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Source
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WebCore
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platform
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graphics
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android
/
TransferQueue.cpp
Commit message (
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Author
Age
Files
Lines
*
Revert "Set the exact buffer size to Surf Tex"
Teng-Hui Zhu
2011-12-02
1
-1
/
+1
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Increase the transfer queue size a little to improve the performance
Teng-Hui Zhu
2011-11-30
1
-1
/
+1
*
Set the exact buffer size to Surf Tex
Teng-Hui Zhu
2011-11-29
1
-1
/
+1
*
Add logging to help debug an ANR
Teng-Hui Zhu
2011-11-16
1
-4
/
+10
*
Don't discardQueue if the upload type didn't change
John Reck
2011-10-27
1
-0
/
+3
*
Prevent race condition in tile texture discard
Chris Craik
2011-10-17
1
-5
/
+8
*
Fix crash in BaseTileTexture
Chris Craik
2011-10-13
1
-5
/
+2
*
Mark tiles discarded by TransferQueue as dirty
Chris Craik
2011-10-11
1
-4
/
+31
*
Merge "Turn on the new Gpu Upload code path"
Teng-Hui Zhu
2011-09-30
1
-1
/
+1
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*
Turn on the new Gpu Upload code path
Teng-Hui Zhu
2011-09-30
1
-1
/
+1
*
|
Merge "The new Gpu upload code path."
Teng-Hui Zhu
2011-09-30
1
-1
/
+22
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The new Gpu upload code path.
Teng-Hui Zhu
2011-09-30
1
-1
/
+22
*
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Merge "Make the Gpu Upload path faster"
Teng-Hui Zhu
2011-09-30
1
-8
/
+18
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*
Make the Gpu Upload path faster
Teng-Hui Zhu
2011-09-29
1
-8
/
+18
*
|
Use state machine to track tile state
Chris Craik
2011-09-29
1
-0
/
+1
|
/
*
Egl sync code path should be only activated when we are in GpuUpload mode
Teng-Hui Zhu
2011-09-26
1
-1
/
+2
*
Enable the CPU upload path for Browser.
Teng-Hui Zhu
2011-09-23
1
-62
/
+85
*
Support drawing the quad in GL_NEAREST mode.
Teng-Hui Zhu
2011-09-20
1
-1
/
+1
*
A better CPU upload path
Teng-Hui Zhu
2011-09-20
1
-7
/
+13
*
Fix one typo in the GL state restore
Teng-Hui Zhu
2011-09-19
1
-1
/
+1
*
Share the display from the UI thread
Teng-Hui Zhu
2011-09-16
1
-13
/
+25
*
A better WAR of driver issue by using GPU fence
Teng-Hui Zhu
2011-09-13
1
-12
/
+28
*
Merge "Deallocate graphics memory with onTrimMemory signals"
Chris Craik
2011-09-08
1
-0
/
+3
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Deallocate graphics memory with onTrimMemory signals
Chris Craik
2011-09-08
1
-0
/
+3
*
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Merge "The CPU code path for uploading the textures"
Teng-Hui Zhu
2011-09-08
1
-0
/
+9
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The CPU code path for uploading the textures
Teng-Hui Zhu
2011-09-06
1
-0
/
+9
*
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Enable double buffering via base tiles
Chris Craik
2011-09-02
1
-3
/
+4
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*
Avoid the lock when dealing with Surface Texture
Teng-Hui Zhu
2011-08-22
1
-4
/
+4
*
Merge the line by line copy into one when appropiate
Teng-Hui Zhu
2011-08-22
1
-6
/
+10
*
refactor the nativeWindow handling in TransferQueue
Teng-Hui Zhu
2011-08-18
1
-38
/
+26
*
Fixing issues needed to get Ganesh working with SurfaceTextures.
Derek Sollenberger
2011-08-15
1
-1
/
+2
*
Fix a potential sync problem for TransferQueue
Teng-Hui Zhu
2011-08-08
1
-2
/
+19
*
Better driver bug workaround
Teng-Hui Zhu
2011-08-04
1
-4
/
+6
*
Finalize the sync part.
Teng-Hui Zhu
2011-08-03
1
-78
/
+96
*
Shared surface texture
Teng-Hui Zhu
2011-08-02
1
-0
/
+403