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path: root/emulator/opengl/host/libs/Translator/GLcommon/DummyGLfuncs.cpp
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* emulator/opengl: Remove obsolete directory.David 'Digit' Turner2014-12-081-256/+0
| | | | | | | | | | | | | All sources were moved to external/qemu/distrib/android-emugl to make it easier to modify both the emulator and host libraries at the same time. See: https://android-review.googlesource.com/#/c/118203/ As such, the sources in this directory are now ignored and can be safely removed. Change-Id: I5d143c971f995e2599e5e1d6174030d6803e8080
* emulator/opengl: Fix glShaderSource() signature.David 'Digit' Turner2014-10-311-1/+1
| | | | | | | | | | | | | The glShaderSource() function really takes a 'const GLchar* const*' parameter, not 'const GLchar**'. This creates issues when compiling the auto-generated encoders created with the latest version of 'emugen' and the GL2 Khronos headers. This patch is used to fix the issue. Note that it requires defining a new type in gl2.types, as well as fixing the signature of misc functions in the translator. Change-Id: I750f95f2e33d83b3b5563642ad7f87e4b8a37f35
* Move emulator GLES from development.git to sdk.gitJesse Hall2012-04-161-0/+256
The emulator GLES support has two interfaces: a host shared library interface used by QEMU, and a protocol between the platform and the host. The host library interface is not versioned; QEMU and the GLES renderer must match. The protocol on the other hand must be backwards compatible: a new GLES renderer must support an older platform image. Thus for branching purposes it makes more sense to put the GLES renderer in sdk.git, which is branched along with qemu.git for SDK releases. Platform images will be built against the protocol version in the platform branch of sdk.git. Change-Id: I2c3bce627ecfd0a4b3e688d1839fe10755a21e58