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Commit message (
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Author
Age
Files
Lines
*
emulator/opengl: Remove obsolete directory.
David 'Digit' Turner
2014-12-08
99
-23113
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+0
*
Merge "handles glGetFloatv with GL_STENCIL_VALUE_MASK etc"
bohu
2014-11-18
1
-0
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+14
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handles glGetFloatv with GL_STENCIL_VALUE_MASK etc
bohu
2014-11-17
1
-0
/
+14
*
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Merge "Properly handle shader program deletion"
bohu
2014-11-18
3
-1
/
+42
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Properly handle shader program deletion
bohu
2014-11-06
3
-1
/
+42
*
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Correctly set error code
bohu
2014-11-06
2
-4
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+28
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*
Merge "Properly handle shader deletion"
bohu
2014-11-06
3
-3
/
+61
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Properly handle shader deletion
bohu
2014-10-28
3
-3
/
+61
*
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Merge "Detach texture or renderbuffer when deleting them"
bohu
2014-11-06
2
-1
/
+29
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Detach texture or renderbuffer when deleting them
bohu
2014-10-29
2
-1
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+29
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*
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Merge "Validate glClear mask"
bohu
2014-11-06
1
-0
/
+3
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*
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Validate glClear mask
bohu
2014-10-28
1
-0
/
+3
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*
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Merge "Check and return correct error code"
bohu
2014-11-06
1
-3
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+5
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*
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Check and return correct error code
bohu
2014-10-29
1
-3
/
+5
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*
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Merge changes I8cc8fdb0,I750f95f2,Ibab92ab3,Ib11fd06a,I9abc3f9a
David 'Digit' Turner
2014-10-31
8
-8
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+8
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*
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emulator/opengl: Fix glShaderSource() signature.
David 'Digit' Turner
2014-10-31
8
-8
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+8
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*
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validate glBufferData's usage parameter
bohu
2014-10-29
3
-0
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+12
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*
Properly reset source code buffer
bohu
2014-10-17
1
-0
/
+1
*
emulator/opengl: Cleanup build files + remove obsolete tests.
David 'Digit' Turner
2014-08-27
4
-41
/
+23
*
emulator/opengl: Remove out-of-process handling code.
David 'Digit' Turner
2014-07-09
1
-2
/
+0
*
emulator/opengl: refactor shared library handling.
David 'Digit' Turner
2014-07-09
2
-6
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+6
*
emulator/opengl: Prepare for 64-bit build changes.
David 'Digit' Turner
2014-06-11
4
-4
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+4
*
emulator/opengl: Fix compilation with Mingw64 toolchain.
David 'Digit' Turner
2014-06-04
1
-2
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+2
*
emulator/opengl: Fix GPU emulation library crash on Windows.
David 'Digit' Turner
2014-06-04
1
-2
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+2
*
emulator/opengl: A few debugging, stability improvements to emugl
Ken Mixter
2014-05-21
1
-1
/
+1
*
emulator/opengl: Fix GCC 4.8 warnings.
David 'Digit' Turner
2014-04-28
3
-27
/
+27
*
emulator/opengl: Backport fixes from master branch.
David 'Digit' Turner
2014-04-17
2
-1
/
+15
*
emulator/opengl: Fix misc. compiler warnings.
David 'Digit' Turner
2014-04-01
7
-35
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+27
*
emulator/opengl: Fix Windows EGL queryConfigs().
David 'Digit' Turner
2014-04-01
1
-2
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+2
*
emulator/opengl: Fix eglWaitGL implementation.
David 'Digit' Turner
2014-04-01
1
-1
/
+3
*
emulator/opengl: Allow standalone build.
David 'Digit' Turner
2014-03-11
5
-28
/
+142
*
emulator/opengl: Remove libcutils/libutils/liblog
David 'Digit' Turner
2014-03-11
1
-2
/
+2
*
emulator/opengl: Remove Android-specific thread_store.
David 'Digit' Turner
2014-03-11
2
-31
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+58
*
emulator/opengl: Remove android::Mutex.
David 'Digit' Turner
2014-03-11
20
-169
/
+128
*
emulator/opengl: Refactor SmartPtr implementation.
David 'Digit' Turner
2014-01-21
8
-178
/
+17
*
emulator/opengl: Prepare out-of-platform build with SDL.
David 'Digit' Turner
2014-01-18
1
-0
/
+282
*
emulator/opengl: Get rid of all compiler warnings (Linux).
David 'Digit' Turner
2014-01-18
7
-42
/
+43
*
Merge "EglMacApi: Make sure that some returned EGL configs have alpha == 0"
Xavier Ducrohet
2013-11-21
3
-1
/
+38
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EglMacApi: Make sure that some returned EGL configs have alpha == 0
Martin Storsjo
2013-09-25
3
-1
/
+38
*
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Merge changes I0cccba67,I4cf8a19b
Xavier Ducrohet
2013-11-08
1
-2
/
+3
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*
Ignore empty ranges
Alessandro Pignotti
2013-07-30
1
-1
/
+2
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*
Fix rangeUnion return value in the successful case
Alessandro Pignotti
2013-07-30
1
-1
/
+1
*
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EglMacApi: Use the right pbuffer texture target and format parameters
Martin Storsjo
2013-08-10
1
-1
/
+10
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*
use tlsDestruct in linux to destroy thread specific OpenGl resources
keunyoung
2013-04-05
1
-16
/
+12
*
prevent dead-lock by removing mutex lock in errorHandlerProc
keunyoung
2013-03-28
1
-1
/
+0
*
Check that the native display is valid before using it
Jesse Hall
2012-08-24
5
-0
/
+16
*
Fix convert8To4, convert8To5
Jack Palevich
2012-06-15
1
-2
/
+2
*
Export GL strings through render_api
Jesse Hall
2012-05-01
6
-24
/
+62
*
Move emulator GLES from development.git to sdk.git
Jesse Hall
2012-04-16
98
-0
/
+22624