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* APPLE_object_purgeable: autogenerated filesChris Wilson2010-03-041-10/+13
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* glapi: drop SOLARIS_THREADSGeorge Sapountzis2010-03-011-1/+1
| | | | It seems that SOLARIS_THREADS is not used and does not work.
* glapi: GL_OES_EGL_image autogenerated filesKristian Høgsberg2010-02-241-0/+2
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* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-251-1/+1
|\ | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/drivers/dri/intel/intel_screen.c src/mesa/drivers/dri/intel/intel_swapbuffers.c src/mesa/drivers/dri/r300/r300_emit.c src/mesa/drivers/dri/r300/r300_ioctl.c src/mesa/drivers/dri/r300/r300_tex.c src/mesa/drivers/dri/r300/r300_texstate.c
| * glapi: Do not use .type pseudo-op on Mac OS X.Vinson Lee2010-01-231-1/+1
| | | | | | | | The .type directive is an unknown pseudo-op on Mac OS X.
* | Merge branch 'master' into opengl-es-v2Chia-I Wu2010-01-121-14/+23
|\ \ | | | | | | | | | | | | Conflicts: src/mesa/main/dd.h
| * | mesa: added dispatch for GL_NV_conditional_render extensionBrian Paul2009-12-311-13/+15
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| * | mesa: regenerate API files related to GL_EXT_draw_buffers2Brian Paul2009-12-291-13/+19
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| * ARB_fbo: Regenerate files from previous commits.Ian Romanick2009-11-171-0/+1
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* | glapi: Include headers with directory prefixes.Chia-I Wu2009-11-051-1/+1
|/ | | | | | This allows different sets of generated sources and headers to be used. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
* glapi: regenerated filesBrian Paul2009-09-191-0/+1
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* glapi: Add ARB_draw_elements_base_vertexEric Anholt2009-09-081-67/+70
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* ARB sync: Regenerate files from previous commitIan Romanick2009-09-031-74/+81
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* Regenerate files for GL_APPLE_flush_buffer_rangeIan Romanick2009-08-141-9/+17
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* glapi: regenerated GL API assembly filesRALOVICH, Kristóf2009-07-271-1/+1
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* mesa: regenerated files related to GL_ARB_vertex_array_objectBrian Paul2009-06-191-58/+60
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* Merge branch 'ext-provoking-vertex'Brian Paul2009-06-191-7/+8
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: docs/relnotes-7.6.html progs/tests/Makefile src/gallium/drivers/softpipe/sp_prim_vbuf.c src/glx/x11/indirect.c src/mesa/glapi/Makefile src/mesa/glapi/dispatch.h src/mesa/glapi/glapioffsets.h src/mesa/glapi/glapitable.h src/mesa/glapi/glapitemp.h src/mesa/glapi/glprocs.h src/mesa/main/dlist.c src/mesa/main/enums.c src/mesa/sparc/glapi_sparc.S src/mesa/x86-64/glapi_x86-64.S src/mesa/x86/glapi_x86.S
| * mesa: regenerated API files for GL_EXT_provoking_vertexBrian Paul2009-05-281-7/+8
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* | mesa: regenerated files for GL_ARB_map_buffer_rangeBrian Paul2009-06-081-58/+60
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* | glapi: regenerated files for GL_ARB_copy_bufferBrian Paul2009-06-021-54/+55
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* regenerate glapiRoland Scheidegger2009-03-121-25/+29
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* mesa: regenerated GL API filesBrian Paul2009-01-221-54/+73
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* mesa: fix asst path/include mistakes in prev commitsChris Rankin2008-09-181-1/+1
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* recreate from changed gl_API.xmlRoland Scheidegger2007-11-091-29/+29
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* Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian2007-10-301-7/+6
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* Finish up ATI_separate_stencilBrian2007-10-301-6/+10
| | | | | | Add entrypoints to glapi XML file and regenerate files. Implement glStencilOpSeparateATI(). Consolidate some code in stencil.c
* Add a few missing GL 2.0 entrypoints, regenerate related files.Brian2007-06-281-0/+6
| | | | | | | | | Specifically: glVertexAttrib4bv glVertexAttrib4iv glVertexAttrib4ubv glVertexAttrib4uiv glVertexAttrib4usv
* Fix TEXREL issues when using GLX_USE_TLS (see bug 7459).Brian2007-06-121-3/+11
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* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-6/+7
| | | | | Shadow sampling from texture arrays is still not implemented. Everything else should be there, though.
* Bug 9628: no entry for GetVertexAttribPointervGeorge Sapountzis2007-01-271-0/+1
| | | | | | | | This is because (in glX_API.xml) GetVertexAttribPointerv is aliased to GetVertexAttribPointervARB which is then aliased to GetVertexAttribPointervNV. Make GetVertexAttribPointerv alias GetVertexAttribPointervNV directly. Patch by Ian Romanick <idr@us.ibm.com> and regenerate.
* #define _glapi_Dispatch _mglapi_Dispatch when USE_MGL_NAMESPACE is set.Brian Paul2006-11-031-0/+1
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* Added OpenGL 2.1 entrypoints.Brian Paul2006-11-031-63/+69
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* Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.Brian Paul2006-11-021-64/+146
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* Fix bug #4681.Ian Romanick2006-10-111-93/+123
| | | | | | | | | | | | | | | | | glDeleteTextures and glDeleteTexturesEXT were erroneously listed as aliases of each other. For anything /except/ GLX protocol they are aliases. This set of changes allows functions that are functionally identical but have different GLX protocol to be listed as aliases. When building with GLX_INDIRECT_RENDERING set, different static functions are used. These functions determine whether the current context is direct rendering or not. If the context is direct rendering, the aliased function (e.g., glDeleteTextures in the case of glDeleteTexturesEXT) is called. If the context is not direct rendering, the correct GLX protocol is sent. For a deeper explanation of what is changed, please see: http://dri.freedesktop.org/wiki/PartiallyAliasedFunctions
* Changes to generated code caused by the previous commits.Ian Romanick2006-10-041-10/+10
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* Deprecate GL_EXT_vertex_weighting.Ian Romanick2006-08-291-42/+39
| | | | | | Nvidia no longer supports this extension, and they no longer export its entry points from their libGL. There's no reason for us to keep dragging it around either.
* More static dispatch function removal.Ian Romanick2006-08-291-46/+78
| | | | | | | | | | | | | | | | | | | | | | | | | | | Make functions for the following extensions available only via glXGetProcAddress. In cases where there are other aliases to the same functions (e.g., between GL_EXT_histogram and GL_ARB_imaging), the alias functions may still be statically exported. - GL_ATI_blend_equation_separate - GL_EXT_blend_equation_separate - GL_EXT_convolution - GL_EXT_color_sub_table - GL_EXT_cull_vertex - GL_EXT_depth_bounds_test - GL_EXT_framebuffer_blit - GL_EXT_histogram - GL_EXT_multisample - GL_EXT_stencil_two_side - GL_EXT_timer_query - GL_IBM_multimode_draw_arrays - GL_INGR_blend_func_separate - GL_NV_fence - GL_SGI_color_table - GL_SGIS_multisample - GL_SGIS_pixel_texture - GL_SGIS_point_parameters - GL_SGIX_pixel_texture
* Add a couple of the missing GL 2.0 functions. Enable GLX protocol forIan Romanick2006-08-251-0/+2
| | | | | glBlendEquationSeparateEXT. Add missing enum "get" information for GL_EXT_texture_filter_anisotropic.
* GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.Ian Romanick2006-08-241-14/+14
| | | | | | | | | | The functions for GL_EXT_paletted_texture that do not share GLX protocol with GL_ARB_imaging are supposed to alias the similar functions from GL_SGI_color_table. They didn't. This patch corrects this problem and enables GLX protocol for both extensions. Since this removes 3 entries from the dispatch table, this change creates a lot of changes in the generated files.
* Add a new offset mode to the GL API XML. This mode, called "assign,"Ian Romanick2006-08-241-346/+296
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | tells the scripts to assign an available offset to the function. The important changes are in src/mesa/glapi/gl_XML.py and src/mesa/glapi/*.xml. Since the DRI drivers only depend on functions required by the ABI (e.g., GL 1.2 + ARB_multitexture) having fixed offsets, all functions not in the ABI use "assign" mode. This has caused the offset of basically every function outside the ABI to change. I have verified that a libGL with this patch works with a DRI driver without the patch. Futher, several function were removed from the dispatch tables altogether. These are the functions for the following extensions: GL_SGIS_texture_filter4 GL_SGIS_texture4D GL_SGIS_detail_texture GL_SGIS_sharpen_texture GL_SGIX_sprite GL_SGIX_instruments GL_SGIX_framezoom GL_SGIX_tag_sample_buffer GL_SGIX_reference_plane GL_SGIX_flush_raster GL_SGIX_list_priority GL_SGIX_fragment_lighting GL_PGI_misc_hints GL_EXT_index_material GL_EXT_index_func GL_3DFX_tbuffer This removes 50 functions from the dispatch table.
* Add new attribute called static_dispatch to the <function> element. ThisIan Romanick2006-08-221-6/+12
| | | | | | | | | | | | | | | | | | | boolean attribute, which defaults to true, determines whether or not a static dispatch function is available in libGL for applications to link against. Ideally, any new functions that are not part of the ABI should not have directly accessable dispatch functions. This forces applications to use glXGetProcAddress to access these functions. By doing this we can gracefully remove functions from libGL without breaking the linkage of applications. Note that the static dispatch functions are still generated. However, they are given names like gl_dispatch_stub_820 and are marked with the "hidden" linker attribute. All extension functions added since the previous Mesa release (6.5) have been marked as 'static_dispatch="false"'.
* Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick2006-08-151-0/+2
| | | | | either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this extension as well.
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-2/+6
| | | | | | | and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
* Add .note.GNU-stack section to assembler files to avoid the default behaviorKristian Høgsberg2006-04-171-0/+4
| | | | of requesting executable stacks.
* Added glBlitFramebufferEXT function.Brian Paul2006-03-011-0/+1
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* Updates for GL_EXT_timer_query:Brian Paul2005-12-071-0/+2
| | | | | New GLint64EXT and GLuint64EXT types (use C99's long long types). New glGetQueryObject[u]i64vEXT() functions.
* remove unneeded HIDDEN definition (bug 4956)Brian Paul2005-11-041-14/+0
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* Remove _glapi_check_multithread from the interface exported by the loader toIan Romanick2005-08-101-2/+2
| | | | | | | | | | | | | | | | | the driver. The loader now takes care of this for the driver. Remove _glapi_DispatchTSD and give _glapi_Dispatch its semantic (i.e., having a NULL value means that the application is multithreaded and _glapi_get_dispatch must be called). Gut all of the dispatch override code. This removes _glapi_RealDispatch, _glapi_tls_RealDispatch, _glapi_begin_dispatch_override, _glapi_end_dispatch_override, and _glapi_get_override_dispatch. Remove _glapi_get_proc_address, _glapi_get_proc_name, _glapi_get_version, and _glapi_check_table from the loader / driver interface. Reviewed by: Brian Paul
* Convert all instances of XTHREADS to USE_XTHREADS. This fixes one ofIan Romanick2005-08-031-1/+1
| | | | | serveral things that are broken when building on a system with X.org 7.0rc0 installed.
* Mammoth update to the Python code generator scripts that live inIan Romanick2005-06-211-95/+95
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208