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* mesa: Fix pixel shader scratch space allocation on Gen9+ platforms.Kenneth Graunke2016-11-111-14/+19
* anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4Jason Ekstrand2016-11-111-0/+6
* anv/cmd_buffer: Take a command buffer instead of a batch in two helpersJason Ekstrand2016-11-111-8/+8
* radv: Suffix the radeon_icd file with the host CPUEmil Velikov2016-11-103-4/+10
* radv: use correct .specVersion for extensionsEmil Velikov2016-11-101-4/+4
* anv: use correct .specVersion for extensionsEmil Velikov2016-11-101-4/+4
* amd/addrlib: limit fastcall/regparm to GCC i386Emil Velikov2016-11-101-1/+5
* radv: fix GetFenceStatus for signaled fencesDave Airlie2016-11-091-0/+2
* radv: enable conditional discard optimisation on radv.Dave Airlie2016-11-091-0/+1
* nir: add conditional discard optimisation (v4)Dave Airlie2016-11-093-0/+128
* ac/nir: add support for discard_if intrinsic (v2)Dave Airlie2016-11-091-0/+21
* anv: Do relocations in userspace before execbuf ioctlKristian Høgsberg Kristensen2016-11-092-9/+150
* anv: Move relocation handling from EndCommandBuffer to QueueSubmitJason Ekstrand2016-11-094-72/+76
* anv/batch: Move last_ss_pool_bo_offset to the command bufferJason Ekstrand2016-11-092-15/+24
* anv: Add an anv_execbuf helper structJason Ekstrand2016-11-092-48/+62
* anv/batch_chain: Improve write_relocJason Ekstrand2016-11-091-5/+22
* anv: Initialize anv_bo::offset to -1Jason Ekstrand2016-11-091-1/+1
* anv/allocator: Simplify anv_scratch_poolJason Ekstrand2016-11-092-61/+55
* anv: Add a new bo_pool_init helperJason Ekstrand2016-11-094-20/+21
* anv: Don't presume to know what address is in a surface relocationJason Ekstrand2016-11-092-53/+15
* anv: Add a cmd_buffer_execbuf helperJason Ekstrand2016-11-093-2/+11
* anv/device: Add an execbuf wrapperJason Ekstrand2016-11-092-20/+35
* i965: Fix GPU hang related to multiple render targets and alpha testingAnuj Phogat2016-11-091-0/+6
* radv: emit correct last export when Z/stencil export is enabledDave Airlie2016-11-091-3/+5
* intel/blorp: Emit all the binding tablesJason Ekstrand2016-11-091-0/+5
* vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.Eric Anholt2016-11-091-1/+1
* st/mesa: fix the layer of VDPAU surface samplersNicolai Hähnle2016-11-093-17/+27
* Revert "st/vdpau: use linear layout for output surfaces"Dave Airlie2016-11-091-1/+1
* radeonsi: fix an assertion failure in si_decompress_sampler_color_texturesMarek Olšák2016-11-091-1/+3
* glx: make interop ABI visible againMarek Olšák2016-11-091-2/+2
* egl: make interop ABI visible againMarek Olšák2016-11-091-2/+2
* egl: use util/macros.hMarek Olšák2016-11-092-5/+2
* st/glsl_to_tgsi: fix dvec[34] loads from SSBONicolai Hähnle2016-11-091-6/+4
* nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().Francisco Jerez2016-11-091-0/+24
* glx/windows: Add wgl.h to the sources listAndreas Boll2016-11-091-1/+2
* glsl: fix lowering of UBO references of named blocksNicolai Hähnle2016-11-091-5/+5
* glsl: Update deref types when resizing implicitly sized arrays.Kenneth Graunke2016-11-091-23/+47
* mesa/glsl: delete previously linked shaders earlier when linkingTimothy Arceri2016-11-097-26/+25
* radv: add support for anisotropic filtering on VI+Fredrik Höglund2016-11-091-3/+27
* radv: fix dual source blendingDave Airlie2016-11-091-3/+9
* glx/glvnd: Fix dispatch function names and indicesAdam Jackson2016-11-092-146/+144
* glx/glvnd: Don't modify the dummy slot in the dispatch tableAdam Jackson2016-11-091-0/+3
* anv/pipeline: Properly cache prog_data::paramJason Ekstrand2016-11-093-14/+36
* anv/pipeline: Put actual pointers in anv_shader_binJason Ekstrand2016-11-095-50/+45
* intel/blorp: Pass a brw_stage_prog_data to upload_shaderJason Ekstrand2016-11-095-6/+9
* intel/blorp: Use wm_prog_data instead of hand-rolling our ownJason Ekstrand2016-11-095-66/+28
* anv: Better handle return codes from anv_physical_device_initJason Ekstrand2016-11-091-1/+1
* vulkan/wsi/x11: Clean up connections in finish_wsiJason Ekstrand2016-11-091-0/+4
* vulkan/wsi/x11: Better handle wsi_x11_connection_create failureJason Ekstrand2016-11-091-0/+2
* radeonsi: fix BFE/BFI lowering for GLSL semanticsNicolai Hähnle2016-11-091-3/+34