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Change-Id: I0f316830dcc0bbf438292a6d0fbe9f8154368500
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bug: 10650594
Change-Id: I6f57df002710bb0567ed7e53fc0bfe96cfd504b8
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Bug: 13961296
Change-Id: Id48d11bfcc234afd1fd7e4fdd409a50e7208c81d
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Bug: 14277445
Change-Id: Id52d6f7fcc023000adcc440bd4da67d9a673536b
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Bug: 14616376
doFrame() can happen after the canvas or surface is destroyed,
handle it gracefully
Change-Id: Ibbbbdbfa77fa2134bd2abc215ca1a0886d706969
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Bug: 14087580
Change-Id: I7153f38c70b554a78c56a0e794da929fc401ee7a
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blurImage() implement once RS::init fail"
* commit '3cb74d21b2ac2427e805f72a113e8d7a2cc460f3':
libhwui: Handle the blurImage() implement once RS::init fail
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once RS::init fail"
* commit '5d8343b8e27e766b5bfaaed2f9b1952c0d15da8d':
libhwui: Handle the blurImage() implement once RS::init fail
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fail"
* commit 'a85db5ab785c59726c3644999801e48f449714f3':
libhwui: Handle the blurImage() implement once RS::init fail
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Once the RS::init failed, go through the original single thread path,
this will avoid blocking the main thread(ANR), but we also should have
some implement in RenderScript component.
Change-Id: I3a21395ffd5bc144c15254893f425b1dd2643ba4
Signed-off-by: Shenghua Lu <shenghua.lu@intel.com>
Signed-off-by: Shuo Gao <shuo.gao@intel.com>
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InputWindowInfo::isTrustedOverlay()"
* commit '9feab5f278d8c9e030e72989a7f6f3d2f376748d':
Add TYPE_MAGNIFICATION_OVERLAY to InputWindowInfo::isTrustedOverlay()
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* commit '4118480aabb4a7b332e289ebb71d2e4f9bc05d7e':
Solve three memory leaks related to PatchCache
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(These CLs are already in master.)
Bug: 13246311
This cherry-picks 7 CLs:
-----------------------------------------------------------------------
Remove calls to deprecated SkBitmap::setIsOpaque()
setIsOpaque() has been removed from ToT Skia.
Update setters for mIsPremultiplied and hasAlpha to take the
other into consideration.
cherry-pick from: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a
-----------------------------------------------------------------------
Merge AssetStream with AssetStreamAdaptor.
Add enums to the constructor for AssetStreamAdaptor to choose the
different behaviors used by the (former) two different classes.
The old clients of AssetStream now get the following features of
AssetStreamAdaptor
- Debugging statements on error.
- The stream is an SkStreamRewindable.
- getLength() returns the correct value, and the old way of getting
the length (read(NULL, 0)) is no longer implemented, since it is
no longer used.
- isAtEnd() returns the correct value. ToT Skia makes it pure virtual,
so some implementation is necessary.
cherry-pick from: I2a5395914e4f53830aaefee396556459083a1c56
-----------------------------------------------------------------------
Deprecate Android-specific SkPaint functions.
The following functions were problematic:
const SkGlyph& getUnicharMetrics(SkUnichar, const SkMatrix*);
const SkGlyph& getGlyphMetrics(uint16_t, const SkMatrix*);
const void* findImage(const SkGlyph&, const SkMatrix*);
Replacing them with calls through SkGlyphCache solved a nasty crash
bug, so they have all been deprecated.
Bug: 11968757
cherry-pick from: Id746315d41aec5b211b78b172a883c2061130f08
-----------------------------------------------------------------------
pass SkGlyphCache into updateGlyphCache()
Doing so prevents us from double-locking the glyph cache, thereby
effectively locking ourselves out of reusing work that we'd just done.
Bug: 11968757
cherry-pick from: I5c552f2d0bbe30af2ce9054ba684e7da756a0d89
-----------------------------------------------------------------------
Updates to the Skia API needed to merge the WebView m33 version of Skia.
cherry-pick from: I0f63b53f2aae58871413b132742fc84138f069a3
Bugfix for screenshots (recent apps) due to incorrect rowBytes computation
bug: 12915192
cherry-pick from: I4d5fe2a2f75baf66099e0970fb646686a1992714
-----------------------------------------------------------------------
Fix bug in AndroidPixelRef where we did not store the correct imageInfo for a recycled bitmap.
cherry-pick from: I882483b78886e2f19fa4e43a86e69f5a82b3b7e5
-----------------------------------------------------------------------
Change-Id: Icaf597783da3ffb079ea18badb78fa31403bf8b8
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MERGE" into klp-dev
* commit '7c9bd98a4bb0aa6954d5f612c197d03f309980f0':
Fix projection offset caching - DO NOT MERGE
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* commit '9a09a5236529962afbaba9893e5eaf72bd6621b4':
androidfw: resolve 64-bit build issues
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* commit 'bbf826659e8e5d0be683b2459207c495303d53b6':
LP64: Make 9 patches architecture agnostic.
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* commit '8fb22ae772fc62a10db6a06f283140d9233e8704':
Various format string fixes for 64bit
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* commit '7b4cce68853d8bcfce2b6bd7f999915063eb56d2':
Fix graphics corruption caused by HWUI caches
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* commit '192563407964926537d688d4098054c3834341c0':
Fixes for 64bit in libhwui
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compatible"
* commit 'b152473f46d8176e7eb2c55b54342a7a29c525cf':
AArch64: Make AssetAtlasService 64-bit compatible
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* commit '128599e4496bd7ceb9d70f4addde0eba65103709':
libandroidfw: fix build error for 64-bit
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* commit '28879bbfe89dc4bf2067a7183975ecffb82f68e6':
Extended locales in AAPT / AssetManager.
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lang/country codes."
* commit '183e5e038bd844ac415b14f22df5c476732066c8':
AssetManager support for 3 letter lang/country codes.
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klp-dev-plus-aosp
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Change-Id: If2855ff4f7a1e7645c69af378955868f44187376
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* commit 'df64ac688d400c74438db091952d236fffd5f778':
ask skia to use flat gamma when rendering fonts from hwui
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Bug: 13748392
Change-Id: I6930629b8e900628f15354f663b86dfb29a4db78
(cherry picked from commit b66270eac288de53207e55d10879b070a0ec8b6b)
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klp-modular-dev
* commit 'f24687e2731811fd0e3803b691fd47a659f89329':
Plumb display power state through display manager.
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Declare a new method, Display.getState() to retrieve the actual
power state of a display.
Improved documentation for Intent.ACTION_SCREEN_ON and
Intent.ACTION_SCREEN_OFF to clarify what they really mean in
terms of the interactive state of the device.
Deprecated PowerManager.isScreenOn() and replaced it with
PowerManager.isInteractive() with a more suggestive name and
better documentation.
Redirect display power state changes to go through the display
manager first and only then head over to the power manager for
legacy compatibility.
Eliminated the bright here and woke here policy flags since they
were unused. Simplified the input dispatch policy somewhat.
Ensure that screen wake locks are respected up until the point
when dozing really begins.
Fixed a regression in DreamService where onDreamingStarted
might be called before onWindowAttached.
Bug: 13133142
Bug: 13472578
Bug: 13929355
Bug: 13760290
Change-Id: Iabef96921dd554ce3768fb18619cefc3230b5fb0
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Change-Id: Ifaefcf510b2d377663fc86f60608d6ec9be8329a
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Bug: 14444180
Change-Id: I68bec3807c4d1c88d5af1aec2fe6907d60b5f2f3
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Change-Id: Icbcc030f5033d2094e567d7c519b9d672f2aac1c
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Change-Id: I1ff500bf429029a97b681ced9df652f4ee9f1332
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Reserve ensures the underlying buffer is the correct size, but
iterating across it is not necessarily valid. Use resize() instead
to ensure that the iterator access is valid
Change-Id: I35ff5f4416bb94cf4ce2c6acf72ffd17ab3e523a
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Change-Id: Icf29098edfdaf7ed550bbe9d49e9eaefb4167084
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CW for shadow."
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shadow.
Now the theta = 0 should be on +x axis.
And cos(theta) should correctly represent x value.
Without this fix, the poly theta (from atan2) can be wrongly rotated 90 degrees.
Also, make sure the incoming polygon is CW for the shadow system.
This fix visual artifacts in recent regression for spot shadows.
bug:13553955
Change-Id: I9bbf54db094e7f133326da4dae4610962da849c1
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Change-Id: I3dd3b683a66e248a0fdf2ca69d1e962615b0daf9
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bug:13553955
Change-Id: I4825a49e8eaab969c40f2ee4086f7669c9c6fd29
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Projected RenderNodes are now wrapped with a ClipRect or masked
SaveLayer, so that they are clipped to the outline of the projection
receiver surface.
Change-Id: I1d4afc1bb5d638d650bc0b1dac51a498f216773e
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