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author | Mathias Agopian <mathias@google.com> | 2011-05-13 16:21:08 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2011-05-16 19:02:45 -0700 |
commit | 7adf4ef0fad9973d9a07f2a73b2c4238c8e6bf7c (patch) | |
tree | 4c28764f141b482a42f152531e4920284a45f643 /opengl/libs/glesv2dbg.h | |
parent | 90bf262591a1772d06a18581c11a6115b89fc143 (diff) | |
download | frameworks_base-7adf4ef0fad9973d9a07f2a73b2c4238c8e6bf7c.zip frameworks_base-7adf4ef0fad9973d9a07f2a73b2c4238c8e6bf7c.tar.gz frameworks_base-7adf4ef0fad9973d9a07f2a73b2c4238c8e6bf7c.tar.bz2 |
refactor EGL source code
no changes is functionality. split various objects into their own files.
make egl_display objec's lock internal.
Diffstat (limited to 'opengl/libs/glesv2dbg.h')
-rw-r--r-- | opengl/libs/glesv2dbg.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/opengl/libs/glesv2dbg.h b/opengl/libs/glesv2dbg.h index ee2c011..44bc288 100644 --- a/opengl/libs/glesv2dbg.h +++ b/opengl/libs/glesv2dbg.h @@ -23,10 +23,9 @@ namespace android { struct DbgContext; -DbgContext * CreateDbgContext(const pthread_key_t EGLThreadLocalStorageKey, - const unsigned version, const gl_hooks_t * const hooks); +DbgContext* CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks); -void DestroyDbgContext(DbgContext * const dbg); +void dbgReleaseThread(); // create and bind socket if haven't already, if failed to create socket or // forceUseFile, then open /data/local/tmp/dump.gles2dbg, exit when size reached |