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path: root/libs/hwui/Matrix.cpp
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* Optimize FBO drawing with regions.Romain Guy2010-11-021-0/+13
* Use VBOs to render most geometries.Romain Guy2010-10-181-3/+5
* Fix clipping issue in StackView.Romain Guy2010-10-151-1/+1
* Optimize 9patch rendering.Romain Guy2010-10-121-3/+1
* Apply bilinear filtering on text only when necessary.Romain Guy2010-10-041-0/+9
* Add support for circular gradients to the GL renderer.Romain Guy2010-09-211-0/+6
* Correctly set the viewport in layers.Romain Guy2010-08-171-6/+6
* Fix GC issue, fix local shader transformations.Romain Guy2010-08-121-2/+19
* Better support for rotation and perspective matrices.Romain Guy2010-08-121-98/+153
* Moved all the rendering code to the new shader generator.Romain Guy2010-07-291-0/+5
* Improve clip support (add intersect, union and replace.)Romain Guy2010-07-161-0/+19
* Reduced the complexity of layers composition.Romain Guy2010-06-271-1/+1
* Add implementations for saveLayerAlpha() and textured rects.Romain Guy2010-06-261-0/+8
* Convert tabs to spaces.Romain Guy2010-06-251-95/+95
* Implement quickReject() and drawRect().Romain Guy2010-06-251-79/+79
* Add colored rectangles implementation in OpenGLRenderer.Romain Guy2010-06-241-2/+19
* Add support for transformations.Romain Guy2010-06-231-29/+65
* Add implementations for clipRect(), save() and restore().Romain Guy2010-06-231-4/+6
* Fix simulator build again.Romain Guy2010-06-221-0/+1
* Fix the simulator build.Romain Guy2010-06-221-0/+148