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path:
root
/
libs
/
hwui
/
DisplayListOp.h
Commit message (
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Author
Age
Files
Lines
*
New setLocalMatrix() operation for HWUI
Tom Hudson
2015-07-09
1
-0
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+19
*
Switch from fminf/fmaxf to std::min/max
Chris Craik
2015-06-30
1
-5
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+7
*
Put WebViews with on a HW layer if stencil/shader clipping is needed
Chris Craik
2015-06-12
1
-1
/
+16
*
Fix rendernode flag logging
Chris Craik
2015-04-30
1
-1
/
+1
*
Remove unused flags and dirty rects
Chris Craik
2015-04-28
1
-4
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+2
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Rename native DisplayListRenderer to DisplayListCanvas
Chris Craik
2015-04-20
1
-1
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+1
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Glop mesh reorg, support for drawBitmapMesh
Chris Craik
2015-02-26
1
-2
/
+5
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Remove renderer abstract class
Chris Craik
2015-02-25
1
-1
/
+1
*
Glop support for custom textured UVs, simplify drawBitmap(src,dst)
Chris Craik
2015-02-25
1
-3
/
+1
*
Glop Bitmap and RoundRect clipping support
Chris Craik
2015-02-12
1
-1
/
+2
*
Move scissor state to RenderState
Chris Craik
2015-01-27
1
-8
/
+8
*
Update HWUI to store its own SkBitmap objects
Derek Sollenberger
2015-01-09
1
-21
/
+0
*
Add overrides and switch to nullptr keyword for all files
Chris Craik
2015-01-05
1
-148
/
+150
*
Make DisplayListRenderer inherit from Canvas, merge JNI
Tom Hudson
2015-01-05
1
-1
/
+2
*
Cleanup various clang warnings, use unique_ptrs in several places
Chris Craik
2014-12-23
1
-17
/
+4
*
resolved conflicts for merge of d67bb501 to master
Yohann Roussel
2014-12-11
1
-33
/
+25
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*
am eb2dcc79: Merge "Don\'t preload textures for AssetAtlas" into lmp-mr1-dev
John Reck
2014-12-11
1
-33
/
+25
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*
Don't preload textures for AssetAtlas
John Reck
2014-12-10
1
-33
/
+25
*
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resolved conflicts for merge of 3bae94d7 to master
Nick Kralevich
2014-12-10
1
-2
/
+4
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resolved conflicts for merge of fe11126d to lmp-mr1-dev-plus-aosp
John Reck
2014-12-09
1
-4
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+6
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*
Teach AssetAtlas about more drawables
John Reck
2014-12-09
1
-2
/
+4
*
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Revert "resolved conflicts for merge of 220c3f4f to master"
Andreas Gampe
2014-11-22
1
-113
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+113
*
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resolved conflicts for merge of 220c3f4f to master
Andreas Gampe
2014-11-21
1
-113
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+113
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*
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resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp
Andreas Gampe
2014-11-21
1
-117
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+117
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Frameworks/base: Unused parameters in hwui
Andreas Gampe
2014-11-21
1
-117
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+117
*
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Remove status return from all uirenderer::Renderer functions
Tom Hudson
2014-11-04
1
-63
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+57
*
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Refactor HWUI to better handle Canvas DrawFilters.
Derek Sollenberger
2014-10-17
1
-67
/
+27
*
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Clean up physical coupling
Tom Hudson
2014-10-15
1
-0
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+3
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*
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Account for colorfilter transparency in determining paint opacity
Chris Craik
2014-10-01
1
-1
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+4
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*
Use RenderThread for navigation bar ripples
Jorim Jaggi
2014-09-16
1
-0
/
+28
*
Update transform isolation to handle command chunks
Chris Craik
2014-08-27
1
-2
/
+1
*
Create z reordering boundaries around dispatchDraw
Chris Craik
2014-08-25
1
-3
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+5
*
Merge "Early reject drawText calls that will not draw" into lmp-dev
Chris Craik
2014-08-19
1
-2
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+4
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Early reject drawText calls that will not draw
Chris Craik
2014-08-19
1
-2
/
+4
*
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Respect round rect clip when determining op opaqueness
Chris Craik
2014-08-18
1
-0
/
+2
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*
Fix leak of SkPathRefs
Chris Craik
2014-08-08
1
-11
/
+9
*
Move bitmap transforms out of bitmap ops
Chris Craik
2014-08-06
1
-38
/
+8
*
Use RoundRect clipping for circle reveal animation
Chris Craik
2014-07-30
1
-5
/
+3
*
Minor cleanups around color usage
Chris Craik
2014-07-17
1
-6
/
+9
*
SkBitmap::Config is deprecated, use SkColorType
Mike Reed
2014-07-08
1
-1
/
+1
*
Add hack for custom re-rasterization buckets
Chris Craik
2014-07-07
1
-4
/
+5
*
Cleanup
John Reck
2014-06-27
1
-2
/
+2
*
No-fail invokeFunctor
John Reck
2014-06-23
1
-4
/
+4
*
Update 'DisplayList' vs 'RenderNode' naming in several places
Chris Craik
2014-06-23
1
-18
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+18
*
Merge "Wrap ViewGroup content in save/restore to protect composited children"
Chris Craik
2014-06-20
1
-4
/
+4
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*
Wrap ViewGroup content in save/restore to protect composited children
Chris Craik
2014-06-20
1
-4
/
+4
*
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Clean up tessellation cache in prep for other tesselation types
Chris Craik
2014-06-18
1
-2
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+2
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*
am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev
Chris Craik
2014-06-10
1
-2
/
+27
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*
Tessellate on worker threads
Chris Craik
2014-06-10
1
-2
/
+27
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*
DO NOT MERGE Inspect SkShader to determine hw shader.
Leon Scroggins III
2014-05-23
1
-34
/
+10
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