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path: root/libs/hwui/DisplayListRenderer.h
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* Fix texture corruptionChet Haase2012-09-301-1/+2
* Don't use the QCOM_tiled_rendering extension with functorsRomain Guy2012-09-271-0/+7
* Fix occasional crash bug with layersChet Haase2012-09-171-0/+13
* Reduce the number of locks acquired by display listsRomain Guy2012-09-071-7/+8
* Optimize interactions with glyph cacheChet Haase2012-08-141-2/+4
* Rename drawGeneralText to drawTextRomain Guy2012-07-271-2/+2
* Hardware implementation of glyph positioning (bug 5443796)Raph Levien2012-07-231-3/+3
* Track canvas clearing for swap buffers logic.Chet Haase2012-06-071-1/+1
* Skip eglSwapBuffers() call when we do not draw to GLChet Haase2012-05-311-20/+20
* Sanitize display list propertiesRomain Guy2012-05-181-9/+10
* Avoid unnecessary copy when invoking drawBitmap(int[])Romain Guy2012-05-151-22/+15
* Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)Romain Guy2012-05-141-9/+29
* Merge "Fix issue where scale-animating text would jump temporarily a few pixe...Chet Haase2012-05-071-1/+1
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| * Fix issue where scale-animating text would jump temporarily a few pixelsChet Haase2012-05-071-1/+1
* | Fix hang/crash in native path codeChet Haase2012-05-031-0/+11
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* Remove USE_DISPLAY_LIST_PROPERTIES flagChet Haase2012-04-231-10/+12
* Optimization of alpha with DisplayList propertiesChet Haase2012-04-031-0/+5
* Enabling DisplayList propertiesChet Haase2012-04-021-1/+1
* Re-enable DisplayList properties.Chet Haase2012-04-021-5/+16
* Disable DisplayList properties pending fixes for AlphaAnimationChet Haase2012-03-291-1/+1
* Re-enabling DisplayList propertiesChet Haase2012-03-271-3/+1
* Use a status_t return type for GL functorsRomain Guy2012-03-261-3/+3
* Disable DisplayList propertiesChet Haase2012-03-221-1/+1
* Enable DisplayList propertiesChet Haase2012-03-191-1/+1
* Set the default text length to -1, not 1Romain Guy2012-03-151-1/+1
* Correctly compute the number of bytes written by each op.Romain Guy2012-03-131-5/+4
* Handle view properties at the native levelChet Haase2012-03-121-4/+268
* Delete display list objects and resources on the UI threadRomain Guy2012-03-051-4/+4
* Remove stray logRomain Guy2012-03-011-3/+5
* Add hooks to implement Canvas.drawTextOnPath() in GLRomain Guy2012-02-241-0/+3
* Only recreate path textures when necessaryRomain Guy2012-02-231-0/+1
* Only copy paths, paints and shaders when we need to.Romain Guy2012-02-211-3/+6
* Record possible clip rejects when recording display listsRomain Guy2012-02-171-9/+52
* Add debug markers to OpenGLRendererRomain Guy2012-01-301-0/+10
* Add full support for Canvas.setDrawFilter()Romain Guy2012-01-231-2/+7
* Fix the build, for realRomain Guy2012-01-191-1/+1
* First pass at implementing Canvas.drawPosText() in GLRomain Guy2012-01-171-0/+3
* Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGESteve Block2012-01-031-1/+1
* Clip text correctlyRomain Guy2011-12-051-1/+1
* Faster text clippingRomain Guy2011-12-011-1/+1
* Reduce the size of libhwui by 50%Romain Guy2011-10-121-48/+51
* Optimize display listsRomain Guy2011-08-251-0/+14
* Reclaim more memory, more often.Romain Guy2011-07-271-0/+4
* Destroy layers and flush layers cache when a window is destroyed.Romain Guy2011-07-271-1/+1
* Decouple GLES20RecordingCanvas lifetime from GLES20DisplayList.Jeff Brown2011-07-211-3/+1
* Fix another memory leak in OpenGLRendererRomain Guy2011-06-221-8/+6
* Fix memory leak in OpenGLRenderer.Romain Guy2011-06-221-1/+3
* Add ability for hierarchyviewer to output displaylist infoChet Haase2011-05-051-0/+2
* Revert "Add ability for hierarchyviewer to output displaylist info"Chet Haase2011-05-041-2/+0
* Add ability for hierarchyviewer to output displaylist infoChet Haase2011-05-041-0/+2