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path: root/libs/hwui/OpenGLRenderer.h
Commit message (Expand)AuthorAgeFilesLines
* Move all debug flags in a single place.Romain Guy2010-11-101-4/+1
* Support nested display lists.Romain Guy2010-11-081-1/+2
* Lines would not set the scissor before drawing.Romain Guy2010-11-041-1/+2
* Optimize FBO drawing with regions.Romain Guy2010-11-021-5/+52
* Remove unnecessary GL calls.Romain Guy2010-10-261-11/+28
* Don't change textures wrap modes on every draw.Romain Guy2010-10-251-3/+5
* Optimizing display lists by referencing pointers to resources instead of copy...Chet Haase2010-10-211-9/+9
* Use VBOs to render most geometries.Romain Guy2010-10-181-6/+7
* Return identity matrix when rendering in an FBO.Romain Guy2010-10-131-0/+3
* Add a getNativeMatrix() API.Romain Guy2010-10-131-0/+1
* Optimize 9patch rendering.Romain Guy2010-10-121-2/+2
* Don't clear the framebuffer when not needed.Romain Guy2010-10-061-1/+1
* Optimize saveLayer() when the clip flag is set.Romain Guy2010-10-051-1/+2
* Add display lists caching.Romain Guy2010-09-291-1/+5
* Adding display lists to the GL renderer (checkpoint.)Romain Guy2010-09-261-20/+20
* Add debug mode to measure performance.Romain Guy2010-09-241-26/+32
* Fix OpenGL errors in various places.Romain Guy2010-09-221-4/+0
* Add support for non AA lines.Romain Guy2010-09-171-0/+6
* Add support for drawLines(), with anti-aliasingRomain Guy2010-09-161-0/+15
* Better error handling in the OpenGL renderer.Romain Guy2010-09-161-0/+10
* Fix 9patch rendering.Romain Guy2010-09-151-1/+1
* Document the implementation of saveLayer().Romain Guy2010-09-131-2/+1
* Optimize calls to glCopyTexImage2D().Romain Guy2010-09-121-0/+11
* Correct implementation of saveLayer().Romain Guy2010-09-121-3/+13
* Add support for advanced blend modes with the framebuffer.Romain Guy2010-09-091-1/+3
* Add support for Canvas flags on save.Romain Guy2010-09-011-1/+3
* Add hooks for hardware accelerated WebView.Romain Guy2010-08-311-0/+2
* Use only one GL context per process, share chaches.Romain Guy2010-08-241-24/+2
* Layers were using an extra Snapshot causing extra clipping.Romain Guy2010-08-181-3/+4
* Cleanup, better code reuse.Romain Guy2010-08-161-5/+44
* Add drop shadows.Romain Guy2010-08-131-0/+40
* Add support for paths.Romain Guy2010-08-051-0/+3
* Add support for ColorFilters.Romain Guy2010-08-021-0/+7
* Refactor Skia shaders handling.Romain Guy2010-07-301-59/+3
* Fix gradients rendering and destructor crashes.Romain Guy2010-07-291-5/+1
* Moved all the rendering code to the new shader generator.Romain Guy2010-07-291-21/+7
* Generate shaders to cover all possible cases.Romain Guy2010-07-271-2/+4
* Add text alignment support to drawText().Romain Guy2010-07-231-1/+1
* Cleanup, added properties for the FontRenderer.Romain Guy2010-07-231-3/+4
* Add a way to query GL extensions.Romain Guy2010-07-221-0/+3
* Add text rendering.Romain Guy2010-07-211-0/+7
* Add preliminary support for text rendering.Romain Guy2010-07-201-2/+7
* Add support for linear gradients.Romain Guy2010-07-191-1/+18
* Add program for linear gradient.Romain Guy2010-07-161-2/+4
* Add plumbing to support gradients in OpenGL renderer.Romain Guy2010-07-161-2/+9
* Optimize textures binding.Romain Guy2010-07-161-0/+3
* Improve clip support (add intersect, union and replace.)Romain Guy2010-07-161-1/+2
* Add support for BitmapShader.Romain Guy2010-07-151-9/+48
* Do not apply transforms when using drawColor().Romain Guy2010-07-141-1/+2
* Cleanup: remove unnecessary parameters.Romain Guy2010-07-131-8/+5