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libs
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hwui
Commit message (
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Author
Age
Files
Lines
*
Add missing includes for Mutex.h
Derek Sollenberger
2012-03-05
2
-0
/
+2
*
Remove stray log
Romain Guy
2012-03-01
2
-4
/
+5
*
Small tweak to Canvas.drawPath() GL implementation
Romain Guy
2012-03-01
2
-10
/
+9
*
Full implementation of Canvas.drawPath()
Romain Guy
2012-02-29
3
-60
/
+184
*
More infrastructure for Canvas.drawTextOnPath
Romain Guy
2012-02-24
1
-1
/
+67
*
Add hooks to implement Canvas.drawTextOnPath() in GL
Romain Guy
2012-02-24
4
-3
/
+51
*
Only recreate path textures when necessary
Romain Guy
2012-02-23
2
-0
/
+6
*
Reduce logs
Romain Guy
2012-02-22
1
-1
/
+1
*
Only copy paths, paints and shaders when we need to.
Romain Guy
2012-02-21
1
-3
/
+6
*
Record possible clip rejects when recording display lists
Romain Guy
2012-02-17
6
-76
/
+199
*
Fix the system
Romain Guy
2012-02-07
1
-4
/
+4
*
Preliminary support for clipRect(Rect, Op)
Romain Guy
2012-02-07
2
-20
/
+145
*
Separate interface definition and implementation of Snapshot
Romain Guy
2012-02-02
4
-104
/
+193
*
Disable debugging code in the font renderer
Romain Guy
2012-02-02
2
-1
/
+6
*
Add optional metadata to initiliaze the render threat.
Romain Guy
2012-02-01
1
-30
/
+26
*
Add debug markers to OpenGLRenderer
Romain Guy
2012-01-30
7
-3
/
+56
*
Add stencil buffer to the EGL config
Romain Guy
2012-01-30
3
-0
/
+11
*
Add full support for Canvas.setDrawFilter()
Romain Guy
2012-01-23
4
-36
/
+113
*
Fix the build, for real
Romain Guy
2012-01-19
1
-1
/
+1
*
Full support for Canvas.drawPosText
Romain Guy
2012-01-18
3
-68
/
+202
*
First pass at implementing Canvas.drawPosText() in GL
Romain Guy
2012-01-17
4
-1
/
+50
*
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
Steve Block
2012-01-08
6
-13
/
+13
*
Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE
Steve Block
2012-01-06
4
-7
/
+7
*
Merge "Fix bug #5753006 Garbled Labels in Maps"
Fabrice Di Meglio
2012-01-05
1
-3
/
+1
|
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*
Fix bug #5753006 Garbled Labels in Maps
Fabrice Di Meglio
2012-01-05
1
-3
/
+1
*
|
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
Steve Block
2012-01-03
20
-74
/
+74
*
|
Properly restore the GL scissor after a GL draw functor
Romain Guy
2012-01-03
3
-21
/
+37
|
/
*
De-allocate caches for large glyphs when trimming memory
Chet Haase
2011-12-16
3
-3
/
+49
*
Merge "Fix issues from recent glyph caching change"
Chet Haase
2011-12-16
2
-23
/
+37
|
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*
Fix issues from recent glyph caching change
Chet Haase
2011-12-15
2
-23
/
+37
*
|
Generate even fewer GL commands
Romain Guy
2011-12-14
4
-4
/
+38
|
/
*
Reduce the number of active texture changes
Romain Guy
2011-12-13
4
-7
/
+21
*
<Insert something improper about OpenGL>
Romain Guy
2011-12-13
2
-0
/
+9
*
Further reduce the number of GL commands sent to the driver
Romain Guy
2011-12-13
7
-51
/
+69
*
Merge "Make glyph cache more flexible"
Chet Haase
2011-12-13
3
-167
/
+247
|
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*
Make glyph cache more flexible
Chet Haase
2011-12-13
3
-167
/
+247
*
|
Reduce the number of GL commands generated by the UI
Romain Guy
2011-12-13
6
-39
/
+91
|
/
*
Optimize state changes
Romain Guy
2011-12-12
10
-296
/
+365
*
Minimize the amount of data uploaded to draw text
Romain Guy
2011-12-12
3
-23
/
+31
*
Various OpenGL optimizations
Romain Guy
2011-12-12
6
-21
/
+14
*
Remove leftover debugging code
Romain Guy
2011-12-12
1
-5
/
+0
*
Keep shaders to render properly
Romain Guy
2011-12-12
4
-31
/
+58
*
Mark color uniform fetched after fetching it
Romain Guy
2011-12-12
1
-1
/
+1
*
Code cleanup
Romain Guy
2011-12-09
3
-7
/
+12
*
Free up resources by deleting shaders early on
Romain Guy
2011-12-09
3
-36
/
+47
*
Discard framebuffer rendering queues when discarding layers
Romain Guy
2011-12-06
5
-3
/
+34
*
Clip text correctly
Romain Guy
2011-12-05
5
-13
/
+17
*
Faster text clipping
Romain Guy
2011-12-01
4
-12
/
+21
*
Optimize away unnecessary state changes
Romain Guy
2011-11-30
7
-38
/
+58
*
am 02e88f23: am 46685db9: Merge "Fix crash in existing applications Bug #5659...
Romain Guy
2011-11-28
1
-2
/
+10
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