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-rw-r--r--include/llvm/ExecutionEngine/ExecutionEngine.h39
-rw-r--r--include/llvm/ExecutionEngine/JITEventListener.h19
-rw-r--r--include/llvm/ExecutionEngine/ObjectBuffer.h76
-rw-r--r--include/llvm/ExecutionEngine/ObjectImage.h76
-rw-r--r--include/llvm/ExecutionEngine/ObjectMemoryBuffer.h63
-rw-r--r--include/llvm/ExecutionEngine/Orc/CloneSubModule.h60
-rw-r--r--include/llvm/ExecutionEngine/Orc/CompileOnDemandLayer.h355
-rw-r--r--include/llvm/ExecutionEngine/Orc/CompileUtils.h62
-rw-r--r--include/llvm/ExecutionEngine/Orc/IRCompileLayer.h146
-rw-r--r--include/llvm/ExecutionEngine/Orc/IndirectionUtils.h246
-rw-r--r--include/llvm/ExecutionEngine/Orc/JITSymbol.h74
-rw-r--r--include/llvm/ExecutionEngine/Orc/LazyEmittingLayer.h283
-rw-r--r--include/llvm/ExecutionEngine/Orc/LookasideRTDyldMM.h92
-rw-r--r--include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h267
-rw-r--r--include/llvm/ExecutionEngine/Orc/OrcTargetSupport.h56
-rw-r--r--include/llvm/ExecutionEngine/OrcMCJITReplacement.h38
-rw-r--r--include/llvm/ExecutionEngine/RTDyldMemoryManager.h32
-rw-r--r--include/llvm/ExecutionEngine/RuntimeDyld.h55
-rw-r--r--include/llvm/ExecutionEngine/RuntimeDyldChecker.h1
-rw-r--r--include/llvm/ExecutionEngine/SectionMemoryManager.h4
20 files changed, 1850 insertions, 194 deletions
diff --git a/include/llvm/ExecutionEngine/ExecutionEngine.h b/include/llvm/ExecutionEngine/ExecutionEngine.h
index b9c0b61..17de5c7 100644
--- a/include/llvm/ExecutionEngine/ExecutionEngine.h
+++ b/include/llvm/ExecutionEngine/ExecutionEngine.h
@@ -138,10 +138,17 @@ protected:
/// getMemoryforGV - Allocate memory for a global variable.
virtual char *getMemoryForGV(const GlobalVariable *GV);
- static ExecutionEngine *(*MCJITCtor)(std::unique_ptr<Module> M,
- std::string *ErrorStr,
- RTDyldMemoryManager *MCJMM,
- std::unique_ptr<TargetMachine> TM);
+ static ExecutionEngine *(*MCJITCtor)(
+ std::unique_ptr<Module> M,
+ std::string *ErrorStr,
+ std::unique_ptr<RTDyldMemoryManager> MCJMM,
+ std::unique_ptr<TargetMachine> TM);
+
+ static ExecutionEngine *(*OrcMCJITReplacementCtor)(
+ std::string *ErrorStr,
+ std::unique_ptr<RTDyldMemoryManager> OrcJMM,
+ std::unique_ptr<TargetMachine> TM);
+
static ExecutionEngine *(*InterpCtor)(std::unique_ptr<Module> M,
std::string *ErrorStr);
@@ -463,6 +470,7 @@ public:
}
protected:
+ ExecutionEngine() : EEState(*this) {}
explicit ExecutionEngine(std::unique_ptr<Module> M);
void emitGlobals();
@@ -492,7 +500,7 @@ private:
EngineKind::Kind WhichEngine;
std::string *ErrorStr;
CodeGenOpt::Level OptLevel;
- RTDyldMemoryManager *MCJMM;
+ std::unique_ptr<RTDyldMemoryManager> MCJMM;
TargetOptions Options;
Reloc::Model RelocModel;
CodeModel::Model CMModel;
@@ -500,15 +508,20 @@ private:
std::string MCPU;
SmallVector<std::string, 4> MAttrs;
bool VerifyModules;
+ bool UseOrcMCJITReplacement;
/// InitEngine - Does the common initialization of default options.
void InitEngine();
public:
+ /// Default constructor for EngineBuilder.
+ EngineBuilder();
+
/// Constructor for EngineBuilder.
- EngineBuilder(std::unique_ptr<Module> M) : M(std::move(M)) {
- InitEngine();
- }
+ EngineBuilder(std::unique_ptr<Module> M);
+
+ // Out-of-line since we don't have the def'n of RTDyldMemoryManager here.
+ ~EngineBuilder();
/// setEngineKind - Controls whether the user wants the interpreter, the JIT,
/// or whichever engine works. This option defaults to EngineKind::Either.
@@ -523,10 +536,7 @@ public:
/// to create anything other than MCJIT will cause a runtime error. If create()
/// is called and is successful, the created engine takes ownership of the
/// memory manager. This option defaults to NULL.
- EngineBuilder &setMCJITMemoryManager(RTDyldMemoryManager *mcjmm) {
- MCJMM = mcjmm;
- return *this;
- }
+ EngineBuilder &setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm);
/// setErrorStr - Set the error string to write to on error. This option
/// defaults to NULL.
@@ -591,6 +601,11 @@ public:
return *this;
}
+ // \brief Use OrcMCJITReplacement instead of MCJIT. Off by default.
+ void setUseOrcMCJITReplacement(bool UseOrcMCJITReplacement) {
+ this->UseOrcMCJITReplacement = UseOrcMCJITReplacement;
+ }
+
TargetMachine *selectTarget();
/// selectTarget - Pick a target either via -march or by guessing the native
diff --git a/include/llvm/ExecutionEngine/JITEventListener.h b/include/llvm/ExecutionEngine/JITEventListener.h
index cef3aa2..c3edec8 100644
--- a/include/llvm/ExecutionEngine/JITEventListener.h
+++ b/include/llvm/ExecutionEngine/JITEventListener.h
@@ -15,6 +15,7 @@
#ifndef LLVM_EXECUTIONENGINE_JITEVENTLISTENER_H
#define LLVM_EXECUTIONENGINE_JITEVENTLISTENER_H
+#include "RuntimeDyld.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/IR/DebugLoc.h"
#include "llvm/Support/DataTypes.h"
@@ -25,7 +26,10 @@ class Function;
class MachineFunction;
class OProfileWrapper;
class IntelJITEventsWrapper;
-class ObjectImage;
+
+namespace object {
+ class ObjectFile;
+}
/// JITEvent_EmittedFunctionDetails - Helper struct for containing information
/// about a generated machine code function.
@@ -57,7 +61,7 @@ public:
public:
JITEventListener() {}
- virtual ~JITEventListener();
+ virtual ~JITEventListener() {}
/// NotifyObjectEmitted - Called after an object has been successfully
/// emitted to memory. NotifyFunctionEmitted will not be called for
@@ -67,11 +71,15 @@ public:
/// The ObjectImage contains the generated object image
/// with section headers updated to reflect the address at which sections
/// were loaded and with relocations performed in-place on debug sections.
- virtual void NotifyObjectEmitted(const ObjectImage &Obj) {}
+ virtual void NotifyObjectEmitted(const object::ObjectFile &Obj,
+ const RuntimeDyld::LoadedObjectInfo &L) {}
/// NotifyFreeingObject - Called just before the memory associated with
/// a previously emitted object is released.
- virtual void NotifyFreeingObject(const ObjectImage &Obj) {}
+ virtual void NotifyFreeingObject(const object::ObjectFile &Obj) {}
+
+ // Get a pointe to the GDB debugger registration listener.
+ static JITEventListener *createGDBRegistrationListener();
#if LLVM_USE_INTEL_JITEVENTS
// Construct an IntelJITEventListener
@@ -105,7 +113,8 @@ public:
return nullptr;
}
#endif // USE_OPROFILE
-
+private:
+ virtual void anchor();
};
} // end namespace llvm.
diff --git a/include/llvm/ExecutionEngine/ObjectBuffer.h b/include/llvm/ExecutionEngine/ObjectBuffer.h
deleted file mode 100644
index ee4820a..0000000
--- a/include/llvm/ExecutionEngine/ObjectBuffer.h
+++ /dev/null
@@ -1,76 +0,0 @@
-//===---- ObjectBuffer.h - Utility class to wrap object image memory -----===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file declares a wrapper class to hold the memory into which an
-// object will be generated.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_EXECUTIONENGINE_OBJECTBUFFER_H
-#define LLVM_EXECUTIONENGINE_OBJECTBUFFER_H
-
-#include "llvm/ADT/SmallVector.h"
-#include "llvm/Support/MemoryBuffer.h"
-#include "llvm/Support/raw_ostream.h"
-
-namespace llvm {
-
-/// This class acts as a container for the memory buffer used during generation
-/// and loading of executable objects using MCJIT and RuntimeDyld. The
-/// underlying memory for the object will be owned by the ObjectBuffer instance
-/// throughout its lifetime.
-class ObjectBuffer {
- virtual void anchor();
-public:
- ObjectBuffer() {}
- ObjectBuffer(std::unique_ptr<MemoryBuffer> Buf) : Buffer(std::move(Buf)) {}
- virtual ~ObjectBuffer() {}
-
- MemoryBufferRef getMemBuffer() const { return Buffer->getMemBufferRef(); }
-
- const char *getBufferStart() const { return Buffer->getBufferStart(); }
- size_t getBufferSize() const { return Buffer->getBufferSize(); }
- StringRef getBuffer() const { return Buffer->getBuffer(); }
- StringRef getBufferIdentifier() const {
- return Buffer->getBufferIdentifier();
- }
-
-protected:
- // The memory contained in an ObjectBuffer
- std::unique_ptr<MemoryBuffer> Buffer;
-};
-
-/// This class encapsulates the SmallVector and raw_svector_ostream needed to
-/// generate an object using MC code emission while providing a common
-/// ObjectBuffer interface for access to the memory once the object has been
-/// generated.
-class ObjectBufferStream : public ObjectBuffer {
- void anchor() override;
-public:
- ObjectBufferStream() : OS(SV) {}
- virtual ~ObjectBufferStream() {}
-
- raw_ostream &getOStream() { return OS; }
- void flush()
- {
- OS.flush();
-
- // Make the data accessible via the ObjectBuffer::Buffer
- Buffer =
- MemoryBuffer::getMemBuffer(StringRef(SV.data(), SV.size()), "", false);
- }
-
-protected:
- SmallVector<char, 4096> SV; // Working buffer into which we JIT.
- raw_svector_ostream OS; // streaming wrapper
-};
-
-} // namespace llvm
-
-#endif
diff --git a/include/llvm/ExecutionEngine/ObjectImage.h b/include/llvm/ExecutionEngine/ObjectImage.h
deleted file mode 100644
index dc142bd..0000000
--- a/include/llvm/ExecutionEngine/ObjectImage.h
+++ /dev/null
@@ -1,76 +0,0 @@
-//===---- ObjectImage.h - Format independent executuable object image -----===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file declares a file format independent ObjectImage class.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_EXECUTIONENGINE_OBJECTIMAGE_H
-#define LLVM_EXECUTIONENGINE_OBJECTIMAGE_H
-
-#include "llvm/ExecutionEngine/ObjectBuffer.h"
-#include "llvm/Object/ObjectFile.h"
-
-namespace llvm {
-
-
-/// ObjectImage - A container class that represents an ObjectFile that has been
-/// or is in the process of being loaded into memory for execution.
-class ObjectImage {
- ObjectImage() LLVM_DELETED_FUNCTION;
- ObjectImage(const ObjectImage &other) LLVM_DELETED_FUNCTION;
- virtual void anchor();
-
-protected:
- std::unique_ptr<ObjectBuffer> Buffer;
-
-public:
- ObjectImage(std::unique_ptr<ObjectBuffer> Input) : Buffer(std::move(Input)) {}
- virtual ~ObjectImage() {}
-
- virtual object::symbol_iterator begin_symbols() const = 0;
- virtual object::symbol_iterator end_symbols() const = 0;
- iterator_range<object::symbol_iterator> symbols() const {
- return iterator_range<object::symbol_iterator>(begin_symbols(),
- end_symbols());
- }
-
- virtual object::section_iterator begin_sections() const = 0;
- virtual object::section_iterator end_sections() const = 0;
- iterator_range<object::section_iterator> sections() const {
- return iterator_range<object::section_iterator>(begin_sections(),
- end_sections());
- }
-
- virtual /* Triple::ArchType */ unsigned getArch() const = 0;
-
- // Return the name associated with this ObjectImage.
- // This is usually the name of the file or MemoryBuffer that the the
- // ObjectBuffer was constructed from.
- StringRef getImageName() const { return Buffer->getBufferIdentifier(); }
-
- // Subclasses can override these methods to update the image with loaded
- // addresses for sections and common symbols
- virtual void updateSectionAddress(const object::SectionRef &Sec,
- uint64_t Addr) = 0;
- virtual void updateSymbolAddress(const object::SymbolRef &Sym,
- uint64_t Addr) = 0;
-
- virtual StringRef getData() const = 0;
-
- virtual object::ObjectFile* getObjectFile() const = 0;
-
- // Subclasses can override these methods to provide JIT debugging support
- virtual void registerWithDebugger() = 0;
- virtual void deregisterWithDebugger() = 0;
-};
-
-} // end namespace llvm
-
-#endif // LLVM_EXECUTIONENGINE_OBJECTIMAGE_H
diff --git a/include/llvm/ExecutionEngine/ObjectMemoryBuffer.h b/include/llvm/ExecutionEngine/ObjectMemoryBuffer.h
new file mode 100644
index 0000000..b075611
--- /dev/null
+++ b/include/llvm/ExecutionEngine/ObjectMemoryBuffer.h
@@ -0,0 +1,63 @@
+//===- ObjectMemoryBuffer.h - SmallVector-backed MemoryBuffrer -*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file declares a wrapper class to hold the memory into which an
+// object will be generated.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_OBJECTMEMORYBUFFER_H
+#define LLVM_EXECUTIONENGINE_OBJECTMEMORYBUFFER_H
+
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/Support/MemoryBuffer.h"
+#include "llvm/Support/raw_ostream.h"
+
+namespace llvm {
+
+/// \brief SmallVector-backed MemoryBuffer instance.
+///
+/// This class enables efficient construction of MemoryBuffers from SmallVector
+/// instances. This is useful for MCJIT and Orc, where object files are streamed
+/// into SmallVectors, then inspected using ObjectFile (which takes a
+/// MemoryBuffer).
+class ObjectMemoryBuffer : public MemoryBuffer {
+public:
+
+ /// \brief Construct an ObjectMemoryBuffer from the given SmallVector r-value.
+ ///
+ /// FIXME: It'd be nice for this to be a non-templated constructor taking a
+ /// SmallVectorImpl here instead of a templated one taking a SmallVector<N>,
+ /// but SmallVector's move-construction/assignment currently only take
+ /// SmallVectors. If/when that is fixed we can simplify this constructor and
+ /// the following one.
+ ObjectMemoryBuffer(SmallVectorImpl<char> &&SV)
+ : SV(std::move(SV)), BufferName("<in-memory object>") {
+ init(this->SV.begin(), this->SV.end(), false);
+ }
+
+ /// \brief Construct a named ObjectMemoryBuffer from the given SmallVector
+ /// r-value and StringRef.
+ ObjectMemoryBuffer(SmallVectorImpl<char> &&SV, StringRef Name)
+ : SV(std::move(SV)), BufferName(Name) {
+ init(this->SV.begin(), this->SV.end(), false);
+ }
+
+ const char* getBufferIdentifier() const override { return BufferName.c_str(); }
+
+ BufferKind getBufferKind() const override { return MemoryBuffer_Malloc; }
+
+private:
+ SmallVector<char, 0> SV;
+ std::string BufferName;
+};
+
+} // namespace llvm
+
+#endif
diff --git a/include/llvm/ExecutionEngine/Orc/CloneSubModule.h b/include/llvm/ExecutionEngine/Orc/CloneSubModule.h
new file mode 100644
index 0000000..1bd3955
--- /dev/null
+++ b/include/llvm/ExecutionEngine/Orc/CloneSubModule.h
@@ -0,0 +1,60 @@
+//===-- CloneSubModule.h - Utilities for extracting sub-modules -*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Contains utilities for extracting sub-modules. Useful for breaking up modules
+// for lazy jitting.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_ORC_CLONESUBMODULE_H
+#define LLVM_EXECUTIONENGINE_ORC_CLONESUBMODULE_H
+
+#include "llvm/ADT/DenseSet.h"
+#include "llvm/Transforms/Utils/ValueMapper.h"
+#include <functional>
+
+namespace llvm {
+
+class Function;
+class GlobalVariable;
+class Module;
+
+namespace orc {
+
+/// @brief Functor type for describing how CloneSubModule should mutate a
+/// GlobalVariable.
+typedef std::function<void(GlobalVariable &, const GlobalVariable &,
+ ValueToValueMapTy &)> HandleGlobalVariableFtor;
+
+/// @brief Functor type for describing how CloneSubModule should mutate a
+/// Function.
+typedef std::function<void(Function &, const Function &, ValueToValueMapTy &)>
+ HandleFunctionFtor;
+
+/// @brief Copies the initializer from Orig to New.
+///
+/// Type is suitable for implicit conversion to a HandleGlobalVariableFtor.
+void copyGVInitializer(GlobalVariable &New, const GlobalVariable &Orig,
+ ValueToValueMapTy &VMap);
+
+/// @brief Copies the body of Orig to New.
+///
+/// Type is suitable for implicit conversion to a HandleFunctionFtor.
+void copyFunctionBody(Function &New, const Function &Orig,
+ ValueToValueMapTy &VMap);
+
+/// @brief Clone a subset of the module Src into Dst.
+void CloneSubModule(Module &Dst, const Module &Src,
+ HandleGlobalVariableFtor HandleGlobalVariable,
+ HandleFunctionFtor HandleFunction, bool KeepInlineAsm);
+
+} // End namespace orc.
+} // End namespace llvm.
+
+#endif // LLVM_EXECUTIONENGINE_ORC_CLONESUBMODULE_H
diff --git a/include/llvm/ExecutionEngine/Orc/CompileOnDemandLayer.h b/include/llvm/ExecutionEngine/Orc/CompileOnDemandLayer.h
new file mode 100644
index 0000000..0e218e2
--- /dev/null
+++ b/include/llvm/ExecutionEngine/Orc/CompileOnDemandLayer.h
@@ -0,0 +1,355 @@
+//===- CompileOnDemandLayer.h - Compile each function on demand -*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// JIT layer for breaking up modules and inserting callbacks to allow
+// individual functions to be compiled on demand.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_ORC_COMPILEONDEMANDLAYER_H
+#define LLVM_EXECUTIONENGINE_ORC_COMPILEONDEMANDLAYER_H
+
+#include "IndirectionUtils.h"
+#include "LookasideRTDyldMM.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ExecutionEngine/SectionMemoryManager.h"
+#include <list>
+
+namespace llvm {
+namespace orc {
+
+/// @brief Compile-on-demand layer.
+///
+/// Modules added to this layer have their calls indirected, and are then
+/// broken up into a set of single-function modules, each of which is added
+/// to the layer below in a singleton set. The lower layer can be any layer that
+/// accepts IR module sets.
+///
+/// It is expected that this layer will frequently be used on top of a
+/// LazyEmittingLayer. The combination of the two ensures that each function is
+/// compiled only when it is first called.
+template <typename BaseLayerT, typename CompileCallbackMgrT>
+class CompileOnDemandLayer {
+public:
+ /// @brief Lookup helper that provides compatibility with the classic
+ /// static-compilation symbol resolution process.
+ ///
+ /// The CompileOnDemand (COD) layer splits modules up into multiple
+ /// sub-modules, each held in its own llvm::Module instance, in order to
+ /// support lazy compilation. When a module that contains private symbols is
+ /// broken up symbol linkage changes may be required to enable access to
+ /// "private" data that now resides in a different llvm::Module instance. To
+ /// retain expected symbol resolution behavior for clients of the COD layer,
+ /// the CODScopedLookup class uses a two-tiered lookup system to resolve
+ /// symbols. Lookup first scans sibling modules that were split from the same
+ /// original module (logical-module scoped lookup), then scans all other
+ /// modules that have been added to the lookup scope (logical-dylib scoped
+ /// lookup).
+ class CODScopedLookup {
+ private:
+ typedef typename BaseLayerT::ModuleSetHandleT BaseLayerModuleSetHandleT;
+ typedef std::vector<BaseLayerModuleSetHandleT> SiblingHandlesList;
+ typedef std::list<SiblingHandlesList> PseudoDylibModuleSetHandlesList;
+
+ public:
+ /// @brief Handle for a logical module.
+ typedef typename PseudoDylibModuleSetHandlesList::iterator LMHandle;
+
+ /// @brief Construct a scoped lookup.
+ CODScopedLookup(BaseLayerT &BaseLayer) : BaseLayer(BaseLayer) {}
+
+ /// @brief Start a new context for a single logical module.
+ LMHandle createLogicalModule() {
+ Handles.push_back(SiblingHandlesList());
+ return std::prev(Handles.end());
+ }
+
+ /// @brief Add a concrete Module's handle to the given logical Module's
+ /// lookup scope.
+ void addToLogicalModule(LMHandle LMH, BaseLayerModuleSetHandleT H) {
+ LMH->push_back(H);
+ }
+
+ /// @brief Remove a logical Module from the CODScopedLookup entirely.
+ void removeLogicalModule(LMHandle LMH) { Handles.erase(LMH); }
+
+ /// @brief Look up a symbol in this context.
+ JITSymbol findSymbol(LMHandle LMH, const std::string &Name) {
+ if (auto Symbol = findSymbolIn(LMH, Name))
+ return Symbol;
+
+ for (auto I = Handles.begin(), E = Handles.end(); I != E; ++I)
+ if (I != LMH)
+ if (auto Symbol = findSymbolIn(I, Name))
+ return Symbol;
+
+ return nullptr;
+ }
+
+ private:
+
+ JITSymbol findSymbolIn(LMHandle LMH, const std::string &Name) {
+ for (auto H : *LMH)
+ if (auto Symbol = BaseLayer.findSymbolIn(H, Name, false))
+ return Symbol;
+ return nullptr;
+ }
+
+ BaseLayerT &BaseLayer;
+ PseudoDylibModuleSetHandlesList Handles;
+ };
+
+private:
+ typedef typename BaseLayerT::ModuleSetHandleT BaseLayerModuleSetHandleT;
+ typedef std::vector<BaseLayerModuleSetHandleT> BaseLayerModuleSetHandleListT;
+
+ struct ModuleSetInfo {
+ // Symbol lookup - just one for the whole module set.
+ std::shared_ptr<CODScopedLookup> Lookup;
+
+ // Logical module handles.
+ std::vector<typename CODScopedLookup::LMHandle> LMHandles;
+
+ // List of vectors of module set handles:
+ // One vector per logical module - each vector holds the handles for the
+ // exploded modules for that logical module in the base layer.
+ BaseLayerModuleSetHandleListT BaseLayerModuleSetHandles;
+
+ ModuleSetInfo(std::shared_ptr<CODScopedLookup> Lookup)
+ : Lookup(std::move(Lookup)) {}
+
+ void releaseResources(BaseLayerT &BaseLayer) {
+ for (auto LMH : LMHandles)
+ Lookup->removeLogicalModule(LMH);
+ for (auto H : BaseLayerModuleSetHandles)
+ BaseLayer.removeModuleSet(H);
+ }
+ };
+
+ typedef std::list<ModuleSetInfo> ModuleSetInfoListT;
+
+public:
+ /// @brief Handle to a set of loaded modules.
+ typedef typename ModuleSetInfoListT::iterator ModuleSetHandleT;
+
+ // @brief Fallback lookup functor.
+ typedef std::function<uint64_t(const std::string &)> LookupFtor;
+
+ /// @brief Construct a compile-on-demand layer instance.
+ CompileOnDemandLayer(BaseLayerT &BaseLayer, LLVMContext &Context)
+ : BaseLayer(BaseLayer),
+ CompileCallbackMgr(BaseLayer, Context, 0, 64) {}
+
+ /// @brief Add a module to the compile-on-demand layer.
+ template <typename ModuleSetT>
+ ModuleSetHandleT addModuleSet(ModuleSetT Ms,
+ LookupFtor FallbackLookup = nullptr) {
+
+ // If the user didn't supply a fallback lookup then just use
+ // getSymbolAddress.
+ if (!FallbackLookup)
+ FallbackLookup = [=](const std::string &Name) {
+ return findSymbol(Name, true).getAddress();
+ };
+
+ // Create a lookup context and ModuleSetInfo for this module set.
+ // For the purposes of symbol resolution the set Ms will be treated as if
+ // the modules it contained had been linked together as a dylib.
+ auto DylibLookup = std::make_shared<CODScopedLookup>(BaseLayer);
+ ModuleSetHandleT H =
+ ModuleSetInfos.insert(ModuleSetInfos.end(), ModuleSetInfo(DylibLookup));
+ ModuleSetInfo &MSI = ModuleSetInfos.back();
+
+ // Process each of the modules in this module set.
+ for (auto &M : Ms)
+ partitionAndAdd(*M, MSI, FallbackLookup);
+
+ return H;
+ }
+
+ /// @brief Remove the module represented by the given handle.
+ ///
+ /// This will remove all modules in the layers below that were derived from
+ /// the module represented by H.
+ void removeModuleSet(ModuleSetHandleT H) {
+ H->releaseResources(BaseLayer);
+ ModuleSetInfos.erase(H);
+ }
+
+ /// @brief Search for the given named symbol.
+ /// @param Name The name of the symbol to search for.
+ /// @param ExportedSymbolsOnly If true, search only for exported symbols.
+ /// @return A handle for the given named symbol, if it exists.
+ JITSymbol findSymbol(StringRef Name, bool ExportedSymbolsOnly) {
+ return BaseLayer.findSymbol(Name, ExportedSymbolsOnly);
+ }
+
+ /// @brief Get the address of a symbol provided by this layer, or some layer
+ /// below this one.
+ JITSymbol findSymbolIn(ModuleSetHandleT H, const std::string &Name,
+ bool ExportedSymbolsOnly) {
+ BaseLayerModuleSetHandleListT &BaseLayerHandles = H->second;
+ for (auto &BH : BaseLayerHandles) {
+ if (auto Symbol = BaseLayer.findSymbolIn(BH, Name, ExportedSymbolsOnly))
+ return Symbol;
+ }
+ return nullptr;
+ }
+
+private:
+
+ void partitionAndAdd(Module &M, ModuleSetInfo &MSI,
+ LookupFtor FallbackLookup) {
+ const char *AddrSuffix = "$orc_addr";
+ const char *BodySuffix = "$orc_body";
+
+ // We're going to break M up into a bunch of sub-modules, but we want
+ // internal linkage symbols to still resolve sensibly. CODScopedLookup
+ // provides the "logical module" concept to make this work, so create a
+ // new logical module for M.
+ auto DylibLookup = MSI.Lookup;
+ auto LogicalModule = DylibLookup->createLogicalModule();
+ MSI.LMHandles.push_back(LogicalModule);
+
+ // Partition M into a "globals and stubs" module, a "common symbols" module,
+ // and a list of single-function modules.
+ auto PartitionedModule = fullyPartition(M);
+ auto StubsModule = std::move(PartitionedModule.GlobalVars);
+ auto CommonsModule = std::move(PartitionedModule.Commons);
+ auto FunctionModules = std::move(PartitionedModule.Functions);
+
+ // Emit the commons stright away.
+ auto CommonHandle = addModule(std::move(CommonsModule), MSI, LogicalModule,
+ FallbackLookup);
+ BaseLayer.emitAndFinalize(CommonHandle);
+
+ // Map of definition names to callback-info data structures. We'll use
+ // this to build the compile actions for the stubs below.
+ typedef std::map<std::string,
+ typename CompileCallbackMgrT::CompileCallbackInfo>
+ StubInfoMap;
+ StubInfoMap StubInfos;
+
+ // Now we need to take each of the extracted Modules and add them to
+ // base layer. Each Module will be added individually to make sure they
+ // can be compiled separately, and each will get its own lookaside
+ // memory manager that will resolve within this logical module first.
+ for (auto &SubM : FunctionModules) {
+
+ // Keep track of the stubs we create for this module so that we can set
+ // their compile actions.
+ std::vector<typename StubInfoMap::iterator> NewStubInfos;
+
+ // Search for function definitions and insert stubs into the stubs
+ // module.
+ for (auto &F : *SubM) {
+ if (F.isDeclaration())
+ continue;
+
+ std::string Name = F.getName();
+ Function *Proto = StubsModule->getFunction(Name);
+ assert(Proto && "Failed to clone function decl into stubs module.");
+ auto CallbackInfo =
+ CompileCallbackMgr.getCompileCallback(*Proto->getFunctionType());
+ GlobalVariable *FunctionBodyPointer =
+ createImplPointer(*Proto, Name + AddrSuffix,
+ CallbackInfo.getAddress());
+ makeStub(*Proto, *FunctionBodyPointer);
+
+ F.setName(Name + BodySuffix);
+ F.setVisibility(GlobalValue::HiddenVisibility);
+
+ auto KV = std::make_pair(std::move(Name), std::move(CallbackInfo));
+ NewStubInfos.push_back(StubInfos.insert(StubInfos.begin(), KV));
+ }
+
+ auto H = addModule(std::move(SubM), MSI, LogicalModule, FallbackLookup);
+
+ // Set the compile actions for this module:
+ for (auto &KVPair : NewStubInfos) {
+ std::string BodyName = Mangle(KVPair->first + BodySuffix,
+ *M.getDataLayout());
+ auto &CCInfo = KVPair->second;
+ CCInfo.setCompileAction(
+ [=](){
+ return BaseLayer.findSymbolIn(H, BodyName, false).getAddress();
+ });
+ }
+
+ }
+
+ // Ok - we've processed all the partitioned modules. Now add the
+ // stubs/globals module and set the update actions.
+ auto StubsH =
+ addModule(std::move(StubsModule), MSI, LogicalModule, FallbackLookup);
+
+ for (auto &KVPair : StubInfos) {
+ std::string AddrName = Mangle(KVPair.first + AddrSuffix,
+ *M.getDataLayout());
+ auto &CCInfo = KVPair.second;
+ CCInfo.setUpdateAction(
+ CompileCallbackMgr.getLocalFPUpdater(StubsH, AddrName));
+ }
+ }
+
+ // Add the given Module to the base layer using a memory manager that will
+ // perform the appropriate scoped lookup (i.e. will look first with in the
+ // module from which it was extracted, then into the set to which that module
+ // belonged, and finally externally).
+ BaseLayerModuleSetHandleT addModule(
+ std::unique_ptr<Module> M,
+ ModuleSetInfo &MSI,
+ typename CODScopedLookup::LMHandle LogicalModule,
+ LookupFtor FallbackLookup) {
+
+ // Add this module to the JIT with a memory manager that uses the
+ // DylibLookup to resolve symbols.
+ std::vector<std::unique_ptr<Module>> MSet;
+ MSet.push_back(std::move(M));
+
+ auto DylibLookup = MSI.Lookup;
+ auto MM =
+ createLookasideRTDyldMM<SectionMemoryManager>(
+ [=](const std::string &Name) {
+ if (auto Symbol = DylibLookup->findSymbol(LogicalModule, Name))
+ return Symbol.getAddress();
+ return FallbackLookup(Name);
+ },
+ [=](const std::string &Name) {
+ return DylibLookup->findSymbol(LogicalModule, Name).getAddress();
+ });
+
+ BaseLayerModuleSetHandleT H =
+ BaseLayer.addModuleSet(std::move(MSet), std::move(MM));
+ // Add this module to the logical module lookup.
+ DylibLookup->addToLogicalModule(LogicalModule, H);
+ MSI.BaseLayerModuleSetHandles.push_back(H);
+
+ return H;
+ }
+
+ static std::string Mangle(StringRef Name, const DataLayout &DL) {
+ Mangler M(&DL);
+ std::string MangledName;
+ {
+ raw_string_ostream MangledNameStream(MangledName);
+ M.getNameWithPrefix(MangledNameStream, Name);
+ }
+ return MangledName;
+ }
+
+ BaseLayerT &BaseLayer;
+ CompileCallbackMgrT CompileCallbackMgr;
+ ModuleSetInfoListT ModuleSetInfos;
+};
+
+} // End namespace orc.
+} // End namespace llvm.
+
+#endif // LLVM_EXECUTIONENGINE_ORC_COMPILEONDEMANDLAYER_H
diff --git a/include/llvm/ExecutionEngine/Orc/CompileUtils.h b/include/llvm/ExecutionEngine/Orc/CompileUtils.h
new file mode 100644
index 0000000..49a1fba
--- /dev/null
+++ b/include/llvm/ExecutionEngine/Orc/CompileUtils.h
@@ -0,0 +1,62 @@
+//===-- CompileUtils.h - Utilities for compiling IR in the JIT --*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Contains utilities for compiling IR to object files.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_ORC_COMPILEUTILS_H
+#define LLVM_EXECUTIONENGINE_ORC_COMPILEUTILS_H
+
+#include "llvm/ExecutionEngine/ObjectMemoryBuffer.h"
+#include "llvm/IR/LegacyPassManager.h"
+#include "llvm/MC/MCContext.h"
+#include "llvm/Object/ObjectFile.h"
+#include "llvm/Target/TargetMachine.h"
+
+namespace llvm {
+namespace orc {
+
+/// @brief Simple compile functor: Takes a single IR module and returns an
+/// ObjectFile.
+class SimpleCompiler {
+public:
+ /// @brief Construct a simple compile functor with the given target.
+ SimpleCompiler(TargetMachine &TM) : TM(TM) {}
+
+ /// @brief Compile a Module to an ObjectFile.
+ object::OwningBinary<object::ObjectFile> operator()(Module &M) const {
+ SmallVector<char, 0> ObjBufferSV;
+ raw_svector_ostream ObjStream(ObjBufferSV);
+
+ legacy::PassManager PM;
+ MCContext *Ctx;
+ if (TM.addPassesToEmitMC(PM, Ctx, ObjStream))
+ llvm_unreachable("Target does not support MC emission.");
+ PM.run(M);
+ ObjStream.flush();
+ std::unique_ptr<MemoryBuffer> ObjBuffer(
+ new ObjectMemoryBuffer(std::move(ObjBufferSV)));
+ ErrorOr<std::unique_ptr<object::ObjectFile>> Obj =
+ object::ObjectFile::createObjectFile(ObjBuffer->getMemBufferRef());
+ // TODO: Actually report errors helpfully.
+ typedef object::OwningBinary<object::ObjectFile> OwningObj;
+ if (Obj)
+ return OwningObj(std::move(*Obj), std::move(ObjBuffer));
+ return OwningObj(nullptr, nullptr);
+ }
+
+private:
+ TargetMachine &TM;
+};
+
+} // End namespace orc.
+} // End namespace llvm.
+
+#endif // LLVM_EXECUTIONENGINE_ORC_COMPILEUTILS_H
diff --git a/include/llvm/ExecutionEngine/Orc/IRCompileLayer.h b/include/llvm/ExecutionEngine/Orc/IRCompileLayer.h
new file mode 100644
index 0000000..6a47622
--- /dev/null
+++ b/include/llvm/ExecutionEngine/Orc/IRCompileLayer.h
@@ -0,0 +1,146 @@
+//===------ IRCompileLayer.h -- Eagerly compile IR for JIT ------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Contains the definition for a basic, eagerly compiling layer of the JIT.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_ORC_IRCOMPILELAYER_H
+#define LLVM_EXECUTIONENGINE_ORC_IRCOMPILELAYER_H
+
+#include "JITSymbol.h"
+#include "llvm/ExecutionEngine/ObjectCache.h"
+#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
+#include "llvm/Object/ObjectFile.h"
+#include <memory>
+
+namespace llvm {
+namespace orc {
+
+/// @brief Eager IR compiling layer.
+///
+/// This layer accepts sets of LLVM IR Modules (via addModuleSet). It
+/// immediately compiles each IR module to an object file (each IR Module is
+/// compiled separately). The resulting set of object files is then added to
+/// the layer below, which must implement the object layer concept.
+template <typename BaseLayerT> class IRCompileLayer {
+public:
+ typedef std::function<object::OwningBinary<object::ObjectFile>(Module &)>
+ CompileFtor;
+
+private:
+ typedef typename BaseLayerT::ObjSetHandleT ObjSetHandleT;
+
+ typedef std::vector<std::unique_ptr<object::ObjectFile>> OwningObjectVec;
+ typedef std::vector<std::unique_ptr<MemoryBuffer>> OwningBufferVec;
+
+public:
+ /// @brief Handle to a set of compiled modules.
+ typedef ObjSetHandleT ModuleSetHandleT;
+
+ /// @brief Construct an IRCompileLayer with the given BaseLayer, which must
+ /// implement the ObjectLayer concept.
+ IRCompileLayer(BaseLayerT &BaseLayer, CompileFtor Compile)
+ : BaseLayer(BaseLayer), Compile(std::move(Compile)), ObjCache(nullptr) {}
+
+ /// @brief Set an ObjectCache to query before compiling.
+ void setObjectCache(ObjectCache *NewCache) { ObjCache = NewCache; }
+
+ /// @brief Compile each module in the given module set, then then add the
+ /// resulting set of objects to the base layer, along with the memory
+ // manager MM.
+ ///
+ /// @return A handle for the added modules.
+ template <typename ModuleSetT>
+ ModuleSetHandleT addModuleSet(ModuleSetT Ms,
+ std::unique_ptr<RTDyldMemoryManager> MM) {
+ OwningObjectVec Objects;
+ OwningBufferVec Buffers;
+
+ for (const auto &M : Ms) {
+ std::unique_ptr<object::ObjectFile> Object;
+ std::unique_ptr<MemoryBuffer> Buffer;
+
+ if (ObjCache)
+ std::tie(Object, Buffer) = tryToLoadFromObjectCache(*M).takeBinary();
+
+ if (!Object) {
+ std::tie(Object, Buffer) = Compile(*M).takeBinary();
+ if (ObjCache)
+ ObjCache->notifyObjectCompiled(&*M, Buffer->getMemBufferRef());
+ }
+
+ Objects.push_back(std::move(Object));
+ Buffers.push_back(std::move(Buffer));
+ }
+
+ ModuleSetHandleT H =
+ BaseLayer.addObjectSet(Objects, std::move(MM));
+
+ BaseLayer.takeOwnershipOfBuffers(H, std::move(Buffers));
+
+ return H;
+ }
+
+ /// @brief Remove the module set associated with the handle H.
+ void removeModuleSet(ModuleSetHandleT H) { BaseLayer.removeObjectSet(H); }
+
+ /// @brief Search for the given named symbol.
+ /// @param Name The name of the symbol to search for.
+ /// @param ExportedSymbolsOnly If true, search only for exported symbols.
+ /// @return A handle for the given named symbol, if it exists.
+ JITSymbol findSymbol(const std::string &Name, bool ExportedSymbolsOnly) {
+ return BaseLayer.findSymbol(Name, ExportedSymbolsOnly);
+ }
+
+ /// @brief Get the address of the given symbol in the context of the set of
+ /// compiled modules represented by the handle H. This call is
+ /// forwarded to the base layer's implementation.
+ /// @param H The handle for the module set to search in.
+ /// @param Name The name of the symbol to search for.
+ /// @param ExportedSymbolsOnly If true, search only for exported symbols.
+ /// @return A handle for the given named symbol, if it is found in the
+ /// given module set.
+ JITSymbol findSymbolIn(ModuleSetHandleT H, const std::string &Name,
+ bool ExportedSymbolsOnly) {
+ return BaseLayer.findSymbolIn(H, Name, ExportedSymbolsOnly);
+ }
+
+ /// @brief Immediately emit and finalize the moduleOB set represented by the
+ /// given handle.
+ /// @param H Handle for module set to emit/finalize.
+ void emitAndFinalize(ModuleSetHandleT H) {
+ BaseLayer.emitAndFinalize(H);
+ }
+
+private:
+ object::OwningBinary<object::ObjectFile>
+ tryToLoadFromObjectCache(const Module &M) {
+ std::unique_ptr<MemoryBuffer> ObjBuffer = ObjCache->getObject(&M);
+ if (!ObjBuffer)
+ return object::OwningBinary<object::ObjectFile>();
+
+ ErrorOr<std::unique_ptr<object::ObjectFile>> Obj =
+ object::ObjectFile::createObjectFile(ObjBuffer->getMemBufferRef());
+ if (!Obj)
+ return object::OwningBinary<object::ObjectFile>();
+
+ return object::OwningBinary<object::ObjectFile>(std::move(*Obj),
+ std::move(ObjBuffer));
+ }
+
+ BaseLayerT &BaseLayer;
+ CompileFtor Compile;
+ ObjectCache *ObjCache;
+};
+
+} // End namespace orc.
+} // End namespace llvm.
+
+#endif // LLVM_EXECUTIONENGINE_ORC_IRCOMPILINGLAYER_H
diff --git a/include/llvm/ExecutionEngine/Orc/IndirectionUtils.h b/include/llvm/ExecutionEngine/Orc/IndirectionUtils.h
new file mode 100644
index 0000000..e9d3d34
--- /dev/null
+++ b/include/llvm/ExecutionEngine/Orc/IndirectionUtils.h
@@ -0,0 +1,246 @@
+//===-- IndirectionUtils.h - Utilities for adding indirections --*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Contains utilities for adding indirections and breaking up modules.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_ORC_INDIRECTIONUTILS_H
+#define LLVM_EXECUTIONENGINE_ORC_INDIRECTIONUTILS_H
+
+#include "JITSymbol.h"
+#include "llvm/ADT/DenseSet.h"
+#include "llvm/IR/IRBuilder.h"
+#include "llvm/IR/Mangler.h"
+#include "llvm/IR/Module.h"
+#include <sstream>
+
+namespace llvm {
+namespace orc {
+
+/// @brief Base class for JITLayer independent aspects of
+/// JITCompileCallbackManager.
+template <typename TargetT>
+class JITCompileCallbackManagerBase {
+public:
+
+ /// @brief Construct a JITCompileCallbackManagerBase.
+ /// @param ErrorHandlerAddress The address of an error handler in the target
+ /// process to be used if a compile callback fails.
+ /// @param NumTrampolinesPerBlock Number of trampolines to emit if there is no
+ /// available trampoline when getCompileCallback is
+ /// called.
+ JITCompileCallbackManagerBase(TargetAddress ErrorHandlerAddress,
+ unsigned NumTrampolinesPerBlock)
+ : ErrorHandlerAddress(ErrorHandlerAddress),
+ NumTrampolinesPerBlock(NumTrampolinesPerBlock) {}
+
+ /// @brief Execute the callback for the given trampoline id. Called by the JIT
+ /// to compile functions on demand.
+ TargetAddress executeCompileCallback(TargetAddress TrampolineID) {
+ typename TrampolineMapT::iterator I = ActiveTrampolines.find(TrampolineID);
+ // FIXME: Also raise an error in the Orc error-handler when we finally have
+ // one.
+ if (I == ActiveTrampolines.end())
+ return ErrorHandlerAddress;
+
+ // Found a callback handler. Yank this trampoline out of the active list and
+ // put it back in the available trampolines list, then try to run the
+ // handler's compile and update actions.
+ // Moving the trampoline ID back to the available list first means there's at
+ // least one available trampoline if the compile action triggers a request for
+ // a new one.
+ AvailableTrampolines.push_back(I->first - TargetT::CallSize);
+ auto CallbackHandler = std::move(I->second);
+ ActiveTrampolines.erase(I);
+
+ if (auto Addr = CallbackHandler.Compile()) {
+ CallbackHandler.Update(Addr);
+ return Addr;
+ }
+ return ErrorHandlerAddress;
+ }
+
+protected:
+
+ typedef std::function<TargetAddress()> CompileFtorT;
+ typedef std::function<void(TargetAddress)> UpdateFtorT;
+
+ struct CallbackHandler {
+ CompileFtorT Compile;
+ UpdateFtorT Update;
+ };
+
+ TargetAddress ErrorHandlerAddress;
+ unsigned NumTrampolinesPerBlock;
+
+ typedef std::map<TargetAddress, CallbackHandler> TrampolineMapT;
+ TrampolineMapT ActiveTrampolines;
+ std::vector<TargetAddress> AvailableTrampolines;
+};
+
+/// @brief Manage compile callbacks.
+template <typename JITLayerT, typename TargetT>
+class JITCompileCallbackManager :
+ public JITCompileCallbackManagerBase<TargetT> {
+public:
+
+ typedef typename JITCompileCallbackManagerBase<TargetT>::CompileFtorT
+ CompileFtorT;
+ typedef typename JITCompileCallbackManagerBase<TargetT>::UpdateFtorT
+ UpdateFtorT;
+
+ /// @brief Construct a JITCompileCallbackManager.
+ /// @param JIT JIT layer to emit callback trampolines, etc. into.
+ /// @param Context LLVMContext to use for trampoline & resolve block modules.
+ /// @param ErrorHandlerAddress The address of an error handler in the target
+ /// process to be used if a compile callback fails.
+ /// @param NumTrampolinesPerBlock Number of trampolines to allocate whenever
+ /// there is no existing callback trampoline.
+ /// (Trampolines are allocated in blocks for
+ /// efficiency.)
+ JITCompileCallbackManager(JITLayerT &JIT, LLVMContext &Context,
+ TargetAddress ErrorHandlerAddress,
+ unsigned NumTrampolinesPerBlock)
+ : JITCompileCallbackManagerBase<TargetT>(ErrorHandlerAddress,
+ NumTrampolinesPerBlock),
+ JIT(JIT) {
+ emitResolverBlock(Context);
+ }
+
+ /// @brief Handle to a newly created compile callback. Can be used to get an
+ /// IR constant representing the address of the trampoline, and to set
+ /// the compile and update actions for the callback.
+ class CompileCallbackInfo {
+ public:
+ CompileCallbackInfo(Constant *Addr, CompileFtorT &Compile,
+ UpdateFtorT &Update)
+ : Addr(Addr), Compile(Compile), Update(Update) {}
+
+ Constant* getAddress() const { return Addr; }
+ void setCompileAction(CompileFtorT Compile) {
+ this->Compile = std::move(Compile);
+ }
+ void setUpdateAction(UpdateFtorT Update) {
+ this->Update = std::move(Update);
+ }
+ private:
+ Constant *Addr;
+ CompileFtorT &Compile;
+ UpdateFtorT &Update;
+ };
+
+ /// @brief Get/create a compile callback with the given signature.
+ CompileCallbackInfo getCompileCallback(FunctionType &FT) {
+ TargetAddress TrampolineAddr = getAvailableTrampolineAddr(FT.getContext());
+ auto &CallbackHandler =
+ this->ActiveTrampolines[TrampolineAddr + TargetT::CallSize];
+ Constant *AddrIntVal =
+ ConstantInt::get(Type::getInt64Ty(FT.getContext()), TrampolineAddr);
+ Constant *AddrPtrVal =
+ ConstantExpr::getCast(Instruction::IntToPtr, AddrIntVal,
+ PointerType::get(&FT, 0));
+
+ return CompileCallbackInfo(AddrPtrVal, CallbackHandler.Compile,
+ CallbackHandler.Update);
+ }
+
+ /// @brief Get a functor for updating the value of a named function pointer.
+ UpdateFtorT getLocalFPUpdater(typename JITLayerT::ModuleSetHandleT H,
+ std::string Name) {
+ // FIXME: Move-capture Name once we can use C++14.
+ return [=](TargetAddress Addr) {
+ auto FPSym = JIT.findSymbolIn(H, Name, true);
+ assert(FPSym && "Cannot find function pointer to update.");
+ void *FPAddr = reinterpret_cast<void*>(
+ static_cast<uintptr_t>(FPSym.getAddress()));
+ memcpy(FPAddr, &Addr, sizeof(uintptr_t));
+ };
+ }
+
+private:
+
+ std::vector<std::unique_ptr<Module>>
+ SingletonSet(std::unique_ptr<Module> M) {
+ std::vector<std::unique_ptr<Module>> Ms;
+ Ms.push_back(std::move(M));
+ return Ms;
+ }
+
+ void emitResolverBlock(LLVMContext &Context) {
+ std::unique_ptr<Module> M(new Module("resolver_block_module",
+ Context));
+ TargetT::insertResolverBlock(*M, *this);
+ auto H = JIT.addModuleSet(SingletonSet(std::move(M)), nullptr);
+ JIT.emitAndFinalize(H);
+ auto ResolverBlockSymbol =
+ JIT.findSymbolIn(H, TargetT::ResolverBlockName, false);
+ assert(ResolverBlockSymbol && "Failed to insert resolver block");
+ ResolverBlockAddr = ResolverBlockSymbol.getAddress();
+ }
+
+ TargetAddress getAvailableTrampolineAddr(LLVMContext &Context) {
+ if (this->AvailableTrampolines.empty())
+ grow(Context);
+ assert(!this->AvailableTrampolines.empty() &&
+ "Failed to grow available trampolines.");
+ TargetAddress TrampolineAddr = this->AvailableTrampolines.back();
+ this->AvailableTrampolines.pop_back();
+ return TrampolineAddr;
+ }
+
+ void grow(LLVMContext &Context) {
+ assert(this->AvailableTrampolines.empty() && "Growing prematurely?");
+ std::unique_ptr<Module> M(new Module("trampoline_block", Context));
+ auto GetLabelName =
+ TargetT::insertCompileCallbackTrampolines(*M, ResolverBlockAddr,
+ this->NumTrampolinesPerBlock,
+ this->ActiveTrampolines.size());
+ auto H = JIT.addModuleSet(SingletonSet(std::move(M)), nullptr);
+ JIT.emitAndFinalize(H);
+ for (unsigned I = 0; I < this->NumTrampolinesPerBlock; ++I) {
+ std::string Name = GetLabelName(I);
+ auto TrampolineSymbol = JIT.findSymbolIn(H, Name, false);
+ assert(TrampolineSymbol && "Failed to emit trampoline.");
+ this->AvailableTrampolines.push_back(TrampolineSymbol.getAddress());
+ }
+ }
+
+ JITLayerT &JIT;
+ TargetAddress ResolverBlockAddr;
+};
+
+GlobalVariable* createImplPointer(Function &F, const Twine &Name,
+ Constant *Initializer);
+
+void makeStub(Function &F, GlobalVariable &ImplPointer);
+
+typedef std::map<Module*, DenseSet<const GlobalValue*>> ModulePartitionMap;
+
+void partition(Module &M, const ModulePartitionMap &PMap);
+
+/// @brief Struct for trivial "complete" partitioning of a module.
+class FullyPartitionedModule {
+public:
+ std::unique_ptr<Module> GlobalVars;
+ std::unique_ptr<Module> Commons;
+ std::vector<std::unique_ptr<Module>> Functions;
+
+ FullyPartitionedModule() = default;
+ FullyPartitionedModule(FullyPartitionedModule &&S)
+ : GlobalVars(std::move(S.GlobalVars)), Commons(std::move(S.Commons)),
+ Functions(std::move(S.Functions)) {}
+};
+
+FullyPartitionedModule fullyPartition(Module &M);
+
+} // End namespace orc.
+} // End namespace llvm.
+
+#endif // LLVM_EXECUTIONENGINE_ORC_INDIRECTIONUTILS_H
diff --git a/include/llvm/ExecutionEngine/Orc/JITSymbol.h b/include/llvm/ExecutionEngine/Orc/JITSymbol.h
new file mode 100644
index 0000000..a670222
--- /dev/null
+++ b/include/llvm/ExecutionEngine/Orc/JITSymbol.h
@@ -0,0 +1,74 @@
+//===----------- JITSymbol.h - JIT symbol abstraction -----------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Abstraction for target process addresses.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_ORC_JITSYMBOL_H
+#define LLVM_EXECUTIONENGINE_ORC_JITSYMBOL_H
+
+#include "llvm/Support/DataTypes.h"
+#include <cassert>
+#include <functional>
+
+namespace llvm {
+namespace orc {
+
+/// @brief Represents an address in the target process's address space.
+typedef uint64_t TargetAddress;
+
+/// @brief Represents a symbol in the JIT.
+class JITSymbol {
+public:
+ typedef std::function<TargetAddress()> GetAddressFtor;
+
+ /// @brief Create a 'null' symbol that represents failure to find a symbol
+ /// definition.
+ JITSymbol(std::nullptr_t) : CachedAddr(0) {}
+
+ /// @brief Create a symbol for a definition with a known address.
+ JITSymbol(TargetAddress Addr)
+ : CachedAddr(Addr) {}
+
+ /// @brief Create a symbol for a definition that doesn't have a known address
+ /// yet.
+ /// @param GetAddress A functor to materialize a definition (fixing the
+ /// address) on demand.
+ ///
+ /// This constructor allows a JIT layer to provide a reference to a symbol
+ /// definition without actually materializing the definition up front. The
+ /// user can materialize the definition at any time by calling the getAddress
+ /// method.
+ JITSymbol(GetAddressFtor GetAddress)
+ : CachedAddr(0), GetAddress(std::move(GetAddress)) {}
+
+ /// @brief Returns true if the symbol exists, false otherwise.
+ explicit operator bool() const { return CachedAddr || GetAddress; }
+
+ /// @brief Get the address of the symbol in the target address space. Returns
+ /// '0' if the symbol does not exist.
+ TargetAddress getAddress() {
+ if (GetAddress) {
+ CachedAddr = GetAddress();
+ assert(CachedAddr && "Symbol could not be materialized.");
+ GetAddress = nullptr;
+ }
+ return CachedAddr;
+ }
+
+private:
+ TargetAddress CachedAddr;
+ GetAddressFtor GetAddress;
+};
+
+} // End namespace orc.
+} // End namespace llvm.
+
+#endif // LLVM_EXECUTIONENGINE_ORC_JITSYMBOL_H
diff --git a/include/llvm/ExecutionEngine/Orc/LazyEmittingLayer.h b/include/llvm/ExecutionEngine/Orc/LazyEmittingLayer.h
new file mode 100644
index 0000000..2a94abe
--- /dev/null
+++ b/include/llvm/ExecutionEngine/Orc/LazyEmittingLayer.h
@@ -0,0 +1,283 @@
+//===- LazyEmittingLayer.h - Lazily emit IR to lower JIT layers -*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Contains the definition for a lazy-emitting layer for the JIT.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_ORC_LAZYEMITTINGLAYER_H
+#define LLVM_EXECUTIONENGINE_ORC_LAZYEMITTINGLAYER_H
+
+#include "JITSymbol.h"
+#include "LookasideRTDyldMM.h"
+#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
+#include "llvm/IR/GlobalValue.h"
+#include "llvm/IR/Mangler.h"
+#include "llvm/IR/Module.h"
+#include "llvm/ADT/StringMap.h"
+#include <list>
+
+namespace llvm {
+namespace orc {
+
+/// @brief Lazy-emitting IR layer.
+///
+/// This layer accepts sets of LLVM IR Modules (via addModuleSet), but does
+/// not immediately emit them the layer below. Instead, emissing to the base
+/// layer is deferred until the first time the client requests the address
+/// (via JITSymbol::getAddress) for a symbol contained in this layer.
+template <typename BaseLayerT> class LazyEmittingLayer {
+public:
+ typedef typename BaseLayerT::ModuleSetHandleT BaseLayerHandleT;
+
+private:
+ class EmissionDeferredSet {
+ public:
+ EmissionDeferredSet() : EmitState(NotEmitted) {}
+ virtual ~EmissionDeferredSet() {}
+
+ JITSymbol find(StringRef Name, bool ExportedSymbolsOnly, BaseLayerT &B) {
+ switch (EmitState) {
+ case NotEmitted:
+ if (provides(Name, ExportedSymbolsOnly)) {
+ // Create a std::string version of Name to capture here - the argument
+ // (a StringRef) may go away before the lambda is executed.
+ // FIXME: Use capture-init when we move to C++14.
+ std::string PName = Name;
+ return JITSymbol(
+ [this, ExportedSymbolsOnly, PName, &B]() -> TargetAddress {
+ if (this->EmitState == Emitting)
+ return 0;
+ else if (this->EmitState == NotEmitted) {
+ this->EmitState = Emitting;
+ Handle = this->emitToBaseLayer(B);
+ this->EmitState = Emitted;
+ }
+ return B.findSymbolIn(Handle, PName, ExportedSymbolsOnly)
+ .getAddress();
+ });
+ } else
+ return nullptr;
+ case Emitting:
+ // Calling "emit" can trigger external symbol lookup (e.g. to check for
+ // pre-existing definitions of common-symbol), but it will never find in
+ // this module that it would not have found already, so return null from
+ // here.
+ return nullptr;
+ case Emitted:
+ return B.findSymbolIn(Handle, Name, ExportedSymbolsOnly);
+ }
+ llvm_unreachable("Invalid emit-state.");
+ }
+
+ void removeModulesFromBaseLayer(BaseLayerT &BaseLayer) {
+ if (EmitState != NotEmitted)
+ BaseLayer.removeModuleSet(Handle);
+ }
+
+ void emitAndFinalize(BaseLayerT &BaseLayer) {
+ assert(EmitState != Emitting &&
+ "Cannot emitAndFinalize while already emitting");
+ if (EmitState == NotEmitted) {
+ EmitState = Emitting;
+ Handle = emitToBaseLayer(BaseLayer);
+ EmitState = Emitted;
+ }
+ BaseLayer.emitAndFinalize(Handle);
+ }
+
+ template <typename ModuleSetT>
+ static std::unique_ptr<EmissionDeferredSet>
+ create(BaseLayerT &B, ModuleSetT Ms,
+ std::unique_ptr<RTDyldMemoryManager> MM);
+
+ protected:
+ virtual bool provides(StringRef Name, bool ExportedSymbolsOnly) const = 0;
+ virtual BaseLayerHandleT emitToBaseLayer(BaseLayerT &BaseLayer) = 0;
+
+ private:
+ enum { NotEmitted, Emitting, Emitted } EmitState;
+ BaseLayerHandleT Handle;
+ };
+
+ template <typename ModuleSetT>
+ class EmissionDeferredSetImpl : public EmissionDeferredSet {
+ public:
+ EmissionDeferredSetImpl(ModuleSetT Ms,
+ std::unique_ptr<RTDyldMemoryManager> MM)
+ : Ms(std::move(Ms)), MM(std::move(MM)) {}
+
+ protected:
+
+ BaseLayerHandleT emitToBaseLayer(BaseLayerT &BaseLayer) override {
+ // We don't need the mangled names set any more: Once we've emitted this
+ // to the base layer we'll just look for symbols there.
+ MangledNames.reset();
+ return BaseLayer.addModuleSet(std::move(Ms), std::move(MM));
+ }
+
+ bool provides(StringRef Name, bool ExportedSymbolsOnly) const override {
+ // FIXME: We could clean all this up if we had a way to reliably demangle
+ // names: We could just demangle name and search, rather than
+ // mangling everything else.
+
+ // If we have already built the mangled name set then just search it.
+ if (MangledNames) {
+ auto VI = MangledNames->find(Name);
+ if (VI == MangledNames->end())
+ return false;
+ return !ExportedSymbolsOnly || VI->second;
+ }
+
+ // If we haven't built the mangled name set yet, try to build it. As an
+ // optimization this will leave MangledNames set to nullptr if we find
+ // Name in the process of building the set.
+ buildMangledNames(Name, ExportedSymbolsOnly);
+ if (!MangledNames)
+ return true;
+ return false;
+ }
+
+ private:
+ // If the mangled name of the given GlobalValue matches the given search
+ // name (and its visibility conforms to the ExportedSymbolsOnly flag) then
+ // just return 'true'. Otherwise, add the mangled name to the Names map and
+ // return 'false'.
+ bool addGlobalValue(StringMap<bool> &Names, const GlobalValue &GV,
+ const Mangler &Mang, StringRef SearchName,
+ bool ExportedSymbolsOnly) const {
+ // Modules don't "provide" decls or common symbols.
+ if (GV.isDeclaration() || GV.hasCommonLinkage())
+ return false;
+
+ // Mangle the GV name.
+ std::string MangledName;
+ {
+ raw_string_ostream MangledNameStream(MangledName);
+ Mang.getNameWithPrefix(MangledNameStream, &GV, false);
+ }
+
+ // Check whether this is the name we were searching for, and if it is then
+ // bail out early.
+ if (MangledName == SearchName)
+ if (!ExportedSymbolsOnly || GV.hasDefaultVisibility())
+ return true;
+
+ // Otherwise add this to the map for later.
+ Names[MangledName] = GV.hasDefaultVisibility();
+ return false;
+ }
+
+ // Build the MangledNames map. Bails out early (with MangledNames left set
+ // to nullptr) if the given SearchName is found while building the map.
+ void buildMangledNames(StringRef SearchName,
+ bool ExportedSymbolsOnly) const {
+ assert(!MangledNames && "Mangled names map already exists?");
+
+ auto Names = llvm::make_unique<StringMap<bool>>();
+
+ for (const auto &M : Ms) {
+ Mangler Mang(M->getDataLayout());
+
+ for (const auto &GV : M->globals())
+ if (addGlobalValue(*Names, GV, Mang, SearchName, ExportedSymbolsOnly))
+ return;
+
+ for (const auto &F : *M)
+ if (addGlobalValue(*Names, F, Mang, SearchName, ExportedSymbolsOnly))
+ return;
+ }
+
+ MangledNames = std::move(Names);
+ }
+
+ ModuleSetT Ms;
+ std::unique_ptr<RTDyldMemoryManager> MM;
+ mutable std::unique_ptr<StringMap<bool>> MangledNames;
+ };
+
+ typedef std::list<std::unique_ptr<EmissionDeferredSet>> ModuleSetListT;
+
+ BaseLayerT &BaseLayer;
+ ModuleSetListT ModuleSetList;
+
+public:
+ /// @brief Handle to a set of loaded modules.
+ typedef typename ModuleSetListT::iterator ModuleSetHandleT;
+
+ /// @brief Construct a lazy emitting layer.
+ LazyEmittingLayer(BaseLayerT &BaseLayer) : BaseLayer(BaseLayer) {}
+
+ /// @brief Add the given set of modules to the lazy emitting layer.
+ template <typename ModuleSetT>
+ ModuleSetHandleT addModuleSet(ModuleSetT Ms,
+ std::unique_ptr<RTDyldMemoryManager> MM) {
+ return ModuleSetList.insert(
+ ModuleSetList.end(),
+ EmissionDeferredSet::create(BaseLayer, std::move(Ms), std::move(MM)));
+ }
+
+ /// @brief Remove the module set represented by the given handle.
+ ///
+ /// This method will free the memory associated with the given module set,
+ /// both in this layer, and the base layer.
+ void removeModuleSet(ModuleSetHandleT H) {
+ (*H)->removeModulesFromBaseLayer(BaseLayer);
+ ModuleSetList.erase(H);
+ }
+
+ /// @brief Search for the given named symbol.
+ /// @param Name The name of the symbol to search for.
+ /// @param ExportedSymbolsOnly If true, search only for exported symbols.
+ /// @return A handle for the given named symbol, if it exists.
+ JITSymbol findSymbol(const std::string &Name, bool ExportedSymbolsOnly) {
+ // Look for the symbol among existing definitions.
+ if (auto Symbol = BaseLayer.findSymbol(Name, ExportedSymbolsOnly))
+ return Symbol;
+
+ // If not found then search the deferred sets. If any of these contain a
+ // definition of 'Name' then they will return a JITSymbol that will emit
+ // the corresponding module when the symbol address is requested.
+ for (auto &DeferredSet : ModuleSetList)
+ if (auto Symbol = DeferredSet->find(Name, ExportedSymbolsOnly, BaseLayer))
+ return Symbol;
+
+ // If no definition found anywhere return a null symbol.
+ return nullptr;
+ }
+
+ /// @brief Get the address of the given symbol in the context of the set of
+ /// compiled modules represented by the handle H.
+ JITSymbol findSymbolIn(ModuleSetHandleT H, const std::string &Name,
+ bool ExportedSymbolsOnly) {
+ return (*H)->find(Name, ExportedSymbolsOnly, BaseLayer);
+ }
+
+ /// @brief Immediately emit and finalize the moduleOB set represented by the
+ /// given handle.
+ /// @param H Handle for module set to emit/finalize.
+ void emitAndFinalize(ModuleSetHandleT H) {
+ (*H)->emitAndFinalize(BaseLayer);
+ }
+
+};
+
+template <typename BaseLayerT>
+template <typename ModuleSetT>
+std::unique_ptr<typename LazyEmittingLayer<BaseLayerT>::EmissionDeferredSet>
+LazyEmittingLayer<BaseLayerT>::EmissionDeferredSet::create(
+ BaseLayerT &B, ModuleSetT Ms, std::unique_ptr<RTDyldMemoryManager> MM) {
+ return llvm::make_unique<EmissionDeferredSetImpl<ModuleSetT>>(std::move(Ms),
+ std::move(MM));
+}
+
+} // End namespace orc.
+} // End namespace llvm.
+
+#endif // LLVM_EXECUTIONENGINE_ORC_LAZYEMITTINGLAYER_H
diff --git a/include/llvm/ExecutionEngine/Orc/LookasideRTDyldMM.h b/include/llvm/ExecutionEngine/Orc/LookasideRTDyldMM.h
new file mode 100644
index 0000000..4456404
--- /dev/null
+++ b/include/llvm/ExecutionEngine/Orc/LookasideRTDyldMM.h
@@ -0,0 +1,92 @@
+//===- LookasideRTDyldMM - Redirect symbol lookup via a functor -*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Defines an adapter for RuntimeDyldMM that allows lookups for external
+// symbols to go via a functor.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_ORC_LOOKASIDERTDYLDMM_H
+#define LLVM_EXECUTIONENGINE_ORC_LOOKASIDERTDYLDMM_H
+
+#include "llvm/ADT/STLExtras.h"
+#include <memory>
+#include <vector>
+
+namespace llvm {
+namespace orc {
+
+/// @brief Defines an adapter for RuntimeDyldMM that allows lookups for external
+/// symbols to go via a functor, before falling back to the lookup logic
+/// provided by the underlying RuntimeDyldMM instance.
+///
+/// This class is useful for redirecting symbol lookup back to various layers
+/// of a JIT component stack, e.g. to enable lazy module emission.
+///
+template <typename BaseRTDyldMM, typename ExternalLookupFtor,
+ typename DylibLookupFtor>
+class LookasideRTDyldMM : public BaseRTDyldMM {
+public:
+ /// @brief Create a LookasideRTDyldMM intance.
+ LookasideRTDyldMM(ExternalLookupFtor ExternalLookup,
+ DylibLookupFtor DylibLookup)
+ : ExternalLookup(std::move(ExternalLookup)),
+ DylibLookup(std::move(DylibLookup)) {}
+
+ /// @brief Look up the given symbol address, first via the functor this
+ /// instance was created with, then (if the symbol isn't found)
+ /// via the underlying RuntimeDyldMM.
+ uint64_t getSymbolAddress(const std::string &Name) override {
+ if (uint64_t Addr = ExternalLookup(Name))
+ return Addr;
+ return BaseRTDyldMM::getSymbolAddress(Name);
+ }
+
+ uint64_t getSymbolAddressInLogicalDylib(const std::string &Name) override {
+ if (uint64_t Addr = DylibLookup(Name))
+ return Addr;
+ return BaseRTDyldMM::getSymbolAddressInLogicalDylib(Name);
+ };
+
+ /// @brief Get a reference to the ExternalLookup functor.
+ ExternalLookupFtor &getExternalLookup() { return ExternalLookup; }
+
+ /// @brief Get a const-reference to the ExternalLookup functor.
+ const ExternalLookupFtor &getExternalLookup() const { return ExternalLookup; }
+
+ /// @brief Get a reference to the DylibLookup functor.
+ DylibLookupFtor &getDylibLookup() { return DylibLookup; }
+
+ /// @brief Get a const-reference to the DylibLookup functor.
+ const DylibLookupFtor &getDylibLookup() const { return DylibLookup; }
+
+private:
+ ExternalLookupFtor ExternalLookup;
+ DylibLookupFtor DylibLookup;
+};
+
+/// @brief Create a LookasideRTDyldMM from a base memory manager type, an
+/// external lookup functor, and a dylib lookup functor.
+template <typename BaseRTDyldMM, typename ExternalLookupFtor,
+ typename DylibLookupFtor>
+std::unique_ptr<
+ LookasideRTDyldMM<BaseRTDyldMM, ExternalLookupFtor, DylibLookupFtor>>
+createLookasideRTDyldMM(ExternalLookupFtor &&ExternalLookup,
+ DylibLookupFtor &&DylibLookup) {
+ typedef LookasideRTDyldMM<BaseRTDyldMM, ExternalLookupFtor, DylibLookupFtor>
+ ThisLookasideMM;
+ return llvm::make_unique<ThisLookasideMM>(
+ std::forward<ExternalLookupFtor>(ExternalLookup),
+ std::forward<DylibLookupFtor>(DylibLookup));
+}
+
+} // End namespace orc.
+} // End namespace llvm.
+
+#endif // LLVM_EXECUTIONENGINE_ORC_LOOKASIDERTDYLDMM_H
diff --git a/include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h b/include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h
new file mode 100644
index 0000000..36af0fe
--- /dev/null
+++ b/include/llvm/ExecutionEngine/Orc/ObjectLinkingLayer.h
@@ -0,0 +1,267 @@
+//===- ObjectLinkingLayer.h - Add object files to a JIT process -*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Contains the definition for the object layer of the JIT.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_ORC_OBJECTLINKINGLAYER_H
+#define LLVM_EXECUTIONENGINE_ORC_OBJECTLINKINGLAYER_H
+
+#include "JITSymbol.h"
+#include "LookasideRTDyldMM.h"
+#include "llvm/ExecutionEngine/ExecutionEngine.h"
+#include "llvm/ExecutionEngine/SectionMemoryManager.h"
+#include <list>
+#include <memory>
+
+namespace llvm {
+namespace orc {
+
+class ObjectLinkingLayerBase {
+protected:
+
+ /// @brief Holds a set of objects to be allocated/linked as a unit in the JIT.
+ ///
+ /// An instance of this class will be created for each set of objects added
+ /// via JITObjectLayer::addObjectSet. Deleting the instance (via
+ /// removeObjectSet) frees its memory, removing all symbol definitions that
+ /// had been provided by this instance. Higher level layers are responsible
+ /// for taking any action required to handle the missing symbols.
+ class LinkedObjectSet {
+ LinkedObjectSet(const LinkedObjectSet&) = delete;
+ void operator=(const LinkedObjectSet&) = delete;
+ public:
+ LinkedObjectSet(std::unique_ptr<RTDyldMemoryManager> MM)
+ : MM(std::move(MM)), RTDyld(llvm::make_unique<RuntimeDyld>(&*this->MM)),
+ State(Raw) {}
+
+ // MSVC 2012 cannot infer a move constructor, so write it out longhand.
+ LinkedObjectSet(LinkedObjectSet &&O)
+ : MM(std::move(O.MM)), RTDyld(std::move(O.RTDyld)), State(O.State) {}
+
+ std::unique_ptr<RuntimeDyld::LoadedObjectInfo>
+ addObject(const object::ObjectFile &Obj) {
+ return RTDyld->loadObject(Obj);
+ }
+
+ TargetAddress getSymbolAddress(StringRef Name, bool ExportedSymbolsOnly) {
+ if (ExportedSymbolsOnly)
+ return RTDyld->getExportedSymbolLoadAddress(Name);
+ return RTDyld->getSymbolLoadAddress(Name);
+ }
+
+ bool NeedsFinalization() const { return (State == Raw); }
+
+ void Finalize() {
+ State = Finalizing;
+ RTDyld->resolveRelocations();
+ RTDyld->registerEHFrames();
+ MM->finalizeMemory();
+ OwnedBuffers.clear();
+ State = Finalized;
+ }
+
+ void mapSectionAddress(const void *LocalAddress, TargetAddress TargetAddr) {
+ assert((State != Finalized) &&
+ "Attempting to remap sections for finalized objects.");
+ RTDyld->mapSectionAddress(LocalAddress, TargetAddr);
+ }
+
+ void takeOwnershipOfBuffer(std::unique_ptr<MemoryBuffer> B) {
+ OwnedBuffers.push_back(std::move(B));
+ }
+
+ private:
+ std::unique_ptr<RTDyldMemoryManager> MM;
+ std::unique_ptr<RuntimeDyld> RTDyld;
+ enum { Raw, Finalizing, Finalized } State;
+
+ // FIXME: This ownership hack only exists because RuntimeDyldELF still
+ // wants to be able to inspect the original object when resolving
+ // relocations. As soon as that can be fixed this should be removed.
+ std::vector<std::unique_ptr<MemoryBuffer>> OwnedBuffers;
+ };
+
+ typedef std::list<LinkedObjectSet> LinkedObjectSetListT;
+
+public:
+ /// @brief Handle to a set of loaded objects.
+ typedef LinkedObjectSetListT::iterator ObjSetHandleT;
+
+ // Ownership hack.
+ // FIXME: Remove this as soon as RuntimeDyldELF can apply relocations without
+ // referencing the original object.
+ template <typename OwningMBSet>
+ void takeOwnershipOfBuffers(ObjSetHandleT H, OwningMBSet MBs) {
+ for (auto &MB : MBs)
+ H->takeOwnershipOfBuffer(std::move(MB));
+ }
+
+};
+
+/// @brief Default (no-op) action to perform when loading objects.
+class DoNothingOnNotifyLoaded {
+public:
+ template <typename ObjSetT, typename LoadResult>
+ void operator()(ObjectLinkingLayerBase::ObjSetHandleT, const ObjSetT &,
+ const LoadResult &) {}
+};
+
+/// @brief Bare bones object linking layer.
+///
+/// This class is intended to be used as the base layer for a JIT. It allows
+/// object files to be loaded into memory, linked, and the addresses of their
+/// symbols queried. All objects added to this layer can see each other's
+/// symbols.
+template <typename NotifyLoadedFtor = DoNothingOnNotifyLoaded>
+class ObjectLinkingLayer : public ObjectLinkingLayerBase {
+public:
+
+ /// @brief LoadedObjectInfo list. Contains a list of owning pointers to
+ /// RuntimeDyld::LoadedObjectInfo instances.
+ typedef std::vector<std::unique_ptr<RuntimeDyld::LoadedObjectInfo>>
+ LoadedObjInfoList;
+
+ /// @brief Functor to create RTDyldMemoryManager instances.
+ typedef std::function<std::unique_ptr<RTDyldMemoryManager>()> CreateRTDyldMMFtor;
+
+ /// @brief Functor for receiving finalization notifications.
+ typedef std::function<void(ObjSetHandleT)> NotifyFinalizedFtor;
+
+ /// @brief Construct an ObjectLinkingLayer with the given NotifyLoaded,
+ /// NotifyFinalized and CreateMemoryManager functors.
+ ObjectLinkingLayer(
+ CreateRTDyldMMFtor CreateMemoryManager = CreateRTDyldMMFtor(),
+ NotifyLoadedFtor NotifyLoaded = NotifyLoadedFtor(),
+ NotifyFinalizedFtor NotifyFinalized = NotifyFinalizedFtor())
+ : NotifyLoaded(std::move(NotifyLoaded)),
+ NotifyFinalized(std::move(NotifyFinalized)),
+ CreateMemoryManager(std::move(CreateMemoryManager)) {}
+
+ /// @brief Add a set of objects (or archives) that will be treated as a unit
+ /// for the purposes of symbol lookup and memory management.
+ ///
+ /// @return A pair containing (1) A handle that can be used to free the memory
+ /// allocated for the objects, and (2) a LoadedObjInfoList containing
+ /// one LoadedObjInfo instance for each object at the corresponding
+ /// index in the Objects list.
+ ///
+ /// This version of this method allows the client to pass in an
+ /// RTDyldMemoryManager instance that will be used to allocate memory and look
+ /// up external symbol addresses for the given objects.
+ template <typename ObjSetT>
+ ObjSetHandleT addObjectSet(const ObjSetT &Objects,
+ std::unique_ptr<RTDyldMemoryManager> MM) {
+
+ if (!MM) {
+ assert(CreateMemoryManager &&
+ "No memory manager or memory manager creator provided.");
+ MM = CreateMemoryManager();
+ }
+
+ ObjSetHandleT Handle = LinkedObjSetList.insert(
+ LinkedObjSetList.end(), LinkedObjectSet(std::move(MM)));
+ LinkedObjectSet &LOS = *Handle;
+ LoadedObjInfoList LoadedObjInfos;
+
+ for (auto &Obj : Objects)
+ LoadedObjInfos.push_back(LOS.addObject(*Obj));
+
+ NotifyLoaded(Handle, Objects, LoadedObjInfos);
+
+ return Handle;
+ }
+
+ /// @brief Remove the set of objects associated with handle H.
+ ///
+ /// All memory allocated for the objects will be freed, and the sections and
+ /// symbols they provided will no longer be available. No attempt is made to
+ /// re-emit the missing symbols, and any use of these symbols (directly or
+ /// indirectly) will result in undefined behavior. If dependence tracking is
+ /// required to detect or resolve such issues it should be added at a higher
+ /// layer.
+ void removeObjectSet(ObjSetHandleT H) {
+ // How do we invalidate the symbols in H?
+ LinkedObjSetList.erase(H);
+ }
+
+ /// @brief Search for the given named symbol.
+ /// @param Name The name of the symbol to search for.
+ /// @param ExportedSymbolsOnly If true, search only for exported symbols.
+ /// @return A handle for the given named symbol, if it exists.
+ JITSymbol findSymbol(StringRef Name, bool ExportedSymbolsOnly) {
+ for (auto I = LinkedObjSetList.begin(), E = LinkedObjSetList.end(); I != E;
+ ++I)
+ if (auto Symbol = findSymbolIn(I, Name, ExportedSymbolsOnly))
+ return Symbol;
+
+ return nullptr;
+ }
+
+ /// @brief Search for the given named symbol in the context of the set of
+ /// loaded objects represented by the handle H.
+ /// @param H The handle for the object set to search in.
+ /// @param Name The name of the symbol to search for.
+ /// @param ExportedSymbolsOnly If true, search only for exported symbols.
+ /// @return A handle for the given named symbol, if it is found in the
+ /// given object set.
+ JITSymbol findSymbolIn(ObjSetHandleT H, StringRef Name,
+ bool ExportedSymbolsOnly) {
+ if (auto Addr = H->getSymbolAddress(Name, ExportedSymbolsOnly)) {
+ if (!H->NeedsFinalization()) {
+ // If this instance has already been finalized then we can just return
+ // the address.
+ return JITSymbol(Addr);
+ } else {
+ // If this instance needs finalization return a functor that will do it.
+ // The functor still needs to double-check whether finalization is
+ // required, in case someone else finalizes this set before the functor
+ // is called.
+ return JITSymbol(
+ [this, Addr, H]() {
+ if (H->NeedsFinalization()) {
+ H->Finalize();
+ if (NotifyFinalized)
+ NotifyFinalized(H);
+ }
+ return Addr;
+ });
+ }
+ }
+
+ return nullptr;
+ }
+
+ /// @brief Map section addresses for the objects associated with the handle H.
+ void mapSectionAddress(ObjSetHandleT H, const void *LocalAddress,
+ TargetAddress TargetAddr) {
+ H->mapSectionAddress(LocalAddress, TargetAddr);
+ }
+
+ /// @brief Immediately emit and finalize the object set represented by the
+ /// given handle.
+ /// @param H Handle for object set to emit/finalize.
+ void emitAndFinalize(ObjSetHandleT H) {
+ H->Finalize();
+ if (NotifyFinalized)
+ NotifyFinalized(H);
+ }
+
+private:
+ LinkedObjectSetListT LinkedObjSetList;
+ NotifyLoadedFtor NotifyLoaded;
+ NotifyFinalizedFtor NotifyFinalized;
+ CreateRTDyldMMFtor CreateMemoryManager;
+};
+
+} // End namespace orc.
+} // End namespace llvm
+
+#endif // LLVM_EXECUTIONENGINE_ORC_OBJECTLINKINGLAYER_H
diff --git a/include/llvm/ExecutionEngine/Orc/OrcTargetSupport.h b/include/llvm/ExecutionEngine/Orc/OrcTargetSupport.h
new file mode 100644
index 0000000..c6f866a
--- /dev/null
+++ b/include/llvm/ExecutionEngine/Orc/OrcTargetSupport.h
@@ -0,0 +1,56 @@
+//===-- OrcTargetSupport.h - Code to support specific targets --*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Target specific code for Orc, e.g. callback assembly.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_ORC_ORCTARGETSUPPORT_H
+#define LLVM_EXECUTIONENGINE_ORC_ORCTARGETSUPPORT_H
+
+#include "IndirectionUtils.h"
+
+namespace llvm {
+namespace orc {
+
+class OrcX86_64 {
+public:
+ static const char *ResolverBlockName;
+
+ /// @brief Insert module-level inline callback asm into module M for the
+ /// symbols managed by JITResolveCallbackHandler J.
+ static void insertResolverBlock(
+ Module &M,
+ JITCompileCallbackManagerBase<OrcX86_64> &JCBM);
+
+ /// @brief Get a label name from the given index.
+ typedef std::function<std::string(unsigned)> LabelNameFtor;
+
+ static const unsigned CallSize = 6;
+
+ /// @brief Insert the requested number of trampolines into the given module.
+ /// @param M Module to insert the call block into.
+ /// @param NumCalls Number of calls to create in the call block.
+ /// @param StartIndex Optional argument specifying the index suffix to start
+ /// with.
+ /// @return A functor that provides the symbol name for each entry in the call
+ /// block.
+ ///
+ static LabelNameFtor insertCompileCallbackTrampolines(
+ Module &M,
+ TargetAddress TrampolineAddr,
+ unsigned NumCalls,
+ unsigned StartIndex = 0);
+
+};
+
+} // End namespace orc.
+} // End namespace llvm.
+
+#endif // LLVM_EXECUTIONENGINE_ORC_ORCTARGETSUPPORT_H
diff --git a/include/llvm/ExecutionEngine/OrcMCJITReplacement.h b/include/llvm/ExecutionEngine/OrcMCJITReplacement.h
new file mode 100644
index 0000000..4cd5648
--- /dev/null
+++ b/include/llvm/ExecutionEngine/OrcMCJITReplacement.h
@@ -0,0 +1,38 @@
+//===---- OrcMCJITReplacement.h - Orc-based MCJIT replacement ---*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file forces OrcMCJITReplacement to link in on certain operating systems.
+// (Windows).
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_EXECUTIONENGINE_ORCMCJITREPLACEMENT_H
+#define LLVM_EXECUTIONENGINE_ORCMCJITREPLACEMENT_H
+
+#include "llvm/ExecutionEngine/ExecutionEngine.h"
+#include <cstdlib>
+
+extern "C" void LLVMLinkInOrcMCJITReplacement();
+
+namespace {
+ struct ForceOrcMCJITReplacementLinking {
+ ForceOrcMCJITReplacementLinking() {
+ // We must reference OrcMCJITReplacement in such a way that compilers will
+ // not delete it all as dead code, even with whole program optimization,
+ // yet is effectively a NO-OP. As the compiler isn't smart enough to know
+ // that getenv() never returns -1, this will do the job.
+ if (std::getenv("bar") != (char*) -1)
+ return;
+
+ LLVMLinkInOrcMCJITReplacement();
+ }
+ } ForceOrcMCJITReplacementLinking;
+}
+
+#endif
diff --git a/include/llvm/ExecutionEngine/RTDyldMemoryManager.h b/include/llvm/ExecutionEngine/RTDyldMemoryManager.h
index b941efc..792a499 100644
--- a/include/llvm/ExecutionEngine/RTDyldMemoryManager.h
+++ b/include/llvm/ExecutionEngine/RTDyldMemoryManager.h
@@ -22,7 +22,10 @@
namespace llvm {
class ExecutionEngine;
-class ObjectImage;
+
+ namespace object {
+ class ObjectFile;
+ }
// RuntimeDyld clients often want to handle the memory management of
// what gets placed where. For JIT clients, this is the subset of
@@ -31,8 +34,8 @@ class ObjectImage;
// FIXME: As the RuntimeDyld fills out, additional routines will be needed
// for the varying types of objects to be allocated.
class RTDyldMemoryManager {
- RTDyldMemoryManager(const RTDyldMemoryManager&) LLVM_DELETED_FUNCTION;
- void operator=(const RTDyldMemoryManager&) LLVM_DELETED_FUNCTION;
+ RTDyldMemoryManager(const RTDyldMemoryManager&) = delete;
+ void operator=(const RTDyldMemoryManager&) = delete;
public:
RTDyldMemoryManager() {}
virtual ~RTDyldMemoryManager();
@@ -86,6 +89,27 @@ public:
return getSymbolAddressInProcess(Name);
}
+ /// This method returns the address of the specified symbol if it exists
+ /// within the logical dynamic library represented by this
+ /// RTDyldMemoryManager. Unlike getSymbolAddress, queries through this
+ /// interface should return addresses for hidden symbols.
+ ///
+ /// This is of particular importance for the Orc JIT APIs, which support lazy
+ /// compilation by breaking up modules: Each of those broken out modules
+ /// must be able to resolve hidden symbols provided by the others. Clients
+ /// writing memory managers for MCJIT can usually ignore this method.
+ ///
+ /// This method will be queried by RuntimeDyld when checking for previous
+ /// definitions of common symbols. It will *not* be queried by default when
+ /// resolving external symbols (this minimises the link-time overhead for
+ /// MCJIT clients who don't care about Orc features). If you are writing a
+ /// RTDyldMemoryManager for Orc and want "external" symbol resolution to
+ /// search the logical dylib, you should override your getSymbolAddress
+ /// method call this method directly.
+ virtual uint64_t getSymbolAddressInLogicalDylib(const std::string &Name) {
+ return 0;
+ }
+
/// This method returns the address of the specified function. As such it is
/// only useful for resolving library symbols, not code generated symbols.
///
@@ -109,7 +133,7 @@ public:
/// address space can use this call to remap the section addresses for the
/// newly loaded object.
virtual void notifyObjectLoaded(ExecutionEngine *EE,
- const ObjectImage *) {}
+ const object::ObjectFile &) {}
/// This method is called when object loading is complete and section page
/// permissions can be applied. It is up to the memory manager implementation
diff --git a/include/llvm/ExecutionEngine/RuntimeDyld.h b/include/llvm/ExecutionEngine/RuntimeDyld.h
index 3605b9e..08cfa39 100644
--- a/include/llvm/ExecutionEngine/RuntimeDyld.h
+++ b/include/llvm/ExecutionEngine/RuntimeDyld.h
@@ -15,25 +15,25 @@
#define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
#include "llvm/ADT/StringRef.h"
-#include "llvm/ExecutionEngine/ObjectBuffer.h"
#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
#include "llvm/Support/Memory.h"
+#include <memory>
namespace llvm {
namespace object {
class ObjectFile;
+ template <typename T> class OwningBinary;
}
class RuntimeDyldImpl;
class RuntimeDyldCheckerImpl;
-class ObjectImage;
class RuntimeDyld {
friend class RuntimeDyldCheckerImpl;
- RuntimeDyld(const RuntimeDyld &) LLVM_DELETED_FUNCTION;
- void operator=(const RuntimeDyld &) LLVM_DELETED_FUNCTION;
+ RuntimeDyld(const RuntimeDyld &) = delete;
+ void operator=(const RuntimeDyld &) = delete;
// RuntimeDyldImpl is the actual class. RuntimeDyld is just the public
// interface.
@@ -46,32 +46,49 @@ protected:
// Any relocations already associated with the symbol will be re-resolved.
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
public:
+
+ /// \brief Information about the loaded object.
+ class LoadedObjectInfo {
+ friend class RuntimeDyldImpl;
+ public:
+ LoadedObjectInfo(RuntimeDyldImpl &RTDyld, unsigned BeginIdx,
+ unsigned EndIdx)
+ : RTDyld(RTDyld), BeginIdx(BeginIdx), EndIdx(EndIdx) { }
+
+ virtual ~LoadedObjectInfo() {}
+
+ virtual object::OwningBinary<object::ObjectFile>
+ getObjectForDebug(const object::ObjectFile &Obj) const = 0;
+
+ uint64_t getSectionLoadAddress(StringRef Name) const;
+
+ protected:
+ virtual void anchor();
+
+ RuntimeDyldImpl &RTDyld;
+ unsigned BeginIdx, EndIdx;
+ };
+
RuntimeDyld(RTDyldMemoryManager *);
~RuntimeDyld();
- /// Prepare the object contained in the input buffer for execution.
- /// Ownership of the input buffer is transferred to the ObjectImage
- /// instance returned from this function if successful. In the case of load
- /// failure, the input buffer will be deleted.
- std::unique_ptr<ObjectImage>
- loadObject(std::unique_ptr<ObjectBuffer> InputBuffer);
-
- /// Prepare the referenced object file for execution.
- /// Ownership of the input object is transferred to the ObjectImage
- /// instance returned from this function if successful. In the case of load
- /// failure, the input object will be deleted.
- std::unique_ptr<ObjectImage>
- loadObject(std::unique_ptr<object::ObjectFile> InputObject);
+ /// Add the referenced object file to the list of objects to be loaded and
+ /// relocated.
+ std::unique_ptr<LoadedObjectInfo> loadObject(const object::ObjectFile &O);
/// Get the address of our local copy of the symbol. This may or may not
/// be the address used for relocation (clients can copy the data around
/// and resolve relocatons based on where they put it).
void *getSymbolAddress(StringRef Name) const;
- /// Get the address of the target copy of the symbol. This is the address
- /// used for relocation.
+ /// Get the address of the target copy of the symbol (works for both exported
+ /// and non-exported symbols). This is the address used for relocation.
uint64_t getSymbolLoadAddress(StringRef Name) const;
+ /// Get the address of the target copy of the symbol (works for exported
+ /// symbols only). This is the address used for relocation.
+ uint64_t getExportedSymbolLoadAddress(StringRef Name) const;
+
/// Resolve the relocations for all symbols we currently know about.
void resolveRelocations();
diff --git a/include/llvm/ExecutionEngine/RuntimeDyldChecker.h b/include/llvm/ExecutionEngine/RuntimeDyldChecker.h
index 35ceba2..23936a6 100644
--- a/include/llvm/ExecutionEngine/RuntimeDyldChecker.h
+++ b/include/llvm/ExecutionEngine/RuntimeDyldChecker.h
@@ -52,6 +52,7 @@ class raw_ostream;
///
/// ident_expr = 'decode_operand' '(' symbol ',' operand-index ')'
/// | 'next_pc' '(' symbol ')'
+/// | 'stub_addr' '(' file-name ',' section-name ',' symbol ')'
/// | symbol
///
/// binary_expr = expr '+' expr
diff --git a/include/llvm/ExecutionEngine/SectionMemoryManager.h b/include/llvm/ExecutionEngine/SectionMemoryManager.h
index 1368563..b825aff 100644
--- a/include/llvm/ExecutionEngine/SectionMemoryManager.h
+++ b/include/llvm/ExecutionEngine/SectionMemoryManager.h
@@ -35,8 +35,8 @@ namespace llvm {
/// MCJIT::finalizeObject or by calling SectionMemoryManager::finalizeMemory
/// directly. Clients of MCJIT should call MCJIT::finalizeObject.
class SectionMemoryManager : public RTDyldMemoryManager {
- SectionMemoryManager(const SectionMemoryManager&) LLVM_DELETED_FUNCTION;
- void operator=(const SectionMemoryManager&) LLVM_DELETED_FUNCTION;
+ SectionMemoryManager(const SectionMemoryManager&) = delete;
+ void operator=(const SectionMemoryManager&) = delete;
public:
SectionMemoryManager() { }