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path:
root
/
libs
/
hwui
/
Properties.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Enable debug stuffs
John Reck
2014-05-29
1
-0
/
+30
*
Add overdraw debugging that accounts for Deuteranomaly
Romain Guy
2013-08-21
1
-2
/
+9
*
Share Caches' index buffer with FontRenderer
Romain Guy
2013-06-18
1
-0
/
+6
*
Enable GPU pixel buffers on OpenGL ES 3.0 devices
Romain Guy
2013-06-04
1
-2
/
+2
*
Add an on-screen overdraw counter
Romain Guy
2013-05-03
1
-2
/
+2
*
Pack preloaded framework assets in a texture atlas
Romain Guy
2013-05-02
1
-1
/
+4
*
Introduce PixelBuffer API to enable PBOs
Romain Guy
2013-04-11
1
-12
/
+38
*
Minimize texture binds when drawing text
Romain Guy
2013-03-19
1
-1
/
+1
*
Merge all shapes/paths caches to PathCache
Romain Guy
2013-03-18
1
-3
/
+1
*
Rename debug property and expose it in HardwareRenderer
Romain Guy
2013-02-25
1
-1
/
+1
*
Add new property to debug non-rectangular clip operations
Romain Guy
2013-02-25
1
-0
/
+14
*
DisplayList draw operation reordering
Chris Craik
2013-02-15
1
-0
/
+13
*
Add a render buffer cache to reuse stencil buffers
Romain Guy
2013-02-13
1
-2
/
+4
*
Add a property to disable libhwui's scissor optimization
Romain Guy
2012-09-24
1
-0
/
+15
*
Add support for a new developer setting: overdraw debugging
Romain Guy
2012-09-21
1
-2
/
+8
*
Paramaterize and adjust the glyph cache sizes
Chet Haase
2012-08-31
1
-2
/
+4
*
Add new debug tool to track hardware layers updates
Romain Guy
2012-08-06
1
-5
/
+9
*
Tweak text gamma correction
Romain Guy
2012-07-18
1
-3
/
+2
*
Add a new method for text gamma correction
Romain Guy
2012-07-18
1
-5
/
+20
*
Refactor GammaFontRenderer
Romain Guy
2012-07-13
1
-0
/
+6
*
Remove obsolete optimization
Romain Guy
2012-07-12
1
-3
/
+0
*
Separate interface definition and implementation of Snapshot
Romain Guy
2012-02-02
1
-2
/
+2
*
Add stencil buffer to the EGL config
Romain Guy
2012-01-30
1
-0
/
+5
*
Code cleanup
Romain Guy
2011-12-09
1
-1
/
+4
*
Free up resources by deleting shaders early on
Romain Guy
2011-12-09
1
-1
/
+1
*
Memory optimizations for libhwui
Romain Guy
2011-11-04
1
-0
/
+5
*
Move constants to the correct header
Romain Guy
2011-08-22
1
-0
/
+6
*
Reclaim more memory, more often.
Romain Guy
2011-07-27
1
-1
/
+1
*
Fix debugging for hwui caches
Kenny Root
2011-07-13
1
-1
/
+1
*
Add support to OpenGLRendere to draw BiDi text.
Romain Guy
2011-06-01
1
-0
/
+3
*
Optimize rect-shaped layers.
Romain Guy
2011-03-18
1
-2
/
+0
*
Fix performance issue in Launcher
Romain Guy
2011-03-15
1
-0
/
+2
*
Allocate layers from the layers pool.
Romain Guy
2011-02-02
1
-3
/
+3
*
Add rounded rects and circles support to OpenGLRenderer.
Romain Guy
2011-01-19
1
-0
/
+2
*
Reenable region composition pipeline for layers
Romain Guy
2011-01-12
1
-1
/
+1
*
Disable the region compositing pipeline for layers.
Romain Guy
2011-01-11
1
-1
/
+1
*
Composite layers as regions.
Romain Guy
2011-01-10
1
-1
/
+1
*
Correctly compare strings in UTF-8 instead of UTF-16
Romain Guy
2010-12-10
1
-1
/
+2
*
Don't render degenerate triangles in 9patches.
Romain Guy
2010-12-03
1
-0
/
+3
*
Add new runtime debug flags.
Romain Guy
2010-11-10
1
-0
/
+23
*
Optimize FBO drawing with regions.
Romain Guy
2010-11-02
1
-5
/
+5
*
Tweak layers caching for better performance in Launcher.
Romain Guy
2010-10-12
1
-2
/
+2
*
Don't update 9patches on every frame.
Romain Guy
2010-10-08
1
-1
/
+1
*
Better cache for layers, reduce memory usage and increase framerate.
Romain Guy
2010-10-08
1
-3
/
+3
*
Optimize saveLayer() when the clip flag is set.
Romain Guy
2010-10-05
1
-1
/
+1
*
Add debug mode to measure performance.
Romain Guy
2010-09-24
1
-3
/
+5
*
Apply gamma correction to font rendering.
Romain Guy
2010-08-27
1
-0
/
+9
*
Use only one GL context per process, share chaches.
Romain Guy
2010-08-24
1
-0
/
+12
*
Add drop shadows.
Romain Guy
2010-08-13
1
-0
/
+1
*
Add support for paths.
Romain Guy
2010-08-05
1
-1
/
+1
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