
+ }
+
+ // Check state.
+ EXPECT_EQ((int)kMaxThreads, state.count());
+
+ // Delete them all.
+ for (size_t n = 0; n < kMaxThreads; ++n) {
+ delete threads[n];
+ }
+}
+
+} // namespace emugl
diff --git a/emulator/opengl/shared/emugl/common/thread_win32.cpp b/emulator/opengl/shared/emugl/common/thread_win32.cpp
new file mode 100644
index 0000000..f348ca8
--- /dev/null
+++ b/emulator/opengl/shared/emugl/common/thread_win32.cpp
@@ -0,0 +1,122 @@
+// Copyright (C) 2014 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "emugl/common/thread.h"
+
+#include "emugl/common/thread_store.h"
+
+namespace emugl {
+
+namespace {
+
+class ScopedLocker {
+public:
+ ScopedLocker(CRITICAL_SECTION* section) : mSection(section) {
+ EnterCriticalSection(mSection);
+ }
+
+ ~ScopedLocker() {
+ LeaveCriticalSection(mSection);
+ }
+private:
+ CRITICAL_SECTION* mSection;
+};
+
+} // namespace
+
+Thread::Thread() :
+ mThread(INVALID_HANDLE_VALUE),
+ mThreadId(0),
+ mExitStatus(0),
+ mIsRunning(false) {
+ InitializeCriticalSection(&mLock);
+}
+
+Thread::~Thread() {
+ if(mThread != INVALID_HANDLE_VALUE) {
+ CloseHandle(mThread);
+ }
+ DeleteCriticalSection(&mLock);
+}
+
+bool Thread::start() {
+ ScopedLocker locker(&mLock);
+
+ bool ret = true;
+ mIsRunning = true;
+ mThread = CreateThread(NULL, 0, &Thread::thread_main, this, 0, &mThreadId);
+ if (!mThread) {
+ ret = false;
+ mIsRunning = false;
+ }
+ return ret;
+}
+
+bool Thread::wait(intptr_t* exitStatus) {
+ {
+ ScopedLocker locker(&mLock);
+ if (!mIsRunning) {
+ // Thread already stopped.
+ if (exitStatus) {
+ *exitStatus = mExitStatus;
+ }
+ return true;
+ }
+ }
+
+ // NOTE: Do not hold lock during wait to aloow thread_main to
+ // properly update mIsRunning and mExitStatus on thread exit.
+ if (WaitForSingleObject(mThread, INFINITE) == WAIT_FAILED) {
+ return false;
+ }
+
+ if (exitStatus) {
+ ScopedLocker locker(&mLock);
+ *exitStatus = mExitStatus;
+ }
+ return true;
+}
+
+bool Thread::tryWait(intptr_t* exitStatus) {
+ ScopedLocker locker(&mLock);
+
+ if (!mIsRunning ||
+ WaitForSingleObject(mThread, 0) != WAIT_OBJECT_0) {
+ return false;
+ }
+
+ if (exitStatus) {
+ *exitStatus = mExitStatus;
+ }
+ return true;
+}
+
+// static
+DWORD WINAPI Thread::thread_main(void *arg)
+{
+ Thread* self = reinterpret_cast<Thread*>(arg);
+ intptr_t ret = self->main();
+
+ EnterCriticalSection(&self->mLock);
+ self->mIsRunning = false;
+ self->mExitStatus = ret;
+ LeaveCriticalSection(&self->mLock);
+
+ // Ensure all thread-local values are released for this thread.
+ ::emugl::ThreadStore::OnThreadExit();
+
+ return static_cast<DWORD>(ret);
+}
+
+} // namespace emugl