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path:
root
/
libs
/
hwui
/
Caches.h
Commit message (
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Author
Age
Files
Lines
*
Cleanup properties
Chris Craik
2015-05-05
1
-45
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+1
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Merge "Add null egl/gles stub support"
John Reck
2015-02-26
1
-11
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+0
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Add null egl/gles stub support
John Reck
2015-02-25
1
-11
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+0
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Correctly name the lightRadius
ztenghui
2015-02-20
1
-1
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+1
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Glop ColorFilter & VertexBuffer support, initial enable
Chris Craik
2015-02-06
1
-4
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+8
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Refactoring of Program ownership/lifecycle, and WIP Glop rendering path
Chris Craik
2015-02-02
1
-6
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+10
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Refactor blending and texture gl state
Chris Craik
2015-01-30
1
-67
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+5
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Move more GL state management to RenderState and its directory
Chris Craik
2015-01-28
1
-131
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+41
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Move scissor state to RenderState
Chris Craik
2015-01-27
1
-20
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+0
*
Cleanup various clang warnings, use unique_ptrs in several places
Chris Craik
2014-12-23
1
-1
/
+1
*
resolved conflicts for merge of d67bb501 to master
Yohann Roussel
2014-12-11
1
-2
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+0
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am eb2dcc79: Merge "Don\'t preload textures for AssetAtlas" into lmp-mr1-dev
John Reck
2014-12-11
1
-2
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+0
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Don't preload textures for AssetAtlas
John Reck
2014-12-10
1
-2
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+0
*
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Revert "resolved conflicts for merge of 220c3f4f to master"
Andreas Gampe
2014-11-22
1
-5
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+5
*
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resolved conflicts for merge of 220c3f4f to master
Andreas Gampe
2014-11-21
1
-5
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+5
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resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp
Andreas Gampe
2014-11-21
1
-5
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+5
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Frameworks/base: Unused parameters in hwui
Andreas Gampe
2014-11-21
1
-5
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+5
*
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resolved conflicts for merge of be70c771 to master
John Reck
2014-11-06
1
-1
/
+0
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Yank ResourceCache out of Caches
John Reck
2014-11-06
1
-1
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+0
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*
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Clean up physical coupling
Tom Hudson
2014-10-15
1
-2
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+4
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hwui: Caches: use mBoundTextures only for GL_TEXTURE_2D
Fred Fettinger
2014-09-09
1
-0
/
+1
*
Have destroy call freePrefetchedLayers
John Reck
2014-09-03
1
-0
/
+5
*
Bring back the shadow strength tweak
ztenghui
2014-08-13
1
-0
/
+3
*
Remove scaling bucket hack
Chris Craik
2014-08-04
1
-3
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+0
*
Add hack for custom re-rasterization buckets
Chris Craik
2014-07-07
1
-1
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+3
*
am 88b1c9ad: am e709d53f: am 0d28bb47: Merge "Fix the texture ID reuse issue ...
Chris Craik
2014-06-17
1
-0
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+5
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Fix the texture ID reuse issue in HWUI.
jiayuanr
2014-06-16
1
-0
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+5
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Tessellate on worker threads
Chris Craik
2014-06-10
1
-0
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+2
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DO NOT MERGE Inspect SkShader to determine hw shader.
Leon Scroggins III
2014-05-23
1
-0
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+1
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Add more shadow control knobs
Chris Craik
2014-04-30
1
-7
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+4
*
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Refcount RenderNode
John Reck
2014-04-07
1
-6
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+0
*
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Rename DisplayList->RenderNode
John Reck
2014-03-12
1
-3
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+3
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Remove experimental perspective projection
Chris Craik
2014-03-11
1
-3
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+0
*
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Use pre-computed index to draw the shadow.
ztenghui
2014-02-25
1
-2
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+5
*
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Separate spot and ambient shadow strength setting
ztenghui
2014-02-13
1
-1
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+2
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Property support for light positioning.
ztenghui
2014-01-17
1
-0
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+8
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Create private properties on GLCanvas for experimentation with 3d
Chris Craik
2013-12-16
1
-0
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+8
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Calculate and show Ambient shadow.
ztenghui
2013-12-13
1
-4
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+4
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am dfb79408: am 5b8efc47: Merge "Add overdraw debugging that accounts for Deu...
Romain Guy
2013-08-21
1
-0
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+13
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Add overdraw debugging that accounts for Deuteranomaly
Romain Guy
2013-08-21
1
-0
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+13
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Replace float arrays with readable names
Romain Guy
2013-08-15
1
-1
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+1
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Ensure glActiveTexture is cleaned up correctly on functor resume
Chris Craik
2013-07-22
1
-0
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+5
*
Share Caches' index buffer with FontRenderer
Romain Guy
2013-06-18
1
-2
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+3
*
Assume a texture is unbound after deleting it
Romain Guy
2013-06-06
1
-1
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+12
*
Introduce Caches::bindTexture() to reduce glBindTexture calls
Romain Guy
2013-06-04
1
-0
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+20
*
Enable GPU pixel buffers on OpenGL ES 3.0 devices
Romain Guy
2013-06-04
1
-0
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+3
*
Pack preloaded framework assets in a texture atlas
Romain Guy
2013-05-02
1
-2
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+16
*
Introduce PixelBuffer API to enable PBOs
Romain Guy
2013-04-11
1
-0
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+11
*
Merge all shapes/paths caches to PathCache
Romain Guy
2013-03-18
1
-6
/
+0
*
Add TaskManager API
Romain Guy
2013-03-12
1
-0
/
+5
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