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opengl
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libagl
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Age
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Merge "Build software AGL library with correct get_tls() macro for ARMv7 base...
Mathias Agopian
2010-05-10
1
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Build software AGL library with correct get_tls() macro for ARMv7 based platf...
Magnus Landqvist
2010-02-19
1
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+4
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Merge "Fix glReadPixels() to verify that both x and y are non-negative."
Mathias Agopian
2010-05-10
1
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+1
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Fix glReadPixels() to verify that both x and y are non-negative.
Mike Playle
2010-01-29
1
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merge from eclair
Jean-Baptiste Queru
2009-11-15
11
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+1933
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eclair snapshot
Jean-Baptiste Queru
2009-11-13
13
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+1944
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am 533a2803: Merge change I18ffb549 into eclair
Mathias Agopian
2009-11-30
1
-1
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+1
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fix [2069023] STOPSHIP: disable DEBUG_COPYBIT
Mathias Agopian
2009-11-30
1
-1
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+1
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am 13feccf5: Merge change I39f0003e into eclair
Mathias Agopian
2009-11-19
1
-12
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+24
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fix [2235414] libagl glDeleteBuffers() crashes
Mathias Agopian
2009-11-19
1
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+24
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am 27407208: Merge change Icf335098 into eclair
Mathias Agopian
2009-11-12
2
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+2
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fix [2236865] STOPSHIP: bump soft gl and egl minor version number
Mathias Agopian
2009-11-12
2
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+2
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am c421fc2a: Merge change Id09376d1 into eclair
Mathias Agopian
2009-11-09
1
-4
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+23
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fix [2071412] work around mdp 32-bits fade limitation
Mathias Agopian
2009-11-09
1
-4
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+23
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merge from open-source master
Jean-Baptiste Queru
2009-11-08
1
-1
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+1
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Fix obvious typo bug in egl.cpp
Christoffer Gurell
2009-10-12
1
-1
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+1
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Merge change 11093
Android Code Review
2009-08-25
1
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+2
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If FLAGS_2D_PROJECTION is set, the MVP matrices need updating when changing t...
Martin Storsjo
2009-08-10
1
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+2
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Calculate specular lighting correctly
Martin Storsjo
2009-08-11
1
-3
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+8
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merge from donut
Jean-Baptiste Queru
2009-07-29
1
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+1
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donut snapshot
Jean-Baptiste Queru
2009-07-29
1
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+1
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Merge korg/donut into korg/master
Jean-Baptiste Queru
2009-07-25
6
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+97
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donut snapshot
Jean-Baptiste Queru
2009-07-21
4
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+52
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donut snapshot
Jean-Baptiste Queru
2009-05-20
2
-25
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+45
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part of fix [2186418] switch passion to 24-bits framebuffer
Mathias Agopian
2009-11-04
1
-82
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+80
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fix [2236832] software OpenGL ES driver doesn't work on sholes
Mathias Agopian
2009-11-03
1
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+15
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Merge change I56981989 into eclair
Android (Google) Code Review
2009-11-03
1
-7
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+6
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fix [2231527] Compatibility with SpaceJunk game (OpenGL)
Mathias Agopian
2009-11-02
1
-7
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+6
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fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts ...
Mathias Agopian
2009-11-02
2
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+19
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libagl: silence a LOGD
Iliyan Malchev
2009-10-30
1
-1
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+2
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return proper error code from eglCreateImageKHR
Mathias Agopian
2009-10-29
1
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+14
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fix [2071412] work around mdp 32-bits fade limitation
Mathias Agopian
2009-10-28
1
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+68
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fix [2143798] Need to figure out how to do video
Mathias Agopian
2009-10-27
2
-24
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+91
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Merge change I0953c1d5 into eclair
Android (Google) Code Review
2009-10-19
1
-5
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+18
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fix [2153873] EGL-1.4 software implementation misses surface attributes
Mathias Agopian
2009-10-19
1
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+18
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Merge change Ide4c8cbc into eclair
Android (Google) Code Review
2009-10-19
1
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+5
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fix [2151588] glTexSubImage2D() allows pixel format conversion
Mathias Agopian
2009-10-19
1
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+5
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one step towards fixing [2071412] work around mdp 32-bits fade limitation
Mathias Agopian
2009-10-16
1
-41
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+44
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fix [2147737] Pixel Flinger needs to set EGL_RENDERABLE_TYPE to EGL_OPENGL_ES...
Mathias Agopian
2009-09-27
1
-1
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+2
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OpenGL ES doesn't allow glColorPointer with a size parameter other than 4
Mathias Agopian
2009-09-24
1
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+1
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AGL's glCompressedTexImage2D now checks the imageSize parameter.
Jack Palevich
2009-09-10
1
-5
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+55
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Calculate specular lighting correctly
Martin Storsjo
2009-08-25
1
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+8
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If FLAGS_2D_PROJECTION is set, the MVP matrices need updating when changing t...
Martin Storsjo
2009-08-25
1
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+2
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better error handling in EGL
Mathias Agopian
2009-08-20
1
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+46
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second take, hopefully this time it doesn't break one of the builds: "Surface...
Mathias Agopian
2009-08-11
1
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+4
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Revert "SurfaceFlinger will now allocate buffers based on the usage specified...
Fred Quintana
2009-08-11
1
-4
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+0
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SurfaceFlinger will now allocate buffers based on the usage specified by the ...
Mathias Agopian
2009-08-11
1
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+4
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add support for RGBX_8888
Mathias Agopian
2009-08-07
1
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+2
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be more robust when errors occur upon EGL surface creation (ie: don't crash)
Mathias Agopian
2009-07-31
1
-9
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+18
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fixed some issues with the software renderer when surfaces are made current.
Mathias Agopian
2009-07-30
1
-19
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+31
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