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libs
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rs
Commit message (
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Author
Age
Files
Lines
*
beging np2 extension check work.
Jason Sams
2010-02-22
7
-5
/
+41
*
Add test pattern icon to Fountain.
Jason Sams
2010-02-19
2
-1
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+3
*
Implement type collapsing for Elements and Types. Now if a user creates two ...
Jason Sams
2010-02-17
7
-12
/
+79
*
Merge "Add comment block matching the type defines added by RS."
Jason Sams
2010-02-12
1
-2
/
+26
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Add comment block matching the type defines added by RS.
Jason Sams
2010-02-12
1
-2
/
+26
*
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real fix for [2440014] launcher2 crashing in loop during boot
Mathias Agopian
2010-02-12
2
-3
/
+3
*
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Revert "Revert "RenderScript should not depend on libsurfaceflinger_client.so""
Mathias Agopian
2010-02-12
2
-7
/
+6
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/
*
Revert "RenderScript should not depend on libsurfaceflinger_client.so"
Jack Palevich
2010-02-12
2
-6
/
+7
*
RenderScript should not depend on libsurfaceflinger_client.so
Mathias Agopian
2010-02-11
2
-7
/
+6
*
split libsurfaceflinger_client and libcamera_client out of libui
Mathias Agopian
2010-02-11
2
-2
/
+4
*
Change default mode.
Jason Sams
2010-02-10
1
-1
/
+1
*
Add java benchmark to imageProcessing.
Jason Sams
2010-02-10
2
-10
/
+46
*
Cleanup image processing example script.
Jason Sams
2010-02-10
1
-22
/
+10
*
Fix ImageProcessing example.
Jason Sams
2010-02-10
1
-4
/
+9
*
Preview seperating RenderScript into RenderScript and RenderScriptGL
Jason Sams
2010-02-09
8
-37
/
+64
*
Fix fountain and put the demos back in the optional build.
Jason Sams
2010-02-08
2
-0
/
+7
*
Fix some minor bugs with GL state setup that were exposed by Droids driver.
Jason Sams
2010-01-27
7
-13
/
+24
*
Turn the debugging back on.
Jason Sams
2010-01-26
1
-0
/
+1
*
Cleanup seperation of Legacy and user attribs. All user programs now use the...
Jason Sams
2010-01-25
7
-195
/
+172
*
am b3699b14: am 836e1666: Merge "add drawSpriteScreenspaceCropped to rendersc...
Joe Onorato
2010-01-20
2
-4
/
+13
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add drawSpriteScreenspaceCropped to renderscript
Joe Onorato
2010-01-14
2
-4
/
+13
*
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Fix RS mipmap generation for 8 bit alpha textures.
Jason Sams
2010-01-19
1
-0
/
+22
*
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Merge "Remove excessive logging, fix error in GLSL uniform generation."
Jason Sams
2010-01-13
2
-3
/
+1
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*
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Remove excessive logging, fix error in GLSL uniform generation.
Jason Sams
2010-01-13
2
-3
/
+1
*
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Merge "Implement type generation for user uniforms in vertex shader."
Jason Sams
2010-01-12
6
-36
/
+130
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*
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Implement type generation for user uniforms in vertex shader.
Jason Sams
2010-01-12
6
-36
/
+130
*
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Deprecate fill_parent and introduce match_parent.
Romain Guy
2010-01-08
1
-1
/
+1
*
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less log spew
Joe Onorato
2010-01-08
1
-1
/
+0
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/
*
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Fix npot but where mipmap level sizes were rounding in the wrong direction. ...
Jason Sams
2010-01-07
1
-3
/
+3
*
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Change user attribs to look for empty slot rather than using them in order. ...
Jason Sams
2010-01-07
3
-13
/
+12
*
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Support npot on es 2.0 HW.
Jason Sams
2010-01-06
2
-4
/
+3
*
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More complete support for named attribs. Adds user typed attribs as availabl...
Jason Sams
2010-01-06
13
-103
/
+203
*
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explicit set an "optional" tag
Jean-Baptiste Queru
2010-01-05
3
-0
/
+6
*
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Add RS support for generic attribs as input to vertex programs.
Jason Sams
2010-01-04
11
-129
/
+107
*
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Disable excessive RS logging.
Jason Sams
2009-12-23
1
-1
/
+0
*
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Element restructuring. Add support for new basic Element types including the...
Jason Sams
2009-12-23
24
-416
/
+682
*
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Move texture bindings to base program object. Change ProgramFragment creatio...
Jason Sams
2009-12-17
8
-175
/
+102
*
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Fix live wallpaper many. Z coordinate was being ignored for draw quad call.
Jason Sams
2009-12-16
1
-1
/
+1
*
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Fix emulated glColor in es2 mode.
Jason Sams
2009-12-16
3
-0
/
+12
*
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Place shader logging behind prop to declutter logs.
Jason Sams
2009-12-15
10
-19
/
+32
*
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Continue es2 shader dev
Jason Sams
2009-12-15
6
-42
/
+90
*
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Continue development of es2.0 user shader support for renderscript. This cha...
Jason Sams
2009-12-15
22
-373
/
+399
*
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Implement RS tracked defered texture and buffer object uploads.
Jason Sams
2009-12-14
5
-14
/
+74
*
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am b62954b6: am 8f31c230: am 57ce0888: Merge change Id22c0137 into eclair
Jason Sams
2009-12-10
5
-33
/
+45
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am 57ce0888: Merge change Id22c0137 into eclair
Jason Sams
2009-12-10
5
-33
/
+45
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*
Throttle low priority RS threads by sleeping once per frame to avoid starving...
Jason Sams
2009-12-09
5
-33
/
+45
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*
DO NOT MERGE. Implement WAR which should prevent the white square bug from ap...
Jason Sams
2009-12-03
1
-0
/
+14
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*
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Beging GL2 user shaders. Switch master to using GL2 by default.
Jason Sams
2009-11-30
7
-19
/
+62
*
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Fix film
Jason Sams
2009-11-25
1
-1
/
+1
*
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Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c...
Jason Sams
2009-11-25
24
-116
/
+963
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