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authorJohn Reck <jreck@google.com>2014-05-14 16:34:14 -0700
committerJohn Reck <jreck@google.com>2014-05-15 08:53:39 -0700
commitff941dcd815021bb20d6504eb486acb1e50592c3 (patch)
tree1d417ed425ed1c08598689f302b31e23d73036f2 /libs
parent951ecb77c5dfe69a4d19d26429286111333ab123 (diff)
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Animator start value...
Change-Id: Ifd35ed95a28c625086d7fa97764fe63ab4a997f1
Diffstat (limited to 'libs')
-rw-r--r--libs/hwui/Animator.cpp145
-rw-r--r--libs/hwui/Animator.h102
-rw-r--r--libs/hwui/RenderNode.cpp34
-rw-r--r--libs/hwui/RenderNode.h28
-rw-r--r--libs/hwui/TreeInfo.h4
5 files changed, 155 insertions, 158 deletions
diff --git a/libs/hwui/Animator.cpp b/libs/hwui/Animator.cpp
index a033f86..83eedfb 100644
--- a/libs/hwui/Animator.cpp
+++ b/libs/hwui/Animator.cpp
@@ -27,31 +27,48 @@ namespace android {
namespace uirenderer {
/************************************************************
- * Base animator
+ * BaseRenderNodeAnimator
************************************************************/
-BaseAnimator::BaseAnimator()
- : mInterpolator(0)
- , mPlayState(PENDING)
+BaseRenderNodeAnimator::BaseRenderNodeAnimator(float finalValue)
+ : mFinalValue(finalValue)
+ , mDeltaValue(0)
+ , mFromValue(0)
+ , mInterpolator(0)
+ , mPlayState(NEEDS_START)
, mStartTime(0)
- , mDuration(300) {
-
+ , mDuration(300){
}
-BaseAnimator::~BaseAnimator() {
+BaseRenderNodeAnimator::~BaseRenderNodeAnimator() {
setInterpolator(NULL);
}
-void BaseAnimator::setInterpolator(Interpolator* interpolator) {
+void BaseRenderNodeAnimator::setInterpolator(Interpolator* interpolator) {
delete mInterpolator;
mInterpolator = interpolator;
}
-void BaseAnimator::setDuration(nsecs_t duration) {
+void BaseRenderNodeAnimator::setDuration(nsecs_t duration) {
mDuration = duration;
}
-bool BaseAnimator::animateFrame(TreeInfo& info) {
+void BaseRenderNodeAnimator::setStartValue(float value) {
+ LOG_ALWAYS_FATAL_IF(mPlayState != NEEDS_START,
+ "Cannot set the start value after the animator has started!");
+ mFromValue = value;
+ mDeltaValue = (mFinalValue - mFromValue);
+ mPlayState = PENDING;
+}
+
+void BaseRenderNodeAnimator::setupStartValueIfNecessary(RenderNode* target, TreeInfo& info) {
+ if (mPlayState == NEEDS_START) {
+ setStartValue(getValue(target));
+ mPlayState = PENDING;
+ }
+}
+
+bool BaseRenderNodeAnimator::animate(RenderNode* target, TreeInfo& info) {
if (mPlayState == PENDING) {
mPlayState = RUNNING;
mStartTime = info.frameTimeMs;
@@ -59,7 +76,6 @@ bool BaseAnimator::animateFrame(TreeInfo& info) {
if (!mInterpolator) {
setInterpolator(Interpolator::createDefaultInterpolator());
}
- onAnimationStarted();
}
float fraction = 1.0f;
@@ -71,17 +87,16 @@ bool BaseAnimator::animateFrame(TreeInfo& info) {
}
}
fraction = mInterpolator->interpolate(fraction);
- onAnimationUpdated(fraction);
+ setValue(target, mFromValue + (mDeltaValue * fraction));
if (mPlayState == FINISHED) {
- onAnimationFinished();
callOnFinishedListener(info);
return true;
}
return false;
}
-void BaseAnimator::callOnFinishedListener(TreeInfo& info) {
+void BaseRenderNodeAnimator::callOnFinishedListener(TreeInfo& info) {
if (mListener.get()) {
if (!info.animationHook) {
mListener->onAnimationFinished(this);
@@ -92,70 +107,49 @@ void BaseAnimator::callOnFinishedListener(TreeInfo& info) {
}
/************************************************************
- * BaseRenderNodeAnimator
- ************************************************************/
-
-BaseRenderNodeAnimator::BaseRenderNodeAnimator(
- BaseRenderNodeAnimator::DeltaValueType deltaType, float delta)
- : mTarget(0)
- , mDeltaValueType(deltaType)
- , mDeltaValue(delta)
- , mFromValue(-1) {
-}
-
-bool BaseRenderNodeAnimator::animate(RenderNode* target, TreeInfo& info) {
- mTarget = target;
- bool finished = animateFrame(info);
- mTarget = NULL;
- return finished;
-}
-
-void BaseRenderNodeAnimator::onAnimationStarted() {
- mFromValue = getValue();
-
- if (mDeltaValueType == BaseRenderNodeAnimator::ABSOLUTE) {
- mDeltaValue = (mDeltaValue - mFromValue);
- mDeltaValueType = BaseRenderNodeAnimator::DELTA;
- }
-}
-
-void BaseRenderNodeAnimator::onAnimationUpdated(float fraction) {
- float value = mFromValue + (mDeltaValue * fraction);
- setValue(value);
-}
-
-/************************************************************
* RenderPropertyAnimator
************************************************************/
+struct RenderPropertyAnimator::PropertyAccessors {
+ RenderNode::DirtyPropertyMask dirtyMask;
+ GetFloatProperty getter;
+ SetFloatProperty setter;
+};
+
// Maps RenderProperty enum to accessors
const RenderPropertyAnimator::PropertyAccessors RenderPropertyAnimator::PROPERTY_ACCESSOR_LUT[] = {
- {&RenderProperties::getTranslationX, &RenderProperties::setTranslationX },
- {&RenderProperties::getTranslationY, &RenderProperties::setTranslationY },
- {&RenderProperties::getTranslationZ, &RenderProperties::setTranslationZ },
- {&RenderProperties::getScaleX, &RenderProperties::setScaleX },
- {&RenderProperties::getScaleY, &RenderProperties::setScaleY },
- {&RenderProperties::getRotation, &RenderProperties::setRotation },
- {&RenderProperties::getRotationX, &RenderProperties::setRotationX },
- {&RenderProperties::getRotationY, &RenderProperties::setRotationY },
- {&RenderProperties::getX, &RenderProperties::setX },
- {&RenderProperties::getY, &RenderProperties::setY },
- {&RenderProperties::getZ, &RenderProperties::setZ },
- {&RenderProperties::getAlpha, &RenderProperties::setAlpha },
+ {RenderNode::TRANSLATION_X, &RenderProperties::getTranslationX, &RenderProperties::setTranslationX },
+ {RenderNode::TRANSLATION_Y, &RenderProperties::getTranslationY, &RenderProperties::setTranslationY },
+ {RenderNode::TRANSLATION_X, &RenderProperties::getTranslationZ, &RenderProperties::setTranslationZ },
+ {RenderNode::SCALE_X, &RenderProperties::getScaleX, &RenderProperties::setScaleX },
+ {RenderNode::SCALE_Y, &RenderProperties::getScaleY, &RenderProperties::setScaleY },
+ {RenderNode::ROTATION, &RenderProperties::getRotation, &RenderProperties::setRotation },
+ {RenderNode::ROTATION_X, &RenderProperties::getRotationX, &RenderProperties::setRotationX },
+ {RenderNode::ROTATION_Y, &RenderProperties::getRotationY, &RenderProperties::setRotationY },
+ {RenderNode::X, &RenderProperties::getX, &RenderProperties::setX },
+ {RenderNode::Y, &RenderProperties::getY, &RenderProperties::setY },
+ {RenderNode::Z, &RenderProperties::getZ, &RenderProperties::setZ },
+ {RenderNode::ALPHA, &RenderProperties::getAlpha, &RenderProperties::setAlpha },
};
-RenderPropertyAnimator::RenderPropertyAnimator(RenderProperty property,
- DeltaValueType deltaType, float deltaValue)
- : BaseRenderNodeAnimator(deltaType, deltaValue)
- , mPropertyAccess(PROPERTY_ACCESSOR_LUT[property]) {
+RenderPropertyAnimator::RenderPropertyAnimator(RenderProperty property, float finalValue)
+ : BaseRenderNodeAnimator(finalValue)
+ , mPropertyAccess(&(PROPERTY_ACCESSOR_LUT[property])) {
+}
+
+void RenderPropertyAnimator::onAttached(RenderNode* target) {
+ if (target->isPropertyFieldDirty(mPropertyAccess->dirtyMask)) {
+ setStartValue((target->stagingProperties().*mPropertyAccess->getter)());
+ }
+ (target->mutateStagingProperties().*mPropertyAccess->setter)(finalValue());
}
-float RenderPropertyAnimator::getValue() const {
- return (target()->animatorProperties().*mPropertyAccess.getter)();
+float RenderPropertyAnimator::getValue(RenderNode* target) const {
+ return (target->properties().*mPropertyAccess->getter)();
}
-void RenderPropertyAnimator::setValue(float value) {
- (target()->animatorProperties().*mPropertyAccess.setter)(value);
+void RenderPropertyAnimator::setValue(RenderNode* target, float value) {
+ (target->animatorProperties().*mPropertyAccess->setter)(value);
}
/************************************************************
@@ -163,16 +157,16 @@ void RenderPropertyAnimator::setValue(float value) {
************************************************************/
CanvasPropertyPrimitiveAnimator::CanvasPropertyPrimitiveAnimator(
- CanvasPropertyPrimitive* property, DeltaValueType deltaType, float deltaValue)
- : BaseRenderNodeAnimator(deltaType, deltaValue)
+ CanvasPropertyPrimitive* property, float finalValue)
+ : BaseRenderNodeAnimator(finalValue)
, mProperty(property) {
}
-float CanvasPropertyPrimitiveAnimator::getValue() const {
+float CanvasPropertyPrimitiveAnimator::getValue(RenderNode* target) const {
return mProperty->value;
}
-void CanvasPropertyPrimitiveAnimator::setValue(float value) {
+void CanvasPropertyPrimitiveAnimator::setValue(RenderNode* target, float value) {
mProperty->value = value;
}
@@ -181,14 +175,13 @@ void CanvasPropertyPrimitiveAnimator::setValue(float value) {
************************************************************/
CanvasPropertyPaintAnimator::CanvasPropertyPaintAnimator(
- CanvasPropertyPaint* property, PaintField field,
- DeltaValueType deltaType, float deltaValue)
- : BaseRenderNodeAnimator(deltaType, deltaValue)
+ CanvasPropertyPaint* property, PaintField field, float finalValue)
+ : BaseRenderNodeAnimator(finalValue)
, mProperty(property)
, mField(field) {
}
-float CanvasPropertyPaintAnimator::getValue() const {
+float CanvasPropertyPaintAnimator::getValue(RenderNode* target) const {
switch (mField) {
case STROKE_WIDTH:
return mProperty->value.getStrokeWidth();
@@ -204,7 +197,7 @@ static uint8_t to_uint8(float value) {
return static_cast<uint8_t>( c < 0 ? 0 : c > 255 ? 255 : c );
}
-void CanvasPropertyPaintAnimator::setValue(float value) {
+void CanvasPropertyPaintAnimator::setValue(RenderNode* target, float value) {
switch (mField) {
case STROKE_WIDTH:
mProperty->value.setStrokeWidth(value);
diff --git a/libs/hwui/Animator.h b/libs/hwui/Animator.h
index 52a1807..fe88cbf 100644
--- a/libs/hwui/Animator.h
+++ b/libs/hwui/Animator.h
@@ -33,16 +33,14 @@ class RenderProperties;
class AnimationListener : public VirtualLightRefBase {
public:
- ANDROID_API virtual void onAnimationFinished(BaseAnimator*) = 0;
+ ANDROID_API virtual void onAnimationFinished(BaseRenderNodeAnimator*) = 0;
protected:
ANDROID_API virtual ~AnimationListener() {}
};
-// Helper class to contain generic animator helpers
-class BaseAnimator : public VirtualLightRefBase {
- PREVENT_COPY_AND_ASSIGN(BaseAnimator);
+class BaseRenderNodeAnimator : public VirtualLightRefBase {
+ PREVENT_COPY_AND_ASSIGN(BaseRenderNodeAnimator);
public:
-
ANDROID_API void setInterpolator(Interpolator* interpolator);
ANDROID_API void setDuration(nsecs_t durationInMs);
ANDROID_API nsecs_t duration() { return mDuration; }
@@ -50,31 +48,38 @@ public:
mListener = listener;
}
+ ANDROID_API virtual void onAttached(RenderNode* target) {}
+
+ // Guaranteed to happen before the staging push
+ void setupStartValueIfNecessary(RenderNode* target, TreeInfo& info);
+
+ bool animate(RenderNode* target, TreeInfo& info);
+
bool isFinished() { return mPlayState == FINISHED; }
+ float finalValue() { return mFinalValue; }
protected:
- BaseAnimator();
- virtual ~BaseAnimator();
-
- // This is the main animation entrypoint that subclasses should call
- // to generate the onAnimation* lifecycle events
- // Returns true if the animation has finished, false otherwise
- bool animateFrame(TreeInfo& info);
+ BaseRenderNodeAnimator(float finalValue);
+ virtual ~BaseRenderNodeAnimator();
- // Called when PlayState switches from PENDING to RUNNING
- virtual void onAnimationStarted() {}
- virtual void onAnimationUpdated(float fraction) = 0;
- virtual void onAnimationFinished() {}
+ void setStartValue(float value);
+ virtual float getValue(RenderNode* target) const = 0;
+ virtual void setValue(RenderNode* target, float value) = 0;
private:
void callOnFinishedListener(TreeInfo& info);
enum PlayState {
+ NEEDS_START,
PENDING,
RUNNING,
FINISHED,
};
+ float mFinalValue;
+ float mDeltaValue;
+ float mFromValue;
+
Interpolator* mInterpolator;
PlayState mPlayState;
long mStartTime;
@@ -83,42 +88,6 @@ private:
sp<AnimationListener> mListener;
};
-class BaseRenderNodeAnimator : public BaseAnimator {
-public:
- // Since the UI thread doesn't necessarily know what the current values
- // actually are and thus can't do the calculations, this is used to inform
- // the animator how to lazy-resolve the input value
- enum DeltaValueType {
- // The delta value represents an absolute value endpoint
- // mDeltaValue needs to be recalculated to be mDelta = (mDelta - fromValue)
- // in onAnimationStarted()
- ABSOLUTE = 0,
- // The final value represents an offset from the current value
- // No recalculation is needed
- DELTA,
- };
-
- bool animate(RenderNode* target, TreeInfo& info);
-
-protected:
- BaseRenderNodeAnimator(DeltaValueType deltaType, float deltaValue);
-
- RenderNode* target() const { return mTarget; }
- virtual float getValue() const = 0;
- virtual void setValue(float value) = 0;
-
-private:
- virtual void onAnimationStarted();
- virtual void onAnimationUpdated(float fraction);
-
- // mTarget is only valid inside animate()
- RenderNode* mTarget;
-
- BaseRenderNodeAnimator::DeltaValueType mDeltaValueType;
- float mDeltaValue;
- float mFromValue;
-};
-
class RenderPropertyAnimator : public BaseRenderNodeAnimator {
public:
enum RenderProperty {
@@ -136,23 +105,20 @@ public:
ALPHA,
};
- ANDROID_API RenderPropertyAnimator(RenderProperty property,
- DeltaValueType deltaType, float deltaValue);
+ ANDROID_API RenderPropertyAnimator(RenderProperty property, float finalValue);
+
+ ANDROID_API virtual void onAttached(RenderNode* target);
protected:
- ANDROID_API virtual float getValue() const;
- ANDROID_API virtual void setValue(float value);
+ virtual float getValue(RenderNode* target) const;
+ virtual void setValue(RenderNode* target, float value);
private:
typedef void (RenderProperties::*SetFloatProperty)(float value);
typedef float (RenderProperties::*GetFloatProperty)() const;
- struct PropertyAccessors {
- GetFloatProperty getter;
- SetFloatProperty setter;
- };
-
- PropertyAccessors mPropertyAccess;
+ struct PropertyAccessors;
+ const PropertyAccessors* mPropertyAccess;
static const PropertyAccessors PROPERTY_ACCESSOR_LUT[];
};
@@ -160,10 +126,10 @@ private:
class CanvasPropertyPrimitiveAnimator : public BaseRenderNodeAnimator {
public:
ANDROID_API CanvasPropertyPrimitiveAnimator(CanvasPropertyPrimitive* property,
- DeltaValueType deltaType, float deltaValue);
+ float finalValue);
protected:
- ANDROID_API virtual float getValue() const;
- ANDROID_API virtual void setValue(float value);
+ virtual float getValue(RenderNode* target) const;
+ virtual void setValue(RenderNode* target, float value);
private:
sp<CanvasPropertyPrimitive> mProperty;
};
@@ -176,10 +142,10 @@ public:
};
ANDROID_API CanvasPropertyPaintAnimator(CanvasPropertyPaint* property,
- PaintField field, DeltaValueType deltaType, float deltaValue);
+ PaintField field, float finalValue);
protected:
- ANDROID_API virtual float getValue() const;
- ANDROID_API virtual void setValue(float value);
+ virtual float getValue(RenderNode* target) const;
+ virtual void setValue(RenderNode* target, float value);
private:
sp<CanvasPropertyPaint> mProperty;
PaintField mField;
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index fba482d..d4ff4a3 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -53,7 +53,7 @@ void RenderNode::outputLogBuffer(int fd) {
}
RenderNode::RenderNode()
- : mNeedsPropertiesSync(false)
+ : mDirtyPropertyFields(0)
, mNeedsDisplayListDataSync(false)
, mDisplayListData(0)
, mStagingDisplayListData(0)
@@ -109,23 +109,37 @@ void RenderNode::prepareTreeImpl(TreeInfo& info) {
prepareSubTree(info, mDisplayListData);
}
-static bool is_finished(const sp<BaseRenderNodeAnimator>& animator) {
- return animator->isFinished();
-}
+class PushAnimatorsFunctor {
+public:
+ PushAnimatorsFunctor(RenderNode* target, TreeInfo& info)
+ : mTarget(target), mInfo(info) {}
-void RenderNode::pushStagingChanges(TreeInfo& info) {
- if (mNeedsPropertiesSync) {
- mNeedsPropertiesSync = false;
- mProperties = mStagingProperties;
+ bool operator() (const sp<BaseRenderNodeAnimator>& animator) {
+ animator->setupStartValueIfNecessary(mTarget, mInfo);
+ return animator->isFinished();
}
+private:
+ RenderNode* mTarget;
+ TreeInfo& mInfo;
+};
+
+void RenderNode::pushStagingChanges(TreeInfo& info) {
+ // Push the animators first so that setupStartValueIfNecessary() is called
+ // before properties() is trampled by stagingProperties(), as they are
+ // required by some animators.
if (mNeedsAnimatorsSync) {
mAnimators.resize(mStagingAnimators.size());
std::vector< sp<BaseRenderNodeAnimator> >::iterator it;
+ PushAnimatorsFunctor functor(this, info);
// hint: this means copy_if_not()
it = std::remove_copy_if(mStagingAnimators.begin(), mStagingAnimators.end(),
- mAnimators.begin(), is_finished);
+ mAnimators.begin(), functor);
mAnimators.resize(std::distance(mAnimators.begin(), it));
}
+ if (mDirtyPropertyFields) {
+ mDirtyPropertyFields = 0;
+ mProperties = mStagingProperties;
+ }
if (mNeedsDisplayListDataSync) {
mNeedsDisplayListDataSync = false;
// Do a push pass on the old tree to handle freeing DisplayListData
@@ -144,7 +158,7 @@ public:
AnimateFunctor(RenderNode* target, TreeInfo& info)
: mTarget(target), mInfo(info) {}
- bool operator() (sp<BaseRenderNodeAnimator>& animator) {
+ bool operator() (const sp<BaseRenderNodeAnimator>& animator) {
return animator->animate(mTarget, mInfo);
}
private:
diff --git a/libs/hwui/RenderNode.h b/libs/hwui/RenderNode.h
index bc62ee1..1811a7b 100644
--- a/libs/hwui/RenderNode.h
+++ b/libs/hwui/RenderNode.h
@@ -82,6 +82,22 @@ class DrawDisplayListOp;
*/
class RenderNode : public VirtualLightRefBase {
public:
+ enum DirtyPropertyMask {
+ GENERIC = 1 << 1,
+ TRANSLATION_X = 1 << 2,
+ TRANSLATION_Y = 1 << 3,
+ TRANSLATION_Z = 1 << 4,
+ SCALE_X = 1 << 5,
+ SCALE_Y = 1 << 6,
+ ROTATION = 1 << 7,
+ ROTATION_X = 1 << 8,
+ ROTATION_Y = 1 << 9,
+ X = 1 << 10,
+ Y = 1 << 11,
+ Z = 1 << 12,
+ ALPHA = 1 << 13,
+ };
+
ANDROID_API RenderNode();
ANDROID_API virtual ~RenderNode();
@@ -123,6 +139,14 @@ public:
}
}
+ bool isPropertyFieldDirty(DirtyPropertyMask field) const {
+ return mDirtyPropertyFields & field;
+ }
+
+ void setPropertyFieldsDirty(uint32_t fields) {
+ mDirtyPropertyFields |= fields;
+ }
+
const RenderProperties& properties() {
return mProperties;
}
@@ -136,7 +160,6 @@ public:
}
RenderProperties& mutateStagingProperties() {
- mNeedsPropertiesSync = true;
return mStagingProperties;
}
@@ -152,6 +175,7 @@ public:
// UI thread only!
ANDROID_API void addAnimator(const sp<BaseRenderNodeAnimator>& animator) {
+ animator->onAttached(this);
mStagingAnimators.insert(animator);
mNeedsAnimatorsSync = true;
}
@@ -227,7 +251,7 @@ private:
String8 mName;
- bool mNeedsPropertiesSync;
+ uint32_t mDirtyPropertyFields;
RenderProperties mProperties;
RenderProperties mStagingProperties;
diff --git a/libs/hwui/TreeInfo.h b/libs/hwui/TreeInfo.h
index fc5994c..d4a23b8 100644
--- a/libs/hwui/TreeInfo.h
+++ b/libs/hwui/TreeInfo.h
@@ -21,12 +21,12 @@
namespace android {
namespace uirenderer {
-class BaseAnimator;
+class BaseRenderNodeAnimator;
class AnimationListener;
class AnimationHook {
public:
- virtual void callOnFinished(BaseAnimator* animator, AnimationListener* listener) = 0;
+ virtual void callOnFinished(BaseRenderNodeAnimator* animator, AnimationListener* listener) = 0;
protected:
~AnimationHook() {}
};