summaryrefslogtreecommitdiffstats
path: root/libs/hwui/OpenGLRenderer.cpp
Commit message (Expand)AuthorAgeFilesLines
* Switch DisplayListData to a staging modelJohn Reck2014-04-091-1/+0
* Refcount RenderNodeJohn Reck2014-04-071-1/+1
* Merge "Remove kStatusInvoke & kStatusDraw"John Reck2014-03-291-20/+2
|\
| * Remove kStatusInvoke & kStatusDrawJohn Reck2014-03-281-20/+2
* | Support shadows on the root RenderNodeChris Craik2014-03-281-2/+2
* | Disable shadow overdraw avoidance in the inverse clip caseChris Craik2014-03-271-2/+2
|/
* Add private circular reveal API on View/RenderNodeChris Craik2014-03-251-3/+4
* Move where updateProperties is calledJohn Reck2014-03-241-1/+0
* Add stagingPropertiesJohn Reck2014-03-241-0/+1
* Early rejection on shadows which are outside of the clip bound.ztenghui2014-03-201-2/+14
* Create one hole inside the umbra area to avoid overdraw.ztenghui2014-03-171-10/+14
* Merge "Rename DisplayList->RenderNode"John Reck2014-03-121-1/+1
|\
| * Rename DisplayList->RenderNodeJohn Reck2014-03-121-1/+1
* | Force shadow casters above the Z=0 planeChris Craik2014-03-121-0/+11
|/
* Fix orthographic shadows projection, simplify shadow reorderingChris Craik2014-03-121-5/+12
* Remove experimental perspective projectionChris Craik2014-03-111-22/+1
* Fix use of Skia deprecated methodsChris Craik2014-02-281-7/+12
* Merge "Fix TextureView texture filtering."Chris Craik2014-02-271-0/+1
|\
| * Fix TextureView texture filtering.Chris Craik2014-02-251-0/+1
* | Merge "Use pre-computed index to draw the shadow."ztenghui2014-02-251-14/+25
|\ \
| * | Use pre-computed index to draw the shadow.ztenghui2014-02-251-14/+25
* | | Modulate shadow alpha by caster alphaChris Craik2014-02-211-2/+2
| |/ |/|
* | Reapply "Refactor setting an SkPaint onto a hwui Layer."Derek Sollenberger2014-02-201-7/+2
|/
* Separate spot and ambient shadow strength settingztenghui2014-02-131-14/+19
* Removing SkiaColorFilter and inspecting the native object directly.Derek Sollenberger2014-02-071-156/+188
* Keep the SkPaint used when creating a layer.Derek Sollenberger2014-02-071-5/+9
* Add initial hidden outline APIsChris Craik2014-01-301-0/+5
* Merge "Remove logging of DisplayList staleness"Chris Craik2014-01-281-2/+0
|\
| * Remove logging of DisplayList stalenessChris Craik2014-01-271-2/+0
* | Use path outlines to define shadow shapesChris Craik2014-01-261-8/+23
|/
* Clear root level reorder lists to prevent accessing stale DisplayListsChris Craik2014-01-241-0/+2
* Property support for light positioning.ztenghui2014-01-171-1/+4
* Map shadow light position globallyChris Craik2014-01-161-2/+2
* Calculate and show the shadow from a spot light.ztenghui2014-01-101-3/+11
* Use const where possible for drawing parametersChris Craik2014-01-031-44/+52
* Fix Clang warnings/errorsChris Craik2014-01-021-5/+9
* Use const access to snapshot from OpenGLRendererChris Craik2014-01-021-177/+127
* Move Snapshot management to intermediate StatefulBaseRenderer classChris Craik2014-01-011-220/+65
* Create abstract base class for OpenGLRendererChris Craik2013-12-271-22/+6
* Create private properties on GLCanvas for experimentation with 3dChris Craik2013-12-161-6/+11
* Calculate and show Ambient shadow.ztenghui2013-12-131-15/+8
* Merge "3d view system!"Chris Craik2013-12-131-11/+56
|\
| * 3d view system!Chris Craik2013-12-121-11/+56
* | Unbreak display list debug dumpingJohn Reck2013-12-101-6/+0
* | Call SkBitmap::config() instead of ::getConfig()Leon Scroggins III2013-12-031-5/+5
|/
* Clean up quick rejection, especially surrounding points + lines.Chris Craik2013-11-221-36/+83
* Clean up modelView matrix logicChris Craik2013-11-181-83/+65
* am 2f70da2b: am 6ed16a89: am 0b807d2e: Merge "Update the layer\'s alpha value...Chris Craik2013-11-061-0/+6
|\
| * am 6ed16a89: am 0b807d2e: Merge "Update the layer\'s alpha value upon composi...Chris Craik2013-11-061-0/+6
| |\
| | * Update the layer's alpha value upon composition of the layerDigish Pandya2013-11-051-0/+6