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* Add an orientation parameter for overlay, so we can do camera preview in port...Chih-Chung Chang2010-01-216-12/+31
* fix [2324665] texture leak in surfaceflinger when using cameraMathias Agopian2010-01-211-1/+16
* fix a texture leak introduced recently.Mathias Agopian2010-01-211-4/+11
* fix [2363362] [Sapphire] Corrupted raw picture displayed during snapshotMathias Agopian2010-01-201-0/+10
* part of fix for [2363362] [Sapphire] Corrupted raw picture displayed during s...Mathias Agopian2010-01-202-11/+18
* fix [2363506] [Sapphire] Video playback brokenMathias Agopian2010-01-202-6/+8
* fix [2269582] [TOP-10][Passion_1506][APT:Camera]Sometimes camera preview scre...Mathias Agopian2009-12-111-0/+1
* fix [2319255] crash in openGL : from the media recorder stress test.Mathias Agopian2009-12-101-1/+8
* fix [2315900] Monochrome camera preview screen after launching cameraMathias Agopian2009-12-092-50/+69
* improve video performance to minimize the tearing effect seen in 720p moviesMathias Agopian2009-12-081-9/+15
* Revert "When using MDP, we needed to use a texture for diming."Dima Zavin2009-12-071-3/+0
* surfaceflinger: remove un-cached buffer hack for SGXErik Gilling2009-12-031-2/+1
* fix [2291418] Camera preview cannot work in EmulatorMathias Agopian2009-12-021-13/+15
* fix [2297155] SurfaceFlinger's freeze-timeout doesn't workMathias Agopian2009-12-012-13/+22
* fixed [2260070] display stopped updatingMathias Agopian2009-11-301-0/+5
* When using MDP, we needed to use a texture for diming.Mathias Agopian2009-11-231-0/+3
* backout a workaround that is not needed anymoreMathias Agopian2009-11-191-1/+0
* fix [2269022] The raw picture displayed post shutter seems to have low-resolu...Mathias Agopian2009-11-191-1/+6
* fix [2262591] Junk on screen in ERD46Mathias Agopian2009-11-162-3/+1
* addresses several bugs: 2206097, 2166583, 2261119, 2216759Mathias Agopian2009-11-131-1/+3
* fix [2143798] Need to figure out how to do video on Passion w/ GPUMathias Agopian2009-11-112-9/+69
* fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts ...Mathias Agopian2009-11-021-0/+2
* Merge change Id8b28e4f into eclairAndroid (Google) Code Review2009-10-301-3/+4
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| * fix [2225964] Android runtime restarted in surfaceflinger/BlurFilter.cppMathias Agopian2009-10-291-3/+4
* | Merge change I56779290 into eclairAndroid (Google) Code Review2009-10-302-21/+41
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| * | fix[2222341] Soft reset while going back from camcorder settingsMathias Agopian2009-10-302-21/+41
* | | Merge change If007a2fa into eclairAndroid (Google) Code Review2009-10-301-3/+1
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| * | return proper error code from eglCreateImageKHRMathias Agopian2009-10-291-3/+1
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* | DO NOT MERGE: Another gcc 4.0.3 workaround.Andy McFadden2009-10-301-0/+2
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* fix [2143798] Need to figure out how to do videoMathias Agopian2009-10-278-187/+94
* fix [2211532] improves sholes graphics performanceMathias Agopian2009-10-233-64/+146
* fix [2164183] sometimes device just wants to stay asleepMathias Agopian2009-10-071-3/+3
* fix [2170319] gmail bulk operation checkbox latency on passionMathias Agopian2009-10-071-2/+4
* Revert "temporarily disable the use of glTexImage2D for sw buffers on sholes."Mathias Agopian2009-10-061-4/+4
* Merge change I4961c959 into eclairAndroid (Google) Code Review2009-10-063-5/+5
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| * fix [2152536] ANR in browserMathias Agopian2009-10-063-5/+5
* | temporarily disable the use of glTexImage2D for sw buffers on sholes.Mathias Agopian2009-10-061-4/+4
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* fix [2168528] enable glTexImage2D code path in SF for software-only buffersMathias Agopian2009-10-064-5/+23
* fix [2167050] glTexImage2D code path buggy in SurfaceFlingerMathias Agopian2009-10-0614-560/+134
* Attempt to fix [2152536] ANR in browserMathias Agopian2009-10-028-33/+16
* attempt to work around [2155085, 2150246] stuck in closeTransaction()Mathias Agopian2009-09-301-1/+8
* fix [2152247] Windows sometimes drawn scaled up.Mathias Agopian2009-09-301-4/+34
* invalidate the surface when the physical changesMathias Agopian2009-09-302-7/+10
* introduce the notion of the requested size in the Layer stateMathias Agopian2009-09-293-19/+29
* remove unused codeMathias Agopian2009-09-293-16/+3
* remove dead codeMathias Agopian2009-09-291-6/+0
* don't emit GL commands when sf is in freeze modeMathias Agopian2009-09-271-9/+1
* Allways dump the list of allocated buffers when an allocation fails.Mathias Agopian2009-09-271-0/+4
* minor SurfaceFlinger code cleanup and remove unnecessary testsMathias Agopian2009-09-245-79/+67
* turn dithering off if it's not neededMathias Agopian2009-09-235-11/+30