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* Fix premultiplied alpha.Romain Guy2010-07-121-2/+2
* Correctly support pre-multiplied alpha, optimizations, more stuff.Romain Guy2010-07-121-3/+5
* Optimize shader binding changes.Romain Guy2010-07-121-1/+10
* Refactoring to move vertex computing to the Patch class.Romain Guy2010-07-091-6/+0
* Optimize blending state changes.Romain Guy2010-07-091-2/+44
* Draw n-patches using OpenGL.Romain Guy2010-07-081-19/+16
* Add support to draw 9patches in OpenGL.Romain Guy2010-07-071-0/+3
* Add a layer (FBO) cache.Romain Guy2010-07-061-0/+3
* Don't use full screen FBOs, this dramatically increase performance.Romain Guy2010-07-011-2/+2
* Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint)Romain Guy2010-06-301-1/+14
* Add implementation for drawBitmap().Romain Guy2010-06-301-2/+3
* Add hooks for drawBitmap().Romain Guy2010-06-301-0/+8
* Add support for saveLayer().Romain Guy2010-06-281-1/+31
* Implement support for PorterDuff's blending modes.Romain Guy2010-06-281-1/+28
* Reduced the complexity of layers composition.Romain Guy2010-06-271-104/+53
* Add implementations for saveLayerAlpha() and textured rects.Romain Guy2010-06-261-3/+35
* Convert tabs to spaces.Romain Guy2010-06-251-48/+48
* Implement quickReject() and drawRect().Romain Guy2010-06-251-3/+13
* Add colored rectangles implementation in OpenGLRenderer.Romain Guy2010-06-241-6/+73
* Add support for transformations.Romain Guy2010-06-231-2/+28
* Add implementations for clipRect(), save() and restore().Romain Guy2010-06-231-1/+45
* Fix the simulator build.Romain Guy2010-06-221-0/+41