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path: root/libs/hwui/Program.h
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* Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGESteve Block2012-01-031-1/+1
* Reduce the number of active texture changesRomain Guy2011-12-131-0/+2
* Optimize state changesRomain Guy2011-12-121-2/+255
* Keep shaders to render properlyRomain Guy2011-12-121-1/+13
* Free up resources by deleting shaders early onRomain Guy2011-12-091-7/+6
* Fix various hw-accelerated line/point bugsChet Haase2011-04-271-1/+1
* Correctly release the OpenGL Canvas on EGL error.Romain Guy2010-12-071-0/+8
* Optimize FBO drawing with regions.Romain Guy2010-11-021-3/+3
* Optimize GLSL shaders.Romain Guy2010-10-111-4/+4
* Moved all the rendering code to the new shader generator.Romain Guy2010-07-291-142/+23
* Generate shaders to cover all possible cases.Romain Guy2010-07-271-13/+15
* Add text rendering.Romain Guy2010-07-211-0/+6
* Add support for linear gradients.Romain Guy2010-07-191-0/+11
* Add program for linear gradient.Romain Guy2010-07-161-0/+39
* Correctly support pre-multiplied alpha, optimizations, more stuff.Romain Guy2010-07-121-3/+25
* Optimize shader binding changes.Romain Guy2010-07-121-1/+17
* Remove math from the vertex shader.Romain Guy2010-07-091-12/+13
* Reduced the complexity of layers composition.Romain Guy2010-06-271-0/+156