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path:
root
/
libs
/
hwui
/
OpenGLRenderer.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Switch DisplayListData to a staging model
John Reck
2014-04-09
1
-1
/
+0
*
Refcount RenderNode
John Reck
2014-04-07
1
-1
/
+1
*
Merge "Remove kStatusInvoke & kStatusDraw"
John Reck
2014-03-29
1
-20
/
+2
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*
Remove kStatusInvoke & kStatusDraw
John Reck
2014-03-28
1
-20
/
+2
*
|
Support shadows on the root RenderNode
Chris Craik
2014-03-28
1
-2
/
+2
*
|
Disable shadow overdraw avoidance in the inverse clip case
Chris Craik
2014-03-27
1
-2
/
+2
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/
*
Add private circular reveal API on View/RenderNode
Chris Craik
2014-03-25
1
-3
/
+4
*
Move where updateProperties is called
John Reck
2014-03-24
1
-1
/
+0
*
Add stagingProperties
John Reck
2014-03-24
1
-0
/
+1
*
Early rejection on shadows which are outside of the clip bound.
ztenghui
2014-03-20
1
-2
/
+14
*
Create one hole inside the umbra area to avoid overdraw.
ztenghui
2014-03-17
1
-10
/
+14
*
Merge "Rename DisplayList->RenderNode"
John Reck
2014-03-12
1
-1
/
+1
|
\
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*
Rename DisplayList->RenderNode
John Reck
2014-03-12
1
-1
/
+1
*
|
Force shadow casters above the Z=0 plane
Chris Craik
2014-03-12
1
-0
/
+11
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/
*
Fix orthographic shadows projection, simplify shadow reordering
Chris Craik
2014-03-12
1
-5
/
+12
*
Remove experimental perspective projection
Chris Craik
2014-03-11
1
-22
/
+1
*
Fix use of Skia deprecated methods
Chris Craik
2014-02-28
1
-7
/
+12
*
Merge "Fix TextureView texture filtering."
Chris Craik
2014-02-27
1
-0
/
+1
|
\
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*
Fix TextureView texture filtering.
Chris Craik
2014-02-25
1
-0
/
+1
*
|
Merge "Use pre-computed index to draw the shadow."
ztenghui
2014-02-25
1
-14
/
+25
|
\
\
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*
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Use pre-computed index to draw the shadow.
ztenghui
2014-02-25
1
-14
/
+25
*
|
|
Modulate shadow alpha by caster alpha
Chris Craik
2014-02-21
1
-2
/
+2
|
|
/
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/
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*
|
Reapply "Refactor setting an SkPaint onto a hwui Layer."
Derek Sollenberger
2014-02-20
1
-7
/
+2
|
/
*
Separate spot and ambient shadow strength setting
ztenghui
2014-02-13
1
-14
/
+19
*
Removing SkiaColorFilter and inspecting the native object directly.
Derek Sollenberger
2014-02-07
1
-156
/
+188
*
Keep the SkPaint used when creating a layer.
Derek Sollenberger
2014-02-07
1
-5
/
+9
*
Add initial hidden outline APIs
Chris Craik
2014-01-30
1
-0
/
+5
*
Merge "Remove logging of DisplayList staleness"
Chris Craik
2014-01-28
1
-2
/
+0
|
\
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*
Remove logging of DisplayList staleness
Chris Craik
2014-01-27
1
-2
/
+0
*
|
Use path outlines to define shadow shapes
Chris Craik
2014-01-26
1
-8
/
+23
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/
*
Clear root level reorder lists to prevent accessing stale DisplayLists
Chris Craik
2014-01-24
1
-0
/
+2
*
Property support for light positioning.
ztenghui
2014-01-17
1
-1
/
+4
*
Map shadow light position globally
Chris Craik
2014-01-16
1
-2
/
+2
*
Calculate and show the shadow from a spot light.
ztenghui
2014-01-10
1
-3
/
+11
*
Use const where possible for drawing parameters
Chris Craik
2014-01-03
1
-44
/
+52
*
Fix Clang warnings/errors
Chris Craik
2014-01-02
1
-5
/
+9
*
Use const access to snapshot from OpenGLRenderer
Chris Craik
2014-01-02
1
-177
/
+127
*
Move Snapshot management to intermediate StatefulBaseRenderer class
Chris Craik
2014-01-01
1
-220
/
+65
*
Create abstract base class for OpenGLRenderer
Chris Craik
2013-12-27
1
-22
/
+6
*
Create private properties on GLCanvas for experimentation with 3d
Chris Craik
2013-12-16
1
-6
/
+11
*
Calculate and show Ambient shadow.
ztenghui
2013-12-13
1
-15
/
+8
*
Merge "3d view system!"
Chris Craik
2013-12-13
1
-11
/
+56
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\
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*
3d view system!
Chris Craik
2013-12-12
1
-11
/
+56
*
|
Unbreak display list debug dumping
John Reck
2013-12-10
1
-6
/
+0
*
|
Call SkBitmap::config() instead of ::getConfig()
Leon Scroggins III
2013-12-03
1
-5
/
+5
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/
*
Clean up quick rejection, especially surrounding points + lines.
Chris Craik
2013-11-22
1
-36
/
+83
*
Clean up modelView matrix logic
Chris Craik
2013-11-18
1
-83
/
+65
*
am 2f70da2b: am 6ed16a89: am 0b807d2e: Merge "Update the layer\'s alpha value...
Chris Craik
2013-11-06
1
-0
/
+6
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\
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*
am 6ed16a89: am 0b807d2e: Merge "Update the layer\'s alpha value upon composi...
Chris Craik
2013-11-06
1
-0
/
+6
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\
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*
Update the layer's alpha value upon composition of the layer
Digish Pandya
2013-11-05
1
-0
/
+6
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