| Commit message (Expand) | Author | Age | Files | Lines |
* | Add overrides and switch to nullptr keyword | Chris Craik | 2014-12-22 | 1 | -1/+1 |
* | resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp | Andreas Gampe | 2014-11-10 | 1 | -1/+1 |
* | Cleanup debug options | John Reck | 2014-10-27 | 1 | -0/+9 |
* | Change default fbo cache size to 0 | John Reck | 2014-09-17 | 1 | -1/+1 |
* | Tessellate on worker threads | Chris Craik | 2014-06-10 | 1 | -0/+2 |
* | Enable debug stuffs | John Reck | 2014-05-29 | 1 | -0/+30 |
* | Add overdraw debugging that accounts for Deuteranomaly | Romain Guy | 2013-08-21 | 1 | -2/+9 |
* | Share Caches' index buffer with FontRenderer | Romain Guy | 2013-06-18 | 1 | -0/+6 |
* | Enable GPU pixel buffers on OpenGL ES 3.0 devices | Romain Guy | 2013-06-04 | 1 | -2/+2 |
* | Add an on-screen overdraw counter | Romain Guy | 2013-05-03 | 1 | -2/+2 |
* | Pack preloaded framework assets in a texture atlas | Romain Guy | 2013-05-02 | 1 | -1/+4 |
* | Introduce PixelBuffer API to enable PBOs | Romain Guy | 2013-04-11 | 1 | -12/+38 |
* | Minimize texture binds when drawing text | Romain Guy | 2013-03-19 | 1 | -1/+1 |
* | Merge all shapes/paths caches to PathCache | Romain Guy | 2013-03-18 | 1 | -3/+1 |
* | Rename debug property and expose it in HardwareRenderer | Romain Guy | 2013-02-25 | 1 | -1/+1 |
* | Add new property to debug non-rectangular clip operations | Romain Guy | 2013-02-25 | 1 | -0/+14 |
* | DisplayList draw operation reordering | Chris Craik | 2013-02-15 | 1 | -0/+13 |
* | Add a render buffer cache to reuse stencil buffers | Romain Guy | 2013-02-13 | 1 | -2/+4 |
* | Add a property to disable libhwui's scissor optimization | Romain Guy | 2012-09-24 | 1 | -0/+15 |
* | Add support for a new developer setting: overdraw debugging | Romain Guy | 2012-09-21 | 1 | -2/+8 |
* | Paramaterize and adjust the glyph cache sizes | Chet Haase | 2012-08-31 | 1 | -2/+4 |
* | Add new debug tool to track hardware layers updates | Romain Guy | 2012-08-06 | 1 | -5/+9 |
* | Tweak text gamma correction | Romain Guy | 2012-07-18 | 1 | -3/+2 |
* | Add a new method for text gamma correction | Romain Guy | 2012-07-18 | 1 | -5/+20 |
* | Refactor GammaFontRenderer | Romain Guy | 2012-07-13 | 1 | -0/+6 |
* | Remove obsolete optimization | Romain Guy | 2012-07-12 | 1 | -3/+0 |
* | Separate interface definition and implementation of Snapshot | Romain Guy | 2012-02-02 | 1 | -2/+2 |
* | Add stencil buffer to the EGL config | Romain Guy | 2012-01-30 | 1 | -0/+5 |
* | Code cleanup | Romain Guy | 2011-12-09 | 1 | -1/+4 |
* | Free up resources by deleting shaders early on | Romain Guy | 2011-12-09 | 1 | -1/+1 |
* | Memory optimizations for libhwui | Romain Guy | 2011-11-04 | 1 | -0/+5 |
* | Move constants to the correct header | Romain Guy | 2011-08-22 | 1 | -0/+6 |
* | Reclaim more memory, more often. | Romain Guy | 2011-07-27 | 1 | -1/+1 |
* | Fix debugging for hwui caches | Kenny Root | 2011-07-13 | 1 | -1/+1 |
* | Add support to OpenGLRendere to draw BiDi text. | Romain Guy | 2011-06-01 | 1 | -0/+3 |
* | Optimize rect-shaped layers. | Romain Guy | 2011-03-18 | 1 | -2/+0 |
* | Fix performance issue in Launcher | Romain Guy | 2011-03-15 | 1 | -0/+2 |
* | Allocate layers from the layers pool. | Romain Guy | 2011-02-02 | 1 | -3/+3 |
* | Add rounded rects and circles support to OpenGLRenderer. | Romain Guy | 2011-01-19 | 1 | -0/+2 |
* | Reenable region composition pipeline for layers | Romain Guy | 2011-01-12 | 1 | -1/+1 |
* | Disable the region compositing pipeline for layers. | Romain Guy | 2011-01-11 | 1 | -1/+1 |
* | Composite layers as regions. | Romain Guy | 2011-01-10 | 1 | -1/+1 |
* | Correctly compare strings in UTF-8 instead of UTF-16 | Romain Guy | 2010-12-10 | 1 | -1/+2 |
* | Don't render degenerate triangles in 9patches. | Romain Guy | 2010-12-03 | 1 | -0/+3 |
* | Add new runtime debug flags. | Romain Guy | 2010-11-10 | 1 | -0/+23 |
* | Optimize FBO drawing with regions. | Romain Guy | 2010-11-02 | 1 | -5/+5 |
* | Tweak layers caching for better performance in Launcher. | Romain Guy | 2010-10-12 | 1 | -2/+2 |
* | Don't update 9patches on every frame. | Romain Guy | 2010-10-08 | 1 | -1/+1 |
* | Better cache for layers, reduce memory usage and increase framerate. | Romain Guy | 2010-10-08 | 1 | -3/+3 |
* | Optimize saveLayer() when the clip flag is set. | Romain Guy | 2010-10-05 | 1 | -1/+1 |